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  1. #11
    Quote Originally Posted by xAGIxNUBx View Post
    Anyway You cant ask for 100% boss drops if templars will be able to get them all the point of this drops that we fight for them we dont want to get them from some dungeon without PvP the idea is nice but if u give every1 chance to earn rulers like nothin they will stop show at ruler .. slowly the game will die prizes must change.
    making the rings available to all actually promotes pvp the problem is how to make other pvp worth it which is a secondary problem in rohan (SA, TSB, PA, CV etc are all being made useless by bad rewards and reward undermining via big5 and stupid packages on the IM)


    Like I said before based on the thought process of playwith USA eventually the entire game will be on big5 and there will be nothing to work for but oh well its too ****ing late now isnt it?

    Iceyy- Borderline retired rohan expert.
    TERA (USA): Ohaiyo @ Ascention Valley
    Need help? PM me

  2. #12
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    Quote Originally Posted by xAGIxNUBx View Post
    Anyway You cant ask for 100% boss drops if templars will be able to get them all the point of this drops that we fight for them we dont want to get them from some dungeon without PvP the idea is nice but if u give every1 chance to earn rulers like nothin they will stop show at ruler .. slowly the game will die prizes must change.
    Well the 100% drop bosses are going to be really hard... I dont know if you guys remember clone zite but he was triple chaos crashing for 30k's on 7x dd... they wont be a walk in the park by any means... 4 temps even REALLY good ones... will have a hard time

  3. #13
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    Quote Originally Posted by ShadowAce View Post
    making the rings available to all actually promotes pvp the problem is how to make other pvp worth it which is a secondary problem in rohan (SA, TSB, PA, CV etc are all being made useless by bad rewards and reward undermining via big5 and stupid packages on the IM)


    Like I said before based on the thought process of playwith USA eventually the entire game will be on big5 and there will be nothing to work for but oh well its too ****ing late now isnt it?
    yes as you said getting people the ability to get boss drops is half the problem. Currently when they are mined and controlled by the top tier guilds. They stay in the top tier guilds sold by the top tier guilds and it makes the strongest stay the strongest because they control the flow of drops to the game.

    It makes it rather 1 sided. This way, with wraths people can make it 50 stages quick as **** without risk of pk, or boss drops being contested by stronger players.

    I dont agree with the scrolls and stuff all being added to the big 5, however I did mention that with spending 1k coins in a matter of a few hours, I was only able to get about 40 items and of those 150 about 20ish were lucky items so the odds are not in your favor. The fact that I added stuff like tier drops, and holy wines to my rolls ended up with me getting the majority of those on rolls.


    So out of 1000$ worth of rolls only about 15% ended up being actual prizes and the majority of them were only 100ish rp items.

    Its all luck.

    I also agree that the SA, PA, and stuff like that are incredibly broken. Especially by people who force feed themselves kills. You know who you are! Whats even worse is guilds that will collectively force feed people kills so they win temps are notorious for this.

    I think SA/PA need to be run more frequently so that people who work or have school have a chance to do them. While also putting a limit for people so they cant do it multiple times per day.

    Not everyone has been playing as long as others and while I agree it takes away the accomplishment of the ones who have spent weeks and weeks and weeks working to something, only to see it for sale. It simply makes it much faster for people who just came back to the game and havent been here for a long time.

    All in all I believe that its both good and bad to sell items to people when many people have worked their asses to get. However it could have been worse. They could have just sold the star of victory tickets >.>

  4. #14
    Uncle dekon theres no point I told you already the game is being undermined for profit.

    These stupid GMs listen to stupid people and have undermined every aspect of the game with cash shop and game parlor promos. Its over theres nothing left irohan has turned into the pservers that they try so hard to shut down thats my point of view and I have been here for 7 long years.

    Iceyy- Borderline retired rohan expert.
    TERA (USA): Ohaiyo @ Ascention Valley
    Need help? PM me

  5. #15
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    ok so you can leave bb strellan we'll miss you so much xoxoxoxoxoxo

  6. #16
    Quote Originally Posted by eikniwt View Post
    ok so you can leave bb strellan we'll miss you so much xoxoxoxoxoxo
    And this has exactly... what... to do with this topic?

    When you gonna stop humping strellan's leg? We all know you are just pissed because she told you to stop sending her noods of yourself & she wasn't interested.
    There is nothing noble about being superior to others. True nobility is gained by becoming superior to one's former self.

  7. #17
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    Nah the game isnt like a p-server.

    However as always the game requires a profit to keep its doors open. Even like p-servers. The less people spend the less likely the game is around tomorrow.

    So yes, the game requires cash contributions. However, the thing to notice is that for those who can do they can, for those who cant, they pay. Its a simple concept.

    I cant play for all the events, I am not here on sundays for PA, or other things. It will literally take me almost a year to get the Light of Victory title I paid for, so you are telling me that people who have been playing for much much much much much longer should belong at the top because they have been here for much much much much much longer and have earned the LOV, GOV, and SOV titles? Which by the way make a HUGE difference when it comes to doing dmg and even having more survivability.

    This game since 2007 for me has been viewed as follows.

    I cant be here to farm bosses, to do events, to farm gear(prior to hunter kits). So I bought it all. For me it was easier than spending what time I had grinding in hopes to get that one item when I could spend 30$ and buy a finished piece with stats that I found acceptable. However boss drops were still far from being in reach for me, or other players like me.

    Mostly because of the hierarchical of Templars being primary players to get boss drops. For me they were out of reach for a VERY long time until I was able to get 4x flame diamonds. While they were still out dated, and not too impressive, I was finally wearing boss drops.

    The problem is, the players with boss drops still remain on top. The players who spent more on their boss drops. Are even higher up on the list.

    IF I were to make my guild to contest bosses. How likely do you think we would be to successfully contest? Against temps with +18 boss drops? 1-2% chance at best and thats if everything worked EXACTLY as we planned. Then what? We have a chance not even a good chance to get a boss drop. Then were placed on round the clock kos by 2-4 guilds because of our contention of the thing they desire to control.

    A dungeon where you actually have the possibility to get boss drops. Without the risk of major kos, as well as the rest of the game brings balance to the game. Im sorry but the twin auras are complete trash. Even the insurgents rings dont have much luster when you consider that they are at best only about 2/3rds as good as a boss drop is.

    These things, and ideas I am sharing because they could bring an overall balance between f2p players and p2w players. While this game is free to play. You are simply able to walk around and kill mobs if you play for free. TO be competive at ALL you will need to spend a good amount of money. To be the best you will have to spend a few thousand dollars. Thats a healthy chunk of cash that many people simply cant afford.

    However after my long winded novel up there. Here is what I will break on.

    This dungeon would give free to play players the ability to become much stronger than their current limitations allow for. They will not be pigeonholed into a tier 5 player class without any possibility of improving because they dont have the means to spend money on the game. Which is perfectly fine. I have the means to spend, and I am STILL barely tier 2. it wont be until I get +12 or better accessories that I will break into tier 1 class, and even then... There is still S Tier which are completely maxed players with unique items that might not be even available for other players to have. Such as tiestos e-edwin chest piece, cherish's DD armors, and other dd armors, along with others gear like the indo hp%/melee% set of armors and there are many more very extremely EXCLUSIVE items that I wont ever have.

    So, something like this will bring balance between the free players and the pay to win players and break up the tier system a bit more.

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