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  1. #18
    Quote Originally Posted by RBNXD View Post
    With the balance patches that Gap could be said to be decreasing because the faster you kill the faster you exp and each class should be able to do its role. Yes giving more things to 115+50 characters had to be done because there was never gonna be a reason to get up there other than the ultimate skills. I say it had to be done some how. At those lvls with the new titles each class will be its definite role DPS, Supports, CC, Tanks, etc.

    As Abella said in one of the other threads if you want to get somewhere you need to work for it, when you get there you'll have the satisfaction of a job well done. Too Easy is bad for the game.
    Why am I not seeing a massive influx of new players eager to work real hard for years straight. This is a computer game for christ sake.. and they have turned it into a full-time job for which the worker has to pay for.

    They have two options if they want to improve the state of the game: a) either provide means to reach endgame within a reasonable time frame AND change things so that one would not have to sell his soul to be competitive, or b) add things to do for lower levels so one can have fun right away.
    If their target audience is the current small player base (who are already at high levels) then they can go ahead and continue adding new levels and boosting 115+∞ rewards.
    Last edited by bosshunt; 04-20-2016 at 08:20 AM.

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