I've actually had the opposite experience. Every time devs try to balance by buffing the game ends up a giant pile of garbage. Every single time...without fail. Its like saying the solution to fixing something OP is to make everything OP, and that just doesn't work. I don't know why its been so impossible for the devs to realize blunt mastery has scaled with stat inflation way faster than anything else, and to just tone it down...that's all people wanted.
Look its obvious you guys don't have a clue...but the vast majority of complaining has been BLUNT MASTERY IS BROKEN TEMPLARS HIT TOO HARD...so your solution is to not fix blunt mastery and make everyone do more damage? People weren't complaining they wanted their str builds to do 50k regulars...they were complaining its moronic blunt mastery is doing that.