Health issues man get me on skype cause I cant log in prob for 1 month >.<
Health issues man get me on skype cause I cant log in prob for 1 month >.<
LacieLane 135 Wizard
Priestess 128 Priest
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Iceyy~~No longer a Rohan Expert
ROHAN: Game s0x
Unofficial post count: Whatever it says on the left + 9461
Salve - Dragon Sage
Superiors - Guildmaster
New/Returning Player Guide
http://forum.playrohan.com/forum/sho...#axzz5nYmMs51h
Salve - Dragon Sage
Superiors - Guildmaster
New/Returning Player Guide
http://forum.playrohan.com/forum/sho...#axzz5nYmMs51h
I have some questions.
Is regular attack + Imbue considered a skill or not?
And if it is, so every monster regular attacks is a skill too?
Below is a case, but sadly happened before DE update, and idk if it's legit now.
If I'm not mistaken there was a skill from wizard that add a specific amount of damage output for skills to all members in party(I forgot the name, add temper or whatever).
I noticed that when this buff active, my giant(I was playing one)'s regular attack + Imbue damage output is raised according to the description of that wizard's skill. It was add 300 damage and that's exactly the number that adding my giant's damage.
So looking at this I assume Regular damage + Imbue is considered a skill?
Following that question, if it(the regular attack+Imbue) is indeed a skill, then I assume the Skill Defense option from armor also works for this? Therefore also works for monster attack?
Soome days ago I had someone(115dhan) told me that SD armor is good for mirror dungeon, so I came up with this questions, sadlly the dhan is gone, so I brought the questions here. Any help is appreciated. Thanks.
EDIT : Oh yes I add another thing, if not mistaken if you are a dekan and going evolve you can't use Imbue, there's a system message says that "You cannot use this skill during transformation"(Again I may be wrong, sorry).
So this dekan's case adding to my believe that Regular attack + Imbue is considered a skill, yes?
Last edited by AchanClub; 05-17-2016 at 01:53 AM.
imbue? you mean elemental? regular with or without elemental are both regular attacks, not skills. What you described about add temper is correct, it used to apply (maybe still does haven't tested it) to elemental damage. It still doesn't mean it makes your regular attack a ''skill''. Elemental damage can be reduced with elemental resist, you get from psy/int and from rings or accesorys.I have some questions.
Is regular attack + Imbue considered a skill or not?
And if it is, so every monster regular attacks is a skill too?
Below is a case, but sadly happened before DE update, and idk if it's legit now.
If I'm not mistaken there was a skill from wizard that add a specific amount of damage output for skills to all members in party(I forgot the name, add temper or whatever).
I noticed that when this buff active, my giant(I was playing one)'s regular attack + Imbue damage output is raised according to the description of that wizard's skill. It was add 300 damage and that's exactly the number that adding my giant's damage.
So looking at this I assume Regular damage + Imbue is considered a skill?
Following that question, if it(the regular attack+Imbue) is indeed a skill, then I assume the Skill Defense option from armor also works for this? Therefore also works for monster attack?
Soome days ago I had someone(115dhan) told me that SD armor is good for mirror dungeon, so I came up with this questions, sadlly the dhan is gone, so I brought the questions here. Any help is appreciated. Thanks.
EDIT : Oh yes I add another thing, if not mistaken if you are a dekan and going evolve you can't use Imbue, there's a system message says that "You cannot use this skill during transformation"(Again I may be wrong, sorry).
So this dekan's case adding to my believe that Regular attack + Imbue is considered a skill, yes?
The fact that SD armour works in the new maps/dungeons is because the mobs do not have auto attacks, every hit they do on you is actually a ''skill'' their auto attacks are skills, thus SD armour reduces the damage. This is exceptional tho and you won't see it back in other parts of rohan.
Salve - Dragon Sage
Superiors - Guildmaster
New/Returning Player Guide
http://forum.playrohan.com/forum/sho...#axzz5nYmMs51h
is this tested? cuz i just spend a **** ton of rps for a max SD set, and the dmg in new maps doesnt change like AT ALL. 4k with onyx , 4k with 36SDThe fact that SD armour works in the new maps/dungeons is because the mobs do not have auto attacks, every hit they do on you is actually a ''skill'' their auto attacks are skills, thus SD armour reduces the damage. This is exceptional tho and you won't see it back in other parts of rohan.
also i tested there with 9k pdef, and i have a feeling that 4k is like min damage of those things, is min DD armor work better in this new maps?
we know the min dmg of reg mobs is 100-120, but what is the min dmg of those in new dung? if is 3-4k then the min DD armor should help a lot in there
anyone tested?
Last edited by Hjinm; 10-06-2016 at 11:40 AM.
As far as I know SD armour DOES change the dmg you recieve from the mobs in the new dungeons. They might have changed it (I've not tested this for some time). I've never tested min.dmg drop at those monsters, you can try a full set with min.dmg drop and see what happens with the average hits you take.is this tested? cuz i just spend a **** ton of rps for a max SD set, and the dmg in new maps doesnt change like AT ALL. 4k with onyx , 4k with 36SD
also i tested there with 9k pdef, and i have a feeling that 4k is like min damage of those things, is min DD armor work better in this new maps?
we know the min dmg of reg mobs is 100-120, but what is the min dmg of those in new dung? if is 3-4k then the min DD armor should help a lot in there
anyone tested?
Salve - Dragon Sage
Superiors - Guildmaster
New/Returning Player Guide
http://forum.playrohan.com/forum/sho...#axzz5nYmMs51h