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  1. #1
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    New dungeon type thing.

    A party is teleported to an instance area.

    There are UNLIMITED stages. You go until your party is wiped.

    Stage 1 - 10 mobs bonus exp .1% for completion
    Stage 2 - 15 mobs bonus exp .1% for completion
    Stage 3 - 20 mobs bonus exp .1% for completion
    Stage 4 - 25 mobs bonus exp .1% for completion
    Stage 5 - 30 mobs with boss spawn when mobs die (r1 boss) bonus exp .5% for completion
    Stage 6 - 35 mobs bonus exp .2% for completion
    Stage 7 - 40 mobs bonus exp .2% for completion
    Stage 8 - 45 mobs bonus exp .2% for completion
    Stage 9 - 50 mobs bonus exp .2% for completion
    Stage 10 - 55 mobs with boss spawn when mobs die (r2 boss) bonus exp .7% for completion
    Stage 11 - 60 mobs bonus exp .3% for completion
    Stage 12 - 65 mobs bonus exp .3% for completion
    Stage 13 - 70 mobs bonus exp .3% for completion
    Stage 14 - 75 mobs bonus exp .3% for completion
    Stage 15 - 80 mobs boss spawn when mobs die (r3 boss) bonus exp 1% for completion
    Stage 16 - 85 mobs bonus exp .4% for completion
    Stage 17 - 90 mobs bonus exp .4% for completion
    Stage 18 - 95 mobs bonus exp .4% for completion
    Stage 19 - 100 mobs bonus exp .4% for completion
    Stage 20 - 105 mobs boss spawn when mobs die (r4 boss random) bonus exp 1.25% for completion
    Stage 21 - 110 mobs bonus exp .5% for completion
    Stage 22 - 115 mobs bonus exp .5% for completion
    Stage 23 - 120 mobs bonus exp .5% for completion
    Stage 24 - 125 mobs bonus exp .5% for completion
    Stage 25 - 130 mobs boss spawn when mobs die (r4 boss random) bonus exp 1.5% for completion.
    Stage 26-29 135-150 mobs .6% bonus exp per stage for completion.
    Stage 30 - 155 mobs boss spawn when mobs die (r4 boss random) bonus exp 1.75% for completion.
    Stage 31-34 160-175 mobs .7% bonus exp per stage for completion.
    Stage 35 - 180 mobs boss spawn when mobs die (zitegiest) bonus exp 2% for completion.
    Stage 36-39 185-200 mobs .8% bonus exp per stage for completion
    Stage 40 - 205 mobs boss spawns when mobs die (r5 mini boss) bonus exp 2.25% for completion.
    Stage 41-44 210-225 mobs .9% bonus exp per stage for completion
    Stage 45 - 230 mobs boss spawns when mobs die (r5 mini boss) bonus exp 2.5% for completion.
    Stage 46-49 235-250 mobs 1% bonus exp per stage for completion.
    Stage 50 - 255 mobs boss spawns when mobs die (Silva) bonus exp 2.75% for completion.
    Stage 51-54 - 260-275 mobs 1.1% bonus exp per stage for completion.
    Stage 55 - 280 mobs boss spawns when mobs die (Kaza) bonus exp 3% for completion.
    Stage 60 - 305 mobs boss spawns when mobs die (beze) bonus exp 3.25% for completion
    Stage 65 - 330 mobs boss spawns when mobs die (ruler) bonus exp 3.5% for completion.
    Stage 70 - 355 mobs boss spawns when mobs die (random boss from zite to ruler) bonus exp 3.75% for completion.
    Stage 75 - 380 mobs boss spawns when mobs die (random boss from silva to ruler) bonus exp 4% for completion.
    Stage 80 - 405 mobs boss spawns when mobs die (random boss from silva to ruler) bonus exp 4.25% for completion.
    Stage 85 - Upgrade boss silva (100% drop rate)
    Stage 90 - Upgrade boss kaza (100% drop rate)
    Stage 95 - Upgrade boss beze (100% drop rate)
    Stage 100 - upgrade boss ruler (100% drop rate)

    Now your probably thinking... but Dekon, why on earth are you giving stages 85-100 bosses 100% drop rate. Well thats simple because these bosses will be like the clones that bosses often spawn with 100% more hp 50% more dmg and in general each stage between 85 -100 will have over 400 mobs to fight through just to get to the bosses.

