lmao, nobody in 08 or 09 was doing 19k FFS. I can show you a vid on xor of a 125k hp dekan doing 12k FFS. Who in 2008 or more 2009 over here could get 125k HP?THH you never actually played this game so I can chalk your thoughts up to just being a casual. I have been around the endgame pvp scene since the start and I can tell you that balance during the 08 days was just an illusion. You are a victim to confirmation bias which is when you think its fair because you managed to get away with it when in reality at the top tier that never happens. Templars with feathers that had a decent defender on their back did not die to anyone not within 30% of them gear wise. Dekans with 4x hearts were 1 hitting anyone who didnt have at least 19k hp and good luck killing a 1 vit per lvl priest with 4x amulets it wasnt gonna happen.
Getting that full buff empower dark eyes ctb people had 25k+ melee fighting ppl with at most 8k. Night and day difference and lol plz lvl 7s were always important again thats confirmation bias. You got away with having lvl 6s and you think that you would be able to get away with it in real pvp? plz
The epic-upg pre +18 days was THE BEST MOST BALANCED time in rohan. Ask anybody who was around at that time and they will tell you.
2008-2009, with all of its flaws, was the most balanced period. Ever.
The slight irony here being that vit dekan, aside from post-hero-patch pre-nerfed WFFS/DFFS, was probably at its strongest at this time given its relative health advantage via scaling gear. Even still, the build was kind of a pushover since it rarely truly one-shotted people, and so many people were running dhans with mana burn/silence/pouch to lock them out of combat and the old HP/MP switcheroo. And a lack of vit power creep kept them killable while not doing insane amounts of damage (coming close to 700 vit was insane).
Int Sage hit way harder with breath and was similarly-tanky given Blue Defense absorbing a ton of damage. But still, was pretty easy to lock down and out in bigger PvP environments.
It's really just the case that everything else was way more balanced in general and the game inherently more fun because of it. I think the only class that suffered was the dex scout, and that could have easily been improved by reducing its AoE cooldowns, for they already hit pretty hard when combined together.
Ultimately, though, I apparently have no idea what I'm talking about, despite being a major build contributor across most of the classes over the years, and being one of the most senior players in this game, because I decided being a nonfactor was a better decision in life than going all-in and hating myself and the communities I was part of.
@Strellan: Your "numbers" are off because you're not looking at the actual numbers from content that was around in exclusively 2008. 2009 was bad and I don't deny that. But that's also why I explicitly, like many others, reference 2008. You're assuming things existed back then that didn't, and those were heavy contributors to making the state of the game worse.
As far as "bad gear" and "skillz" goes: I don't even know what you're arguing... Honestly, now just laying claims about people being unskilled prior to epics with no reason is more supporting of you having an inherent confirmation bias than anything.
But whatever, it's pretty much apparent at this point you're not entirely sure how things went down in 2008.
Last edited by soulholder; 04-01-2017 at 09:11 PM.
How were vit dekans a pushover build? They were never meant to be a one-man-army type of char. The power of vit dekans was having like at least 2-3 running around, FFS-ing Templars at the same time when DN expired, or any other char that had priority being killed. Also, having those dekans reviving people all the time was annoying af. These two things were the strengths of dekans.The slight irony here being that vit dekan, aside from post-hero-patch pre-nerfed WFFS/DFFS, was probably at its strongest at this time given its relative health advantage via scaling gear. Even still, the build was kind of a pushover since it rarely truly one-shotted people, and so many people were running dhans with mana burn/silence/pouch to lock them out of combat and the old HP/MP switcheroo. And a lack of vit power creep kept them killable while not doing insane amounts of damage (coming close to 700 vit was insane).
Anyways, crafting etc wasn't that bad at all, if it was capped at the 51 rings. Everything that contributed to the over-the-top damage and unfair advantadges contributed to the killing of the game. Epics, upgraded, all stats acc and what even came after all of that was just plain stupid. I had epics, upgraded, all stat boss drops etc etc but I didn't enjoy it like the time before that. Just because there were dhans running around doesn't mean that dekans were a pushover build. There were guardians and rangers, which back then, were one of the main squishy killers.
KatyPerry level 101 guardian - Forever
I could let these dream killers kill my self esteem. Or use my arrogance as a steam to power my dreams. - Kanye
Was speaking more generally; a group of three players playing anything burst-oriented (agi dhan and ranger were big ones due to their relative burst/combo reliability from stealth/range to dodge silence/pouch and pre-cast their escapes in the form of WF/Sprint on top of their low-stat-need for high damage from siege shot scaling and obviously stat-crits + invenom elemental damage) easily brought down non-tanks without the need for truly massive gear advantages as was the norm throughout most of 2008. Vit dekan worked as a good sponge and bruiser, but unless it was ganking or focusing random under-leveled players, it struggled to contribute much given its relatively easy shutdown potential from priest/dhan control effects. Possibly different metas, though, Ahkma was also the newest of the servers just after release, full of mostly rejects from the others and new players lol. Even then, templars didn't start taking the spotlight until a long ways after when people started scaling blunt with lots of all-stat bonuses; str defender was "the build" for a long time given the insanity of bonus attack force that Fixation provided on top of all the sweet defenses from the tree to keep them up.How were vit dekans a pushover build? They were never meant to be a one-man-army type of char. The power of vit dekans was having like at least 2-3 running around, FFS-ing Templars at the same time when DN expired, or any other char that had priority being killed. Also, having those dekans reviving people all the time was annoying af. These two things were the strengths of dekans.
Anyways, crafting etc wasn't that bad at all, if it was capped at the 51 rings. Everything that contributed to the over-the-top damage and unfair advantadges contributed to the killing of the game. Epics, upgraded, all stats acc and what even came after all of that was just plain stupid. I had epics, upgraded, all stat boss drops etc etc but I didn't enjoy it like the time before that. Just because there were dhans running around doesn't mean that dekans were a pushover build. There were guardians and rangers, which back then, were one of the main squishy killers.
51's while not inherently bad were a huge step towards the stats just getting out of hand; rings alone could provide almost 40% of the total achievable stat points from 1-99 in each of three separate stats. R4 rings were 15-20 each with hearts being the big vit item. Needless to say, just the difference alone between them was about the same as investing into 4:0 or 3:1 builds, which you probably recall early on being a make-or-break split for most players.
True @ the 51's being a huge step towards the starts, but still.. it was relatively harmless when it was just focussed to your 3 main stats. The +all status on drops/rings combined with +attack gave the killing blow.
Two or three dekans did the job better than two or 3 rangers or dhans. If timed correctly a Templar or w/e didn't have time to pot if he would get FFS'd by two dekans. Neither did a priest have time to heal etc. Problem with rangers and dhans were that even Templars, while hitting 1.5k's or even less, could whack down a dhan or ranger in no time. Plus dhans and rangers were focussed by guards/defenders etc. Trust me, when we ran the server before all the epic stuff etc more trouble with their dekans than any other class. Dhans and rangers were easily killed. Vit dekans with obli, cure silence,heals, perma revs from priests and other dekans was what made the pvps last longer.
And str defenders never were a real thing tbh, too easily shut down. Melee based defenders became a thing when defenders like Hikari were full vit with epic/upgraded weapons and 4x beze/ruler. Being tanky af while doing 6-7k Fix AOE. But then again, thank YNK for that.
KatyPerry level 101 guardian - Forever
I could let these dream killers kill my self esteem. Or use my arrogance as a steam to power my dreams. - Kanye