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Thread: Indonesian RMTs

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  1. #1
    I'm trying to be neutral here.
    Sure I have used RMT service when back in my local server but
    since GM (or I should say publisher) provide in game item in rps, I only spent it there.

    My question is, why everybody blame RMT when the publisher do the same.

    Remember, RMT cause the cegel rotating while not affecting amount of item.
    While GM sell product that increase amount of item while player is not.

    I think the later would be more dangerous in long time
    as playerbase is not something that increase constantly.
    Unless theres a cheat attacking... well, that's some problem that destroy both option.

  2. #2
    Conscript amalager's Avatar
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    Quote Originally Posted by ashmstrike View Post
    I'm trying to be neutral here.
    Sure I have used RMT service when back in my local server but
    since GM (or I should say publisher) provide in game item in rps, I only spent it there.

    My question is, why everybody blame RMT when the publisher do the same.

    Remember, RMT cause the cegel rotating while not affecting amount of item.
    While GM sell product that increase amount of item while player is not.

    I think the later would be more dangerous in long time
    as playerbase is not something that increase constantly.
    Unless theres a cheat attacking