    There will be no time limit to complete this. You only can only attempt this attack 2x a week.

    This dungeon will be conducive to all levels from 10-115+10. Obviously each stage will gain difficulty.

    Now for the reason for the massive amount of stages. There will be a leader board.

    At the end of the month leader boards will be wiped. There will be ranks 1 - 20.

    Prizes -
    Rank 1 - 5 lvl 7 stones (each player) Champions costume (+50 all stats +100 atk +10% dmg reflection (30day)
    Rank 2 - 3 lvl7 stones Champions costume (30day)
    Rank 3 - 1 lvl 7 stone Champions costume (15day)
    Rank 4 - Champions costume (7day)
    Rank 5 - 5 lvl 6 stones (each player) Champions costume (1day)
    Rank 6 - 3 lvl 6 stones (each player) champions costume (1day)
    Rank 7 - 1 lvl 6 stones (each player) champions costume (1day)
    Rank 8 - 5 wrath of ohn 5 30% all stat scrolls
    Rank 9 - 3 wrath of ohn 3 30% all stat scrolls
    rank 10 - 1 wrath 1 30% all stat scroll
    Rank 11 - 10 stacks of holy wine 10 stacks of tear drops
    rank 12 - 8 stacks of holy wine 8 stacks of tear drops
    rank 13 - 6 stacks of holy wine 6 stacks of tear drops
    rank 14 - 5 stacks of holy wine 5 stacks of tear drops
    rank 15 - 4 stacks of holy wine 4 stacks of tear drops
    rank 16 - 3 stacks of holy wine 3 stacks of tear drops
    rank 17 - 2 stacks of holy wine 2 stacks of tear drops
    rank 18 - 1 stack of holy wine 1 stack of tear drops
    rank 19 - 10 200% exp pt scrolls 10 200% solo scrolls
    rank 20 - 10 100% exp pt scrolls 10 100% solo scrolls.

  2. #2
    But uncle dekon why do you need to jump through all these hoops when u can just buy it? I mean **** if you want items in this game all you have to do is


    Step 1: Post in a thread calling out atzigan
    Step 2: Make a sob story about how you cant get something
    Step 3: Tell them to put it on the IM

    Then atzigan will bring it up in a top secret board meeting on how to milk money from you and BAM! every item under the sun is now in big5.


    In fact rohan is an extention of the big5 game without big5 this game means nothing

    -atzigan 2001

    Iceyy- Borderline retired rohan expert.
    TERA (USA): Ohaiyo @ Ascention Valley
    Need help? PM me

  3. #3
    Banned
    Join Date
    Apr 2011
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    243
    big 5 is the biggest scam ever.... to be honest.

    This is also coming from somone who abused a bug to get over 10k coins in the big 5. I wasted over 1000 just trying to get simple stupid items... the majority of them were turned into tickets and the tickets turned into **** I didnt even want from the lucky 7.

    Man did I have a pile of tickets...

    Anyways it was about 1:15 chance for lucky item. 1:8 for reg item.

    Thats also considering 300-500 rp items. When you put in 99 cent scrolls and such. (things that cost less than the coin itself or around the same price) the chances improved to 1:4 on scrolls and such.

    NOW.

    With all that being said. I believe that the big 5 would be a much better value if the coins for it were 40-60 rp each. 100 is way too much especially considering that you have a 1:15 chance getting something you actually want.

    Then considering you need to completely reset the thing after each roll now... Im assuming its because thats the only way they figured out how to fix the bug where people were able to pull items 95% of the time with the one trick that was rampant for the longest time where you could basically put the same item in EVERY slot without the same item actually being in every slot. However it was mostly 100% for holy wine and tear drops. chances for ses were around 70% and the rates dropped much lower for the better lucky items.

