Worst thing about Origin is that I feel it consumes too much time. Now that you really gotta be sitting on your computer to level/farm, bleh... That's also probably the reason I stopped it.
Worst thing about Origin is that I feel it consumes too much time. Now that you really gotta be sitting on your computer to level/farm, bleh... That's also probably the reason I stopped it.
Drop chance is slightly higher, but kill rate is "slightly" lower - so basically that point is moot. Title quests, indeed - but the bosses you need to kill to do those quests don't even pose any real challenge and to be honest, having to kill 7.5k of mob X and another 5k of mob Y isn't really all what i was waiting for.LOL then u should be more specific next time.
bet most of ppl was like "wait what? O.o"
about regular dungeons...seems like the chance of dropping insignias by mobs there seems slightly higher than regular.
the other only usefull thing of dungeons are the mobs for title quests but (sadly thats it.
Although, luckily you can kill the 7k LV95 Serpenter's Slaves at the lvl 6x ones (serpenter's swamp). Bet they didn't think about that - but happens when you copy-paste monsters and just put a different colour hue over them.
These dungeons are also only really useful in group-farming, but who does that anyway? Everyone goes solo, unless it's to be leeched.
Leveling never has been this fast. I don't know why people complain about this "feature". We didn't have any hunterkits on iRBF for many years and the grind was A LOT slower and quite a tad harder to do.
Mobs spawn way faster, so your kill rate is already way faster than it ever was. The "leveling" quests were nigh non-existent. People just got spoiled by those HK's (which should never have been released without a level cap of 100+).
I agree that grinding 100->115 manually can only be done if you're either brain dead, have got no social life whatsoever and are unemployed.
For Origins that's a different case, though. You can easily make it to 90-100 in approx. 2 weeks (2 weeks!) and that's even when you're slacking.
If you know how to and/or get some external help from higher lvl people (be it friends, hired or guildies), you can reach that level cap in no time. I personally know some people who farmed a plethora of quest items, enough to get you 100 and beyond (if only possible) in just a few hours.
But then what? What you gonna do?
I was fervently against any form of MR on this server, because IF IT WORKS, the Guild vs Guild pvp system would bring a lot more unpunished actual pvp to the table than MR ever could. 24/7 non-stop kill-ability to any and every KOS or war-target out there.
But no, they figured that actually fixing day 10 bugs (because pvp wasn't even implemented from starters) on an open/closed beta is too much of a hassle. Knowing they already had half the system in place for many years and only needed to do the tweaking!
Why make pvp rewarding, right? Why make killing bosses actually useful? We're not asking for OP-accessories, we're just asking for something useful.
The amount of insignia's required to get decent ferkens and-what-not is ridiculously high. Why not provide ways to increase that amount by bosses and/or pvp? And no, i'm not talking about "100 insignia's "just" to be online for 3 weeks straight 24/7 a day.
THAT's "bleh".
Bleh is the fact that origins feels so time-consuming, because it offers nothing to the table. It's not rewarding and they failed to grab that opportunity whilst it was in their faces. I've sent several tickets with existing issues.
But when they fail to fix even the smallest issues such as dagger descriptions claiming it gives you 50% stats whilst in all reality only gives you 30% (the same as iRBF) - you know the bigger issues will never get addressed. I have sent the ticket about that months ago and they confirmed it was a description bug. Obviously it isn't. Why change the description when copying from iRBF if it wasn't meant to be changed? But of course fixing a description is way easier than changing the actual formula. Yet, even that they fail to do...
At least they gained some extra (region banned) Indo-followers.
But who am I, anyway.
#Inb4 Melloncollie drops in to say they already addressed all this in a ticket - I've known nothing will change for longer than today and that this thread will be closed. Any and all future complains are moot and will only result in suspension and, if complaining ensues, in an all-time ban.
Here's an idea; save up on those breadsticks so you can dip it in all this salt.
Last edited by EaglePhoenix; 06-22-2017 at 11:02 AM.
Keep your friends close - your farmers closer
Leveling slow - to give you a headstart
BlazingSun | Sushi | MischievousGasten die ik droeg en zich nu niet gedragen voor hen werd liefde gekoesterd maar is nu diep begraven
Bladzijde zoveel omgeslaan, de strepen die ik verdiend heb heb ik veel opgestaan
En voor ik ga slapen stel ik u voor aan mijn normen en waardenPeasant | Farmer | Rancher
No. I will not close the thread because what you said is constructive criticism and we will be glad to hear more. I know resolution takes time and I apologize for that but let it be known that we GM's do our best to let your opinions, suggestions or feedback reach the developers.
#Inb4 Melloncollie drops in to say they already addressed all this in a ticket - I've known nothing will change for longer than today and that this thread will be closed. Any and all future complains are moot and will only result in suspension and, if complaining ensues, in an all-time ban.
Here's an idea; save up on those breadsticks so you can dip it in all this salt.
Glad to hear, but these developers are seriously taking their time... almost all the players who came back are either gone again, just doing daily dungeon login or abiding their time till next update since it's not working atm.No. I will not close the thread because what you said is constructive criticism and we will be glad to hear more. I know resolution takes time and I apologize for that but let it be known that we GM's do our best to let your opinions, suggestions or feedback reach the developers.
Keep your friends close - your farmers closer
Leveling slow - to give you a headstart
BlazingSun | Sushi | MischievousGasten die ik droeg en zich nu niet gedragen voor hen werd liefde gekoesterd maar is nu diep begraven
Bladzijde zoveel omgeslaan, de strepen die ik verdiend heb heb ik veel opgestaan
En voor ik ga slapen stel ik u voor aan mijn normen en waardenPeasant | Farmer | Rancher
So you're ready for criticism, but what you do about it when you receive it? Here is criticism:No. I will not close the thread because what you said is constructive criticism and we will be glad to hear more. I know resolution takes time and I apologize for that but let it be known that we GM's do our best to let your opinions, suggestions or feedback reach the developers.
Dafuq is this thing, last event was 7 months ago? Also whats with the developers, you don't need any developers at all just to do few monthly events like drawing/log in/pvp/screenshots.
Your move.
Last edited by Goshogp; 06-23-2017 at 04:50 AM.
Constructive criticism, yeah? I've sent like 15 tickets within few weeks from now on about sales/IM and other things. All I've heard is:No. I will not close the thread because what you said is constructive criticism and we will be glad to hear more. I know resolution takes time and I apologize for that but let it be known that we GM's do our best to let your opinions, suggestions or feedback reach the developers.
"Sorry but we have no plans for that and that"... After you released origin you've left Rohan blood feud behind... can't upgrade my eq at all...
No sales/no rohanopoly/ nothing...
Retired/Quit status.