Nobody missed any points. For one comparing templars to any class is dumb. Templars are stable damage dealers and at the moment I still label them as necessary.
How do templars become stable damage dealers? By taking whatever melee they get from blunt mastery and multiplying that by (int/1000) think how much int your average templar has its over 5000 thats a 5x multiplier!
To fix templars you gotta have the int multiplier scale with lvl. The intended multiplier is less than 2x over 0.9x but playwith also are probably not gonna nerf that because they would rather assrape reflect so everyone can just **** on templars.