Menz sent tickets with your legitimate concerns and explain why you think things are wrong. Dont QQ to them saying "my temp doesn't 1 shot ppls anymore" or such things as that. They have alrdy said they will look into adjustments but they need explanation that is with reason and not just stupid dumb qqing.
Temps got nerfed hard (kinda ironic - we all cried for years for them to be nerfed and now its here? Well, lol) but if everyone bans together to explain whats wrong with them, then maybe, just maybe the GMs can think about a twink here or there and then they might become playable again.
LOL send tickets ha? after I did to explain the detail like the mana sustained in gp/mana shield etc. they turned me to post my reaction to forums so can we QQ here now? LOL
Last edited by pimoh; 07-15-2016 at 05:10 PM.
I honestly think, there's no adjustment we can do. Adjustment should be made by the devs! I tried playing my templar and priest; made some adjustments but the mana is not really enough specially in PVP.![]()
I guess, they're only rely of the updates in korea since GM's here are not the developer of this game of course, I hope even in verbal they can address concerns to the devs for adjustments, in Korea many templar and other class users there already QQ to the devs, they cry over the "CARRICK" (Dhan)'s OP damage, I read their comments dhans in their server dishing 85K invenom damage equiping their new accessories much OP than feathers +18, they hit only 1 hit to 2 hits, a 100xxx playe dead even with a loop, theres no ajustments we can do even you make a higher mana abs to a mace still man a drain dominates it even your acce is +20 imagine nerfed by 27% any OP gears are useless with the blunt nerfed, but as it said, its not a final patch then but it took every 3 months per patch updates to make ANOTHER patch adjustments LOL
Last edited by pimoh; 07-17-2016 at 06:39 PM.
Rohan PVP is slowly turning into Diablo PVP where classes just one hit each other =.= 1st one to hit wins.I guess, they're only rely of the updates in korea since GM's here are not the developer of this game of course, I hope even in verbal they can address concerns to the devs for adjustments, in Korea many templar and other class users there already QQ to the devs, they cry over the "CARRICK" (Dhan)'s OP damage, I read their comments dhans in their server dishing 85K invenom damage equiping their new accessories much OP than feathers +18, they hit only 1 hit to 2 hits, a 100xxx playe dead even with a loop, theres no ajustments we can do even you make a higher mana abs to a mace still man a drain dominates it even your acce is +20 imagine nerfed by 27% any OP gears are useless with the blunt nerfed, but as it said, its not a final patch then but it took every 3 months per patch updates to make ANOTHER patch adjustments LOL
PVP on Diablo 2 was pretty fun even though most fights generally didn't last more than a few hits if you had two well built, well geared characters fighting. That game was more about timing, aiming, and being evasive all at the same time though...none of those things really apply on Rohan thoughj. The one shotting here has always just been massively stupid as this game seems like it should be more about strategy and teamwork and one shotting makes both those things pointless.
every little thing applies in every game..lmaoPVP on Diablo 2 was pretty fun even though most fights generally didn't last more than a few hits if you had two well built, well geared characters fighting. That game was more about timing, aiming, and being evasive all at the same time though...none of those things really apply on Rohan thoughj. The one shotting here has always just been massively stupid as this game seems like it should be more about strategy and teamwork and one shotting makes both those things pointless.
Not really, you can't actively dodge anything in Rohan. D2 if someone shot a fireball straight at you and you moved, it just missed...in Rohan someone shoots an arrow at you while moving and it curves and hits you lol. Totally different engines and totally different speeds...you don't ever have to ground target on here trying to anticipate where the guy will be in a second, just click on him and its an auto hit. There is no "twitch" aspect to Rohan at all.