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Thread: Best PvE class

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  1. #1
    Quote Originally Posted by Stonei200 View Post
    but u prefer them bcs of totems? To be honest only this and maybe 3 or 4 AoE skills are worth on him (attack speed totem is cool) but berserker seems to have also great skills he only suffer with low attack speed coz 8 sec from buffs is nothing :/
    By the way now play style of savage are auto attack or just spamming aoe skills?
    @Templar useless I miss old rohan with leech , pdef and mental barrier but on the other hand some skills like ranger mobility was to much good.
    Savages can just use auto attacks specially at higher lvl coz you have a high % of getting AOE on AA. Beside that the main reason I love Savages is due to the totems, the heal one is great, just like predator but the savage one is even better I think. Saves you potions and saves you the trouble of buying hp abso stones from RPs.

    Quote Originally Posted by DeadMansEnd View Post
    And the Fact that DragonSage HP+MANA-Leech is permanent in Evo not ever xx Seconds^^ outside elemental dungeon you can prettymuch freely spam you skills and never run out of mana or hp(if you dont go vs mobs that you shouldnt tackle for farming anyway xD)
    For me DragonSage on lvl 80 is pretty much perfect in pve, its tanky, it has aoe and it can sustain it self. Downside is that before Evo-Passives are at Decent lvl it takes effort to get there.
    Yea I'd say the 75+ for sages is awesome, I guess it's similar to guards althrough guards have less hp abso and no mana abso. But both have a kind of slow start.
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  2. #2
    Also Splitter is better, since lvl 6 gives 75% Aoe. Human aoe is about 50%?

    Well if we really speak about pve classes that are easy from day one and forward. I Might say warlock(if you stick to magic mobs) and Scout/Ranger since they just shot stuff down before it reaches them.

  3. #3
    Quote Originally Posted by DeadMansEnd View Post
    Also Splitter is better, since lvl 6 gives 75% Aoe. Human aoe is about 50%?

    Well if we really speak about pve classes that are easy from day one and forward. I Might say warlock(if you stick to magic mobs) and Scout/Ranger since they just shot stuff down before it reaches them.
    lvl 7 for human gives 50%, splitter and AOE force from savage are both way better. I can't talk about warlocks but for scouts, if you get to a certain lvl mobs get too much hp and you basically have to tank some of their hits, since scouts can't tank you'll have to get HP abso stones for RP's to grind solo
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  4. #4
    Quote Originally Posted by snipers334 View Post
    lvl 7 for human gives 50%, splitter and AOE force from savage are both way better. I can't talk about warlocks but for scouts, if you get to a certain lvl mobs get too much hp and you basically have to tank some of their hits, since scouts can't tank you'll have to get HP abso stones for RP's to grind solo
    You know how much HP the mobs have +-? And I guess scouts can tank a few hits just need to be carefull. I have no extra HP boosts or w/e but selfbuffed still 5.5k HP without armor/weapon stones. Probably **** compared to some other classes/players but I've seen scouts die in no time lul.
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  5. #5
    Conscript Hjinm's Avatar
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    Quote Originally Posted by KatyPerry1 View Post
    You know how much HP the mobs have +-?
    9x around 30k-40k

  6. #6
    Quote Originally Posted by KatyPerry1 View Post
    You know how much HP the mobs have +-? And I guess scouts can tank a few hits just need to be carefull. I have no extra HP boosts or w/e but selfbuffed still 5.5k HP without armor/weapon stones. Probably **** compared to some other classes/players but I've seen scouts die in no time lul.
    Scout's always pretty much depended on absorption to keep going. The lack of hp/mp absorb for free-to-play options or long-duration ones that won't be a total ripoff I think is one of the biggest betrayals in the game right now. We finally have a viable scout and I have some serious doubts it'll be usable to solo with at the higher levels without some support.

  7. #7
    Quote Originally Posted by soulholder View Post
    Scout's always pretty much depended on absorption to keep going. The lack of hp/mp absorb for free-to-play options or long-duration ones that won't be a total ripoff I think is one of the biggest betrayals in the game right now. We finally have a viable scout and I have some serious doubts it'll be usable to solo with at the higher levels without some support.
    +1 I totally agree, I already suggested in a ticket to make the hp/mp abso stones available in game for either crone or insignias since it's a must have for some classes. Chances that this will happen, slim....
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