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  1. #1
    Playwith Staff Melloncollie's Avatar
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    Hello, RedEmerald! By far, Guardians have the most ridiculous spike in Attack Speed. This compliments dramatically with well-coordinated stuns and disables from allies during a clash. Just be careful when hitting Dark Elves with their Magic Mirror on, though. You wouldn't want all your damage to fire back at you.

  2. #2
    Commoner pimoh's Avatar
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    Quote Originally Posted by Melloncollie View Post
    Hello, RedEmerald! By far, Guardians have the most ridiculous spike in Attack Speed. This compliments dramatically with well-coordinated stuns and disables from allies during a clash. Just be careful when hitting Dark Elves with their Magic Mirror on, though. You wouldn't want all your damage to fire back at you.
    this is why CS attack speed will be halved. . . . . . .soon XD
    Last edited by pimoh; 10-23-2016 at 05:50 AM.

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  3. #3
    Guardian of Knowledge RBNXD's Avatar
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    Quote Originally Posted by pimoh View Post
    this is why CS attack speed will be halved. . . . . . .soon XD
    Why do they even have a burst damage skill when they can just crit everyone with their Invoke, Aimed Blow and AoE solo. Delete the skill and done lmao!!!
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  4. #4
    Commoner pimoh's Avatar
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    Quote Originally Posted by RBNXD View Post
    Why do they even have a burst damage skill when they can just crit everyone with their Invoke, Aimed Blow and AoE solo. Delete the skill and done lmao!!!
    because of fast kill with CS if that skill deleted it would similar to templar whack speed so the decision is to half the CS attack speed and they like it.
    Last edited by pimoh; 10-23-2016 at 08:40 PM.

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  5. #5
    Quote Originally Posted by RBNXD View Post
    Why do they even have a burst damage skill when they can just crit everyone with their Invoke, Aimed Blow and AoE solo. Delete the skill and done lmao!!!
    CS with dagger is too OP but guardians are based on inflated melee, their regular damage isn't THAT great. Also compared to other classes they don't even crit that high, yes invoke has a high % boost but it's not based on your main stat (str) but on dex. Other classes such as dekans will crit higher even tho their % is lower because their main stat is used. By changing the blockrate buff guardians will go back to dual wielding instead of single wielding a dagger, making their base attackspeed 900 instead of 600, thus preventing them from stacking insane attackspeed and with that insane damage (Order Swing).

    That should solve some problems already because their powerspike needs more ''charging'', even without a nerf on Crazy Swing but hey who gives a sh1t right.
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  6. #6
    Playwith Staff Melloncollie's Avatar
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    Quote Originally Posted by snipers334 View Post
    CS with dagger is too OP but guardians are based on inflated melee, their regular damage isn't THAT great. Also compared to other classes they don't even crit that high, yes invoke has a high % boost but it's not based on your main stat (str) but on dex. Other classes such as dekans will crit higher even tho their % is lower because their main stat is used. By changing the blockrate buff guardians will go back to dual wielding instead of single wielding a dagger, making their base attackspeed 900 instead of 600, thus preventing them from stacking insane attackspeed and with that insane damage (Order Swing).

    That should solve some problems already because their powerspike needs more ''charging'', even without a nerf on Crazy Swing but hey who gives a sh1t right.
    Thank you for that is a very insightful observation, Snipers334!

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