  4. #4
    Banned
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    Apr 2011
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    So all in all big 5 lucky items on average cost between 1.5-2.5k rp each. (if your indeed lucky) and reg items cost between 600-800 rp each. Assuming you are trying to get items between 300-500 rps.

    Fact remains that the odds are forever NOT in your favor and in the event that you are that lucky to pull lucky items 2:5 rolls... then you should be playing the lottery or going to vegas to gamble.

  5. #5
    Its Nice but doubt if ynk will start give rewards like nothin xD I like that Idea but it will make exp way to ez xD maybe less exp o.o

  6. #6
    Banned
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    Apr 2011
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    Quote Originally Posted by xAGIxNUBx View Post
    Its Nice but doubt if ynk will start give rewards like nothin xD I like that Idea but it will make exp way to ez xD maybe less exp o.o
    Well the purpose of the bonus is because for the first 20 stages 100+ people will get no exp from killing mobs. So the bonus is simply to keep them going I mean yes im sure the bonus could be changed but I still think that the purpose of it with only being able to do an attack on it 2x a week..

    Also the fact that its not a scaling bonus like it is for going to sup dungeon. So lvl 10's will get the flat exp, lvl 20s get the flat. Yes level 10's will probably get wiped on the first boss hell most lvl 50's will prolly be wiped by the first... lvl 60's by the 2nd boss lvl 70s by the 3rd boss most lvl 80s will be fine until zite but they will take a bit to kill the bosses.

    The ultimate purpose of this is to be a place groups can go to level without fearing rpk... as well as testing their strength.

    I mean I could have started the boss at like mollek or something and spanned it out much longer. And when people start getting to stage 85+ then it might be time to add more bosses into the mix. Like the hero ring bosses, the mini bosses like observer the grey and green phoenix, r5 mini bosses, maybe random duck bosses here and there.

    But literally the exp gained from the levels for lvl 100+'s will be the only purpose to hit the stages till stage 50-60ish when the mobs level matches their own. Then you have to consider it will be 20 mobs at all times till all the mobs are dead on you just beating the ever loving hell outta ya. There wont be a gap in respawn 1 dies 1 spawns simple. The numbers may have to go up depending on how easy it is for 4templars, + priest+ empower to rush the stages.

    However I do feel that that will be the combo to mount the highest stages. Since there is no time limit, it wont be the best geared bum rushing it either. People will have as little or as much time to calculate how to kill the boss's or beat the stage.

    Which takes out the money aspect away from it.

    Stages 85,90,95, and 100 will however cater to the heavy geared characters. But they will still have to fight stages of mobs that are from warehouse at that point as well. So 400 mobs each stage... hitting hard as ****.... and a consistent 20 mobs beating their asses.... its going to be brutal...

  7. #7
    Banned
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    Apr 2011
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    243
    Oh and upon doing the math you would effectively get 1 whole level from getting to and beating stage 100. Which is by itself pretty impressive.

  8. #8
    Quote Originally Posted by StrOwnz View Post
    Oh and upon doing the math you would effectively get 1 whole level from getting to and beating stage 100. Which is by itself pretty impressive.
    but exp is not represented as a % on the server side so 1 whole lvl for who?

    Iceyy- Borderline retired rohan expert.
    TERA (USA): Ohaiyo @ Ascention Valley
    Need help? PM me

  9. #9
    Anyway You cant ask for 100% boss drops if templars will be able to get them all the point of this drops that we fight for them we dont want to get them from some dungeon without PvP the idea is nice but if u give every1 chance to earn rulers like nothin they will stop show at ruler .. slowly the game will die prizes must change.

  10. #10
    U can't ask GMs for anything, They simply don't care what players want /need or if the game is unplayable now. All what is important here in this game is $$$$ and how much they can milk U b4 shuting down this ded game.

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