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  1. #1
    Quote Originally Posted by Gadwin83 View Post
    The codes already obviously there, and its one of the few things in the past they've actually taken player feedback on.
    Srsly you are not a 1st time poster stop posting like one. Changes to game engine=korea=Long ass time to implement.


    Who really cares when the gear load outs don't represent what people are actually using on any of the servers. They might get good feedback on the event server and applied to the actual servers might be negligible on one and broken on another.
    If THE GEAR LOADOUTS can be CHANGED then its NOT ****ING HARD to make it accurately represent any server. Srsly how fking stupid can you be?

    Wtf? You accuse people of being hellbent on 1vs1 right after you claim two classes that are more useful in group fights then 1v1 are useless?
    What the **** am I reading? it doesnt say more useful it says LESS like are you ****ing illiterate?
    I'm glad your reply just rephrased my statement, I had no idea what I was typing the first time. But please elaborate...why are dragon sage and scout suck in pvp? I'm gonna guess because they aren't really capable of bursting anyone down who's willing to pot, and they aren't really all that great at playing any kind of support role? That's right...that's because they are aoe damage classes...you know...classes good at damaging groups...which makes it pretty comical that you complain about people being fixated on 1v1 comparisons right after claiming 2 aoe classes that become more effective with more targets are useless in pvp lol.
    Scouts are weak because they have no superior disables, they are a mid ranged class that cant kite (no wf). They can do some serious damage in pvp with the right gear (rhio's scout with 4 +18 feathers raped face but any other scout is useless). Sages are weak because they have no superior disables, mediocre burst damage (through breath/drain), and a wide ffs that got nerfed out the ass which was needed. A warlock would have been in the same boat as these 2 classes if the warlock didnt have superior disables to the rest of the classes in rohan.


    The only thing broken about any of those classes is when your hitting 2k regs, then a temp comes over and smacks you for 20k regs. How do you fix that weakness...give them all +1000% attack? Congrats...now everything is broken!

    If you had a clue...you'd understand...those classes are working fine...its the one doing the 20k+ regs that is jacked up. Screwing with the ones that are working fine to avoid doing anything to the broken one is just dumb.
    20k+ regs because you people BEGGED ynk to give you 3x DD after 6 years of powercreep. Ive played a defender, agi dhan, guardian and a ranger in pvp and I can tell you that you dont need to hit like a templar to win in group pvp. Only a monkey who doesnt know how to use his skills needs to auto attack for 15k to be useful especially fking como classes. This is why we cant have nice things because ****ty people like you dont know how to play and have the audacity to come here and talk balance about **** you dont know a thing about. Do everybody a favor and shut up last thing YNK needs is more idiots telling them what to do (think: isen server as a whole) :|

    Iceyy- Borderline retired rohan expert.
    TERA (USA): Ohaiyo @ Ascention Valley
    Need help? PM me

  2. #2
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    Quote Originally Posted by ShadowAce View Post
    Srsly you are not a 1st time poster stop posting like one. Changes to game engine=korea=Long ass time to implement.
    What it take...like two updates to get offhands nerfed because moronic upgrades were pushing people over 100dd lol. Same for the stat caps...what that take to revert after mass forum rage...like 2 updates? They'll do things for us...just a blunt nerf for some reason isn't one.

    Quote Originally Posted by ShadowAce View Post
    If THE GEAR LOADOUTS can be CHANGED then its NOT ****ING HARD to make it accurately represent any server. Srsly how fking stupid can you be?
    IF Isen is their chosen server to move ahead with they should at least be giving people Isen load outs on the event server vs the fairy tale garbage they give now that aren't anywhere close to any set ups people actually use.


    Quote Originally Posted by ShadowAce View Post
    What the **** am I reading? it doesnt say more useful it says LESS like are you ****ing illiterate?
    A scout/sage hitting groups of people with their aoe's are more useful then a scout/sage when you only have one person to hit...therefore, scouts/sages are more useful in groups. If your only hitting one person with your scout/sage all your doing the entire time is thinking wtf why didn't I just make a ranger/dk.

    Quote Originally Posted by ShadowAce View Post
    Scouts are weak because they have no superior disables, they are a mid ranged class that cant kite (no wf). They can do some serious damage in pvp with the right gear (rhio's scout with 4 +18 feathers raped face but any other scout is useless). Sages are weak because they have no superior disables, mediocre burst damage (through breath/drain), and a wide ffs that got nerfed out the ass which was needed. A warlock would have been in the same boat as these 2 classes if the warlock didnt have superior disables to the rest of the classes in rohan.
    Haha...are you serious? "Scouts are weak" literally on the same line as "rhio's scout with 4+18 feathers raped face." I'd hate to burst your burble but anything undergeared is going to suck...

    But moving on...these classes don't need what your claiming they do. You keep claiming its a team based game...why don't you just group with another class that's really good in disables, and stick to what your class is good at. If your really good at ranged aoe damage take advantage of that. Stand behind your close range fighters and keep the pressure up. Or you know...maybe your a VIT sage and can stand up front being a distraction for your squishier team mates.

