Its your choice to reply to this or not. and no i can definitely see a difference in att speed. therefore, my point still stands. Ill tell how and why. In comparison with other classes using very much similar gears with similar stats. we remove them for the purpose of looking at the extra speed gained or lost from a Templar. (for me a templar should be a little faster than few of the classes)
lets say the :
non-exclusive - (any stats that other char can have)
exclusive - ( stats exclusive to a class)
UPG Wep = 50% att speed (non-exclusive) - other class can have this speed
Ash stone = 38% (non-exclusive ) - other class can have this speed
Silva pet = 30% (non-exclusive ) - other class can have this speed
Guarder = 15% (non-exclusive ) - other class can have this speed
Old blunt mastery = 30%, New blunt mastery = 12% (EXCLUSIVE)
using your formula....
D = 900 for clubs
(old)Attack Delay = 900/(1 + 0.3) = 692
(new)Attack Delay = 900/(1 + 0.12) = 804
new - old = 804 - 692 = 112 milliseconds
For ANY well geared char assuming the non-exclusive items, the standard base speed without factoring the weapon base speed (V.Fast, Fast... etc) is therefore,
UPG Wep = 50%
Ash stone = 38%
Silva pet = 30%
Guarder = 15%
= 133% (in my opinion this should not be factored in when calculating Templar att speed delay), on the basis that Templar should be a little faster than other classes.
I hope you see the reason behind my mindset.
Of course when everybody does their calculations, they factor every non-exclusive att speed as if its only exclusive to the class. I am open to ears. WHY?
I notice the difference because its 112 ms not 25ms. naturally i always have those non-exclusive items and always benefit from them. 133% for me is a standard (so like 0% if you get what i mean), if you then add 30% and then remove 18% i WILL notice.