creative accounting as usual.
3 parties my ass there was like 4 people because #hunterkitpvp.
No class is OP for e2n guard temp dps who gives a fk.
Everyone who joins has to take an oath swearing that they will play alt priests, hunterkit rumirs and warlocks. How else are we gonna brag that 0.7 people beat 10 parties of people?
Last edited by sunnyangel; 02-26-2016 at 01:35 PM.
Iceyy~~No longer a Rohan Expert
ROHAN: Game s0x
Unofficial post count: Whatever it says on the left + 9461
Should be history, if BM doesn't get fixed there is no fix at all.Yep. Just got a response from Karazy (won't post it here bcause the conversation is ongoing and I don't want to post stuff out of context). Even he feel this is way outta control. He (and I) is hoping that things will get a little more sane around here once the rest of the balancing updates are in. I suspect that once it is all said and done that all those buffs and melee numbers in the 700s will be history.
I mean balance, w/e
LacieLane 135 Wizard
Priestess 128 Priest
Quit!!!
Salve - Dragon Sage
Superiors - Guildmaster
New/Returning Player Guide
http://forum.playrohan.com/forum/sho...#axzz5nYmMs51h
Everything going well over here I see.
Nice to see you still active PJ. I miss our chats but I know ImB is keeping you in the loop.
BM being based only on Int would prob work just well like 300% Int to melee idk
LacieLane 135 Wizard
Priestess 128 Priest
Quit!!!
Dont even need that just need to fix the multiplier so it scales with your int. It was never intended to give a multiplier over 2. Then again does it really matter? guards are super strong but more importantly fking rumirs are way too damn strong looping ppl for days.
There are 2 things that rohan needs as far as class balance:
1: Debuff cleanses. Every class should have 1 skill that cleanses debuffs and priest or rumir should probably have the ability to party cleanse. When I say every class I mean every class should have 1 self cleanse the easiest skill to attach this cleanse to is their combo skill (cs/fix/seige/beserk,storm).
2: One class has to have a good debuff. I know everybody was happy when debuff got nerfed but then I logged in and saw a bunch of hunterkit rumirs giving out loop like candy and thats when I said to myself I miss that old debuff. Wizzy is underutilized these days give them their old area spell back.
Last edited by sunnyangel; 02-26-2016 at 05:38 PM.
Iceyy~~No longer a Rohan Expert
ROHAN: Game s0x
Unofficial post count: Whatever it says on the left + 9461
Area Spell with the Debuff effect wasn't bad in the past I kind of didn't like it when they removed it actually.
Dispel Magic is nice now 8-10 secs in the new patch but only removing the Special buff thing.
Cataclysm should remove at least 2 random buffs, the damage boost is nice but utility speaking is nerfed to the ground.
Maybe give Savage a buff that removes buffs per hit at x% chance or something would have been awesome.
LacieLane 135 Wizard
Priestess 128 Priest
Quit!!!
TBH the only debuffs that were a problem were priest an temp debuff. Both were worthy of the nerf stick. Area spell shoulda remained the same because it takes real determination to spam reraise all fking day.
Iceyy~~No longer a Rohan Expert
ROHAN: Game s0x
Unofficial post count: Whatever it says on the left + 9461