    The only thing that ruins these classes, just like most others...you guessed it...TEMPLARS! Its kind of pointless trying to hide in the rear of your group and launch arrows when a few swings with equality can literally level your entire group. Same for sages...its kind of tough to be a meatshield when your getting bombed by a temp for 20-30k regs right after you get afed a 70k shield strike. Its amazing your so blind to how many aspects of this game blunt mastery is ruining.

    Quote Originally Posted by ShadowAce View Post
    20k+ regs because you people BEGGED ynk to give you 3x DD after 6 years of powercreep. Ive played a defender, agi dhan, guardian and a ranger in pvp and I can tell you that you dont need to hit like a templar to win in group pvp. Only a monkey who doesnt know how to use his skills needs to auto attack for 15k to be useful especially fking como classes. This is why we cant have nice things because ****ty people like you dont know how to play and have the audacity to come here and talk balance about **** you dont know a thing about. Do everybody a favor and shut up last thing YNK needs is more idiots telling them what to do (think: isen server as a whole) :|
    *Yawn* back to the dd argument eh? Class x hits for 3k regs, temp hits for 30k through 30dd. 1000% difference. Let's move everyone from 30dd to 65dd. You just moved them from taking 70% incoming damage to 35%, or an effective 50% damage reduction from 30%. So in other words...class x now hits for 1.5k regs and temps 15k regs through the 65dd. Imagine that...still a 1000% difference...that's what needs to be addressed.

    But yeah...that part where everyone is an idiot but you and only you could balance the game...haha...says the only person on the forums who doesn't want bm fixed. Its like your totally oblivious to the reason Isen flopping is it lasted about as long as it took for the majority of the population to see templars were just as broken as on Jin.

  3. #3
    Quote Originally Posted by Gadwin83 View Post
    What it take...like two updates to get offhands nerfed because moronic upgrades were pushing people over 100dd lol. Same for the stat caps...what that take to revert after mass forum rage...like 2 updates? They'll do things for us...just a blunt nerf for some reason isn't one.
    Its easy to revert updates because the previous version of the game is backed up before its put into play. All they need to do is release a new patch with the old files.

    IF Isen is their chosen server to move ahead with they should at least be giving people Isen load outs on the event server vs the fairy tale garbage they give now that aren't anywhere close to any set ups people actually use.
    Those loadouts can be changed to reflect ran or jin or isen at any time. Is it so hard to understand how easy it is to change the loadouts? Atzigan changed the loadouts for event server 6-8 times during October to make the LMS event more balanced. And guess what I am the only templar who won the event and it was in week 2. All atzigan had to do was make the other classes stronger (by giving them better items in their loadout like scrolls/walter medal/stat talismans *depends on the race*) and the temps slowly died off in the event. (Favoring dekans, savages (FULL VIT) and dhans/warlocks. I mean its probably hard to understand since you actually have to be GOOD at this game to win LMS but srsly you cant be this stupid.



    A scout/sage hitting groups of people with their aoe's are more useful then a scout/sage when you only have one person to hit...therefore, scouts/sages are more useful in groups. If your only hitting one person with your scout/sage all your doing the entire time is thinking wtf why didn't I just make a ranger/dk.

    Haha...are you serious? "Scouts are weak" literally on the same line as "rhio's scout with 4+18 feathers raped face." I'd hate to burst your burble but anything undergeared is going to suck...

    But moving on...these classes don't need what your claiming they do. You keep claiming its a team based game...why don't you just group with another class that's really good in disables, and stick to what your class is good at. If your really good at ranged aoe damage take advantage of that. Stand behind your close range fighters and keep the pressure up. Or you know...maybe your a VIT sage and can stand up front being a distraction for your squishier team mates.
    There are 3 categories of pvp chars in rohan; DPS (temps/guards/defs/dhans/DK/giants/Rangers) SUPPORT (Priest/Wizz/Warlock(VIT)/Savage (VIT)) and Trash (Sages/Scouts). A class that has ****ty disables and ****ty damage is ofc gonna be in the trash category isnt that fking obvious? Scouts and sages are gonna need more work than just some items thats the cold hard truth.

    The only thing that ruins these classes, just like most others...you guessed it...TEMPLARS! Its kind of pointless trying to hide in the rear of your group and launch arrows when a few swings with equality can literally level your entire group. Same for sages...its kind of tough to be a meatshield when your getting bombed by a temp for 20-30k regs right after you get afed a 70k shield strike. Its amazing your so blind to how many aspects of this game blunt mastery is ruining.
    The only thing that ruins people's perspective of pvp is you guessed it.... TEMPLAR HATERS! instead of listening to players who have played for 6 years and are good at pvp they listen to your qq. Are templars strong? yeah but are they impossible to beat? nop in fact its really easy if you are smart and I am talking about group pvp this game is not about 1v1.


    *Yawn* back to the dd argument eh? Class x hits for 3k regs, temp hits for 30k through 30dd. 1000% difference. Let's move everyone from 30dd to 65dd. You just moved them from taking 70% incoming damage to 35%, or an effective 50% damage reduction from 30%. So in other words...class x now hits for 1.5k regs and temps 15k regs through the 65dd. Imagine that...still a 1000% difference...that's what needs to be addressed.
    If everybody has upg-esque DD/HP you have ample time to react and execute a strategy. Jin/Isen pvp lasts seconds because people not only dont have the DD but the health pool to sustain damage for more than 3 seconds. On ran you got 500 vit costumes 58-69% dd (I will exclude myself and the 1 other player with 71% dd) higher reinforcement rates and stronger scrolls. All players have a chance to use their key skills that win pvps and people have this illusion that older pvp was more balanced when it was just full of players who didnt know wtf they were doing (and got away with it).

    Also players have proven time and time again that there is nothing wrong with these other DPS classes in time periods where they were weaker and temps were stronger. Go look up pvp vids from imba (on his guard darkii) and tom (on his ranger meriana) and will (on his beserker femur). If I IM my def again I should fraps but I need 2 more silva rings to make the video any good. And its only getting better onyx set str is gonna be real fun to play with :P

    Its not about everyone else being an idiot its about YOU being an idiot and other good players not bothering to post on the forums. Its not a coincidence that most of the people you find on the forums are complainers its kind of what forums are mainly used for.

    Iceyy- Borderline retired rohan expert.
    TERA (USA): Ohaiyo @ Ascention Valley
    Need help? PM me

  4. #4
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    Quote Originally Posted by ShadowAce View Post
    Those loadouts can be changed to reflect ran or jin or isen at any time. Is it so hard to understand how easy it is to change the loadouts? Atzigan changed the loadouts for event server 6-8 times during October to make the LMS event more balanced. And guess what I am the only templar who won the event and it was in week 2. All atzigan had to do was make the other classes stronger (by giving them better items in their loadout like scrolls/walter medal/stat talismans *depends on the race*) and the temps slowly died off in the event. (Favoring dekans, savages (FULL VIT) and dhans/warlocks. I mean its probably hard to understand since you actually have to be GOOD at this game to win LMS but srsly you cant be this stupid.
    So let me get this straight...he makes a make believe fairy tale land on the event server where every templar has lesser gear and no scrolls, and you think it somehow represents anything close to the live servers where templars are going to have equal gear and more benefit from scrolls then other classes?

    Quote Originally Posted by ShadowAce View Post
    The only thing that ruins people's perspective of pvp is you guessed it.... TEMPLAR HATERS! instead of listening to players who have played for 6 years and are good at pvp they listen to your qq. Are templars strong? yeah but are they impossible to beat? nop in fact its really easy if you are smart and I am talking about group pvp this game is not about 1v1.
    lol. Its funny you actually believe this when so many people have quit because BM is stupidly broken, and BM was one of the big reasons Isen is turning out to be a flop. Lot's of people left Jin to go play on Isen hoping temps would be more balanced with the weaker scrolls and lack of upg boss drops...they realize BM was still broken as ****...so now they just quit. GG.

    Quote Originally Posted by ShadowAce View Post
    If everybody has upg-esque DD/HP you have ample time to react and execute a strategy. Jin/Isen pvp lasts seconds because people not only dont have the DD but the health pool to sustain damage for more than 3 seconds. On ran you got 500 vit costumes 58-69% dd (I will exclude myself and the 1 other player with 71% dd) higher reinforcement rates and stronger scrolls. All players have a chance to use their key skills that win pvps and people have this illusion that older pvp was more balanced when it was just full of players who didnt know wtf they were doing (and got away with it).
    *Yawn* back to the dd argument eh? Class x hits for 3k regs, temp hits for 30k through 30dd. 1000% difference. Let's move everyone from 30dd to 65dd. You just moved them from taking 70% incoming damage to 35%, or an effective 50% damage reduction from 30%. So in other words...class x now hits for 1.5k regs and temps 15k regs through the 65dd. Imagine that...still a 1000% difference...that's what needs to be addressed.

    Funny how you won't address that^. Just rant and rave and complain about templar haters and act like they're balanced we're all just stupid lol.

    Quote Originally Posted by ShadowAce View Post
    Also players have proven time and time again that there is nothing wrong with these other DPS classes in time periods where they were weaker and temps were stronger. Go look up pvp vids from imba (on his guard darkii) and tom (on his ranger meriana) and will (on his beserker femur). If I IM my def again I should fraps but I need 2 more silva rings to make the video any good. And its only getting better onyx set str is gonna be real fun to play with :P

    Its not about everyone else being an idiot its about YOU being an idiot and other good players not bothering to post on the forums. Its not a coincidence that most of the people you find on the forums are complainers its kind of what forums are mainly used for.
    Why would I care at all about people's highlight videos from 4 or 5 years ago? They aren't at all relevant to the current state of the game. And quite frankly...you can make any class look good if you want to shoot a highlight video and only splice in the parts where you did something awesome.

    The whole issue is blunt mastery is scaling up waaaaaaaay faster then other skills with the stat inflation that was introduced on our version. So you tell me...go watch videos from before a lot of that stat inflation was introduced? Come on...seriously? For someone calling people an idiot that's some pretty stupid advice to give.

    And for the onyx armor...funny how a thread popped up shortly after it was introduced bitching about how its just another booster that's gonna push templars that much more ahead of other classes lol.

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