Quote Originally Posted by DeadMansEnd View Post
Hm maybe stinging in a Hornet Nest here but i also would like to see real boss Drops again. Bosses atm server only one purpose giving you a Title once, thats it...i know most of players here are all like "PVP!!!!! DEATTTHHHHHHHH!!!DESTRUCTION!!!MUAHHAHAHA!!!!" but on a Pve-Aspekt Bossfights are a Thing that should feel rewarding no matter if you focus is PVP or PVE or Both. Atm it feels" okay i want that Title, lets kill boss and some other Stuff and never ever come back again".

Regarding Bossdrops beeing op, that just happen because they started to do "allstat + Attack" on ever Boss drop, be it Beze,Silva or Ruler. That was dumb as fuk but stayed okayish until you sudden could Enhance it -.-
I dont want Enhancemnt for any ACC at all! you get what you dropped end of Story. Also i want Boss drops that are more Focused towards specific Goals, Like " 80 STR 10-15% Melee 500 HP" as Alternative to the Stuff you get from Insignia Shop. Ofc you can say now that its to weak or what ever but that "Bossdrop-Stats" are just an Concept.

Wouldnt you like to PVP for Bosses again? or wouldnt you like the Idea to actually know what you will get and work towards instead of somehow getting 1000's of Insignia for one Try with RNG stats?(i know there are set-effect ones that have stats you can see but rly? Compare 100 str * 3 + 15% Attack VS 12% melee + 80+ Str drops * 4!. We all know that the Random Stat stuff would win, ofc you get 30% CDR with the ring set and thats prolly a Thing to Consider too but still i want boss drops to be the alternative to the Insignia Shop.
Hence the requested for altered bossdrops - there's never been a request for no bossdrops. There's also been asked to make bosses actually a boss and not some wet paperbag to punch through.
I also mentioned stuff like the Insig. endgame armour, but with better/maxed stats you would need to otherwise farm your ass of till forever and plussed (which is a great bonus considering there are no pres. stones for that level). Those are just idea's, to give a direction.

Quote Originally Posted by KappaPride View Post
hey eagle were u the defender in my minor dung yesterday?
Yeah - here's a tip: don't go stage 4 if they die at stage 1. All mobs up till stage 5 hit 20's on me, with exception of the ranged and magics, but even that I cannot tank if they can't kill half the mob within first 5 mins without any form of HP regain (regains are disabled during combat, unlike RBF) or any form of priest.