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  1. #11
    Quote Originally Posted by RBNXD View Post
    Yup

    Its going to be 25 + 25 + 30% all pt buffs :l
    But at least those 30 + 30% Atk are staying...
    ...as far as I can see >.>


    Ohh and Playing Priest feels sooo good, I can be a lazy ass with no HK and still no one can tell me anything xD
    If you make ur buffs 7s and just buff once every hour lmao sure thing.
    Salve - Dragon Sage
    Superiors - Guildmaster



    New/Returning Player Guide
    http://forum.playrohan.com/forum/sho...#axzz5nYmMs51h

  2. #12
    Guardian of Knowledge RBNXD's Avatar
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    Quote Originally Posted by snipers334 View Post
    If you make ur buffs 7s and just buff once every hour lmao sure thing.
    Yup, done...
    ...waiting for a pt is sad tho
    LacieLane 135 Wizard
    Priestess 128 Priest



    Quit!!!

  3. #13
    nice guide just forgot for upgraded rings im using x2 and twins an got 100 000 hp on full int and 50k+ mele

  4. #14
    Quote Originally Posted by u3podcku View Post
    nice guide just forgot for upgraded rings im using x2 and twins an got 100 000 hp on full int and 50k+ mele
    Those rings suck +12 boss drop gave me more melee IIRC.

    The thing is that u lose 1/4 of your inflated attack (which that 5% melee/magic is part of) so its not as good as it looks. In fact I am pretty sure 2 insurgent +18s would give you more melee.

    Iceyy~~No longer a Rohan Expert
    ROHAN: Game s0x
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  5. #15
    Quote Originally Posted by sunnyangel View Post
    Those rings suck +12 boss drop gave me more melee IIRC.

    The thing is that u lose 1/4 of your inflated attack (which that 5% melee/magic is part of) so its not as good as it looks. In fact I am pretty sure 2 insurgent +18s would give you more melee.
    you know i``m not born yestarday right? And i pritty not bellive you haha

    "Templar requires the following skills lvl 7 (in priority order)

    1: Blunt Mastery
    2: Brain Blow
    3: Intelligence Blow
    4: Equality
    5: Mental Barrier
    6: Last Divine
    "

    where is the shield strike? i just noticed lol... he asking for pvp build not for farmer (i`m farmer but one time had pritty angry and get alot IM and shield strike gived me very much fun to kill one guild, should name be "last strike" i using that skill for final tuch on oponent cos all they w8ing till the end for drink TD lol)

  6. #16
    Quote Originally Posted by sunnyangel View Post
    Those rings suck +12 boss drop gave me more melee IIRC.

    The thing is that u lose 1/4 of your inflated attack (which that 5% melee/magic is part of) so its not as good as it looks. In fact I am pretty sure 2 insurgent +18s would give you more melee.
    well after try x4 upg +18 {x2 melle x2 magic } compare to x4 feat+13 { not 12}
    i can tell u for sure when u in pt full buffs and scrolls...or when u alone...those upg much much much better then feahter by far.

    about insur +18 = give less int and have no crit add { and the crit in pvp its all the secret }

    so ya u3podcku right... u totaly from that upg rings..and they usefull alot

    the resaon why people perfer going for feater +12 is becuase they for lvl 50 and any class can use them and they cheaper

  7. #17
    Did you test that by actually hitting people?

    @angry bg nob: Yeah let me put shield strike in there its not like we dont have skill resist or anything.........

    Iceyy~~No longer a Rohan Expert
    ROHAN: Game s0x
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  8. #18
    Guardian of Knowledge RBNXD's Avatar
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    Lets not forget that with Crafted Weapons Shield Strike hits harder.
    About the Upgrade Accs vs Boss drops isn't all pure atk better than inflated Melee or Magic atk? and that is just 5% and some crit % chance.
    Wasnt Templars supposed to deal solid damage?

    Did I miss something?
    Last edited by RBNXD; 04-08-2016 at 01:06 PM.
    LacieLane 135 Wizard
    Priestess 128 Priest



    Quit!!!

  9. #19
    Quote Originally Posted by sunnyangel View Post
    Did you test that by actually hitting people?

    @angry bg nob: Yeah let me put shield strike in there its not like we dont have skill resist or anything.........
    ya i test.....one thing is for sure boss drops +18 its better by far... but if we talking about +12-13 and maybe +14 { not sure since i never had more then +13} so ya upg just give me much better after test both on same char vs same def

  10. #20
    Quote Originally Posted by RBNXD View Post
    Lets not forget that with Crafted Weapons Shield Strike hits harder.
    About the Upgrade Accs vs Boss drops isn't all pure atk better than inflated Melee or Magic atk? and that is just 5% and some crit % chance.
    Wasnt Templars supposed to deal solid damage?

    Did I miss something?
    i use to thing that....but i realy had much better with those +18 compare to feaht +13...
    you welcome to test it ur self and u will see...

    but again... i never had +14-15-16-17-18 so i believe they much better then the +18 upg one...but if we talking about upg+18 VS feat +12-13...so upg better.
    and also u tank better and crit better.

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