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  1. #11
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    Quote Originally Posted by szalonyJuzek View Post
    rly? what lvl go u need to max OS , CS, Crit Aura? more than 88? or u can max it just at 56,58lvls? yea so fkn fair.
    Just kinda curious. Who are you thinking you are gonna kill at level 58? TGrujst me if you max out everything you can at level 100, you are gonna get your ass handed to you on a platter jsut from the AOEs you get hit with from REAL guards, defs, temps and yes --- Warlocks. And don't get me started on how you end up 1-shotted by a Rumir.

  2. #12
    Quote Originally Posted by szalonyJuzek View Post
    rly? what lvl go u need to max OS , CS, Crit Aura? more than 88? or u can max it just at 56,58lvls? yea so fkn fair.
    you're lvl 60 in less than a day lol what's the problem. Rohan doesn't start till you are 115 anyway and even then you're useless vs 115+20 or higher people.
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  3. #13
    Quote Originally Posted by snipers334 View Post
    Rohan doesn't start till you are 115 anyway
    That's why this game won't get any new players

  4. #14
    u need lvl 88 to use lvl 5 polution mind? thats the warlock dot LOL

    lvling as a warlock is too much of a bitch srsly its way better to just go wizz until 115+x then job change if you want.

    Iceyy~~No longer a Rohan Expert
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  5. #15
    Quote Originally Posted by Baked12345 View Post
    That guy has a point but you don't literally need to reach 115 inorder to start the real game. lol
    The problem here is there are few low levels to get a life out of them. @OP if you don't like it then change race or job. Comparing dark elves to human/giant is hilarious. So stop shaming yourself in public and do what you need to do.

  6. #16
    Every class has it's own uniqueness and how they are played

    the matter of this is how you play it and how to deal with the character in PVP.
    Last edited by lostghost; 04-19-2016 at 11:12 PM.
    Lost roaming around as Ghost
    "Don't take it as a reason,

    take it as a compliment,"

  7. #17
    Quote Originally Posted by bosshunt View Post
    That's why this game won't get any new players
    Not really, it would've been no problem if it wasn't so that once you're 115 you need to sell your kidneys, your liver and maybe a lung to be able to buy endgame gears.....
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  8. #18
    Quote Originally Posted by snipers334 View Post
    once you're 115 you need to sell your kidneys, your liver and maybe a lung to be able to buy endgame gears.....
    That is another important contributing factor to the problem that they will never get to have fun. 115 or 115+20 levels is not a reasonable requirement to ask from new players if there is nothing to do before that except for literally mindless grind; and now they are focusing on giving more perks for 115+50 levels. The endgame keeps getting pushed further by the Koreans while we aren't getting any significant boost in XP rate

    The transcendence titles look suspiciously similar to the class talismans... I wonder if that's where they came from. Low level easily obtainable talismans with massively inflated stats had the potential of reducing the immense gap between {new and theoretically average players} and {dinosaurs and the rich} so they could not let that happen. Then they thought.. "Hey.. let's give those stats to 115+50 instead - we can increase the gap even further!"
    Last edited by bosshunt; 04-20-2016 at 04:52 AM.

  9. #19
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    Quote Originally Posted by bosshunt View Post
    That is another important contributing factor to the problem that they will never get to have fun. 115 or 115+20 levels is not a reasonable requirement to ask from new players if there is nothing to do before that except for literally mindless grind; and now they are focusing on giving more perks for 115+50 levels. The endgame keeps getting pushed further by the Koreans while we aren't getting any significant boost in XP rate

    The transcendence titles look suspiciously similar to the class talismans... I wonder if that's where they came from. Low level easily obtainable talismans with massively inflated stats had the potential of reducing the immense gap between {new and theoretically average players} and {dinosaurs and the rich} so they could not let that happen. Then they thought.. "Hey.. let's give those stats to 115+50 instead - we can increase the gap even further!"
    With the balance patches that Gap could be said to be decreasing because the faster you kill the faster you exp and each class should be able to do its role. Yes giving more things to 115+50 characters had to be done because there was never gonna be a reason to get up there other than the ultimate skills. I say it had to be done some how. At those lvls with the new titles each class will be its definite role DPS, Supports, CC, Tanks, etc.

    As Abella said in one of the other threads if you want to get somewhere you need to work for it, when you get there you'll have the satisfaction of a job well done. Too Easy is bad for the game.
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  10. #20
    +50 takes way too long what happened to ultipack srsly.

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