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  1. #1
    Quote Originally Posted by lostghost View Post
    let me see...
    changes after the patch

    Nimble
    Level 7 : 30% (before) -> 50% (NOW!) boost in DEX
    Enchanted Arrow before is a fix damage like +11 true damage now at Level 7 : 40% Arrow and Bolt damage. Lasts 90 minutes. as BUFF

    Fatal : Increased damage based on DEX.
    Level 7 : After a successful critical hit, 400% (before) -> 700% (NOW) of the Dexterity is added as damage. Lasts for 90 minutes.


    FOR RANGERS

    Level 7 : 50% (before) -> 70% (NOW) boost in crossbow DMG, 200% (NOW) of DEX is applied as damage, 50% increased attack speed. Lasts for 120 minutes.


    Level 7 : Caster's DEX is increased by 25% (before) -> 60% (NOW). Lasts for 120 minutes.



    FOR SCOUTS:
    Level 7 : Bow damage is increased by 50% (before) -> 70% (NOW) , and 70% (NOW) of Dexterity is applied as damage. Lasts for 120 minutes.

    Ghost Arrow
    Level 7 : Decreased damage received by 30% - before the skill is like a new GHOST arrow instead of the normal cast arrows having additional damage????

    Im tired of copy pasting here to be read -_-
    this is the link: http://forum.playrohan.com/forum/showthread.php?t=27207

    but here's the point... are we not contented on what these changes on Half Elves has...???? We should be happy on what we have now... an I salute them for this kind of balance patches
    We are not entirely happy when things are not well done
    The changes helped not only to Half elf, is a help to all classes, but some problems still continues
    My point is this:

    Improve 2 or 3 skills to Scout and Ranger is very hard?
    Half Elf NEED MORE DAMAGE IN SKILLS
    or work only critical hits and skills they are RUBBISH
    SKILL no equal to BUFF

    AND

    Guardian skills makes a damage 300000,
    Dhan skill makes a damage 150000
    Scout with skill makes 40000, this is not balance.
    Rain shot make damage 20000 and Critical hit 50000 this is nonsense

    Half Elf NEED MORE DAMAGE IN SKILLS (SKILL no equal to BUFF)

    Half Elf work only critical hits Then delete all SKILLS

    PLEASE UNDERSTAND
    Last edited by alucardssss; 05-08-2016 at 07:38 AM.

  2. #2
    Quote Originally Posted by alucardssss View Post
    We are not entirely happy when things are not well done
    The changes helped not only to Half elf, is a help to all classes, but some problems still continues
    My point is this:

    Improve 2 or 3 skills to Scout and Ranger is very hard?
    Half Elf NEED MORE DAMAGE IN SKILLS
    or work only critical hits and skills they are RUBBISH
    SKILL no equal to BUFF

    AND

    Guardian skills makes a damage 300000,
    Dhan skill makes a damage 150000
    Scout with skill makes 40000, this is not balance.
    Rain shot make damage 20000 and Critical hit 50000 this is nonsense

    Half Elf NEED MORE DAMAGE IN SKILLS (SKILL no equal to BUFF)

    Half Elf work only critical hits Then delete all SKILLS

    PLEASE UNDERSTAND
    You dense load of rotten yoghurt. Some classes are meant to have burst damage and some don't. You can't compare things the way you do.

    Also ''we are not entirely happy'' makes you sound like a schizophrenic toad.

    Maybe you could Learn2English

    PLEASE UNDERSTAND that you're a total tard

    PS: PRIEST DMG VERI BAD OK NEED 100000000000 DMG IN ATTACK PSY SKILL OR NO KILL PEOPLE OK? UNDERSTAND, WE NOT HAPPY
    Last edited by White Arctic Fox; 05-08-2016 at 08:07 AM.
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