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  1. #1

    nice balance patch?

    i dont think so.. how hard can it be? omg .. How hard can it be?

    ofc we have to wait for the temp/priest balance but

    Agi dhans?

    i see mass ppl only making dhans, agi is Op and we all know it..

    so the next belance patch we have to wait other 10 years?

  2. #2
    Guardian of Knowledge RBNXD's Avatar
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    I always laugh at this desperate little kids that cant wait and just cry when someone is better than them xD
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  3. #3
    Emperor EaglePhoenix's Avatar
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    Cry about agi dhans all you want, fact remains they are but a one shot and pretty meaningless in group pvp.
    Yes, they can pick you out and wreck you in a couple seconds - not unlike templars could.

    But just like the days of old, they remain vulnerable for any long ranged and/or magical attacker such as rangers/scouts, warlocks, etc.
    You can wreck a guardian if caught unawares - but have you ever been caught by a guardian? I tell you, it's no different.
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  4. #4
    Quote Originally Posted by EaglePhoenix View Post
    Cry about agi dhans all you want, fact remains they are but a one shot and pretty meaningless in group pvp.
    Yes, they can pick you out and wreck you in a couple seconds - not unlike templars could.

    But just like the days of old, they remain vulnerable for any long ranged and/or magical attacker such as rangers/scouts, warlocks, etc.
    You can wreck a guardian if caught unawares - but have you ever been caught by a guardian? I tell you, it's no different.
    True but I still think they overdid the balance patch, people reaching 65% critrate and killing full vit dekans in like 3 crits is not what I call balanced honestly....The real issue is upg rings and upg weapons (3.0 katar with 32% critrate) but you can't take that away so they should've kept that in mind while balancing agi dhans...
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  5. #5
    Quote Originally Posted by snipers334 View Post
    True but I still think they overdid the balance patch, people reaching 65% critrate and killing full vit dekans in like 3 crits is not what I call balanced honestly....The real issue is upg rings and upg weapons (3.0 katar with 32% critrate) but you can't take that away so they should've kept that in mind while balancing agi dhans...
    i agree, a full vit dekan is not the damge dealer anymore but should be a great tanker.. but if a tanker die in 3 hits xD were is the balance then?

  6. #6
    But those 3.0 Katars are merely seen now a days. IF someone will sell that on EM, surely that costs a lot $$$$$$$$$$$$$$$$$$$$$$.

    That's why as mentioned by a veteran in the other thread they used SD armors to prevent those kind of attacks like Invenom to reduce its damage..
    Lost roaming around as Ghost
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  7. #7
    if the are smart the change the 2000% back to 700%

  8. #8
    Quote Originally Posted by herimanon View Post
    if the are smart the change the 2000% back to 700%
    it's not that simple, that way theyll be nerfed too hard. it's hard to balance a game in which some players are without upgs and some are with and also some are 115+50 and some 115+0 (bcs getting +50 is just.....taking years)....then you have the issue that there has to come an upg sale in which onyx upgs are gonna get sold....how to prevent the accumulating stat inflation on everything....Everyone is always yelling certain solutions but it's not as simple as people think, to balance this game. The wrongdoings from the past can't be undone. Even the GM's and developers don't know how to fix this game, they are trying but it's not fully successfull because too many factors come to play. It's not just the classes that needed a revamp like they are currently doing, the micro economy of rohan is also totally fked up and honestly, the prices of items in the EM are probably a bigger reason that people quit than the unbalanced classes.

    I can sum up all the problems but I don't have a solution either. I don't think anyone has a complete fix, only time will tell if things will actually improve......but I don't think it will ever be balanced. Why so? Because of the greed for Power(Community WANTS OP items with inflated stats) & Money(pushing up EM prices by players with rare items). This is inherently connected with humans and streches way further than just this game. Being strong is relative to what the people you fight vs. have. If everyone is equally geared there is no imbalance so people can't boast and boost egos by wrecking less geared players. The mere fun of pvp 1. to fight guild vs guild to create a strong WE vs. THEM feeling and 2. rpk to create a power imbalance so 1 person can rule (have power) over another person because you can kill him.

    The simple fact that this is a PVP game and nr 1. and 2. are the main reasons for many to play this game creates are paradox in which what the community conciously wants (balance, no more p2w) stands perpendicular on the actual subconcious desire (power imbalance, boasting and such) which is the drive for pvp. People are irrational so how do you expect to balance this game using rational reasoning which is what's used to balance it.

    Getting too philosophical? Probably does for the lot of you but this is (for me) the source of the balancing problem and also the reason why it's so hard to actually balance the game.
    Last edited by White Arctic Fox; 05-15-2016 at 08:16 AM.
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  9. #9
    She's really cool i guess... (the one blocked me)

    Many players in this community wants those UPGraded weapons, no one will deny of course...
    Lost roaming around as Ghost
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    take it as a compliment,"

  10. #10
    But still something have to be changed.. dont wanna wait another 10 years for a balance in this game..

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