Quote Originally Posted by Gadwin83 View Post
The codes already obviously there, and its one of the few things in the past they've actually taken player feedback on.
Srsly you are not a 1st time poster stop posting like one. Changes to game engine=korea=Long ass time to implement.


Who really cares when the gear load outs don't represent what people are actually using on any of the servers. They might get good feedback on the event server and applied to the actual servers might be negligible on one and broken on another.
If THE GEAR LOADOUTS can be CHANGED then its NOT ****ING HARD to make it accurately represent any server. Srsly how fking stupid can you be?

Wtf? You accuse people of being hellbent on 1vs1 right after you claim two classes that are more useful in group fights then 1v1 are useless?
What the **** am I reading? it doesnt say more useful it says LESS like are you ****ing illiterate?
I'm glad your reply just rephrased my statement, I had no idea what I was typing the first time. But please elaborate...why are dragon sage and scout suck in pvp? I'm gonna guess because they aren't really capable of bursting anyone down who's willing to pot, and they aren't really all that great at playing any kind of support role? That's right...that's because they are aoe damage classes...you know...classes good at damaging groups...which makes it pretty comical that you complain about people being fixated on 1v1 comparisons right after claiming 2 aoe classes that become more effective with more targets are useless in pvp lol.
Scouts are weak because they have no superior disables, they are a mid ranged class that cant kite (no wf). They can do some serious damage in pvp with the right gear (rhio's scout with 4 +18 feathers raped face but any other scout is useless). Sages are weak because they have no superior disables, mediocre burst damage (through breath/drain), and a wide ffs that got nerfed out the ass which was needed. A warlock would have been in the same boat as these 2 classes if the warlock didnt have superior disables to the rest of the classes in rohan.


The only thing broken about any of those classes is when your hitting 2k regs, then a temp comes over and smacks you for 20k regs. How do you fix that weakness...give them all +1000% attack? Congrats...now everything is broken!

If you had a clue...you'd understand...those classes are working fine...its the one doing the 20k+ regs that is jacked up. Screwing with the ones that are working fine to avoid doing anything to the broken one is just dumb.
20k+ regs because you people BEGGED ynk to give you 3x DD after 6 years of powercreep. Ive played a defender, agi dhan, guardian and a ranger in pvp and I can tell you that you dont need to hit like a templar to win in group pvp. Only a monkey who doesnt know how to use his skills needs to auto attack for 15k to be useful especially fking como classes. This is why we cant have nice things because ****ty people like you dont know how to play and have the audacity to come here and talk balance about **** you dont know a thing about. Do everybody a favor and shut up last thing YNK needs is more idiots telling them what to do (think: isen server as a whole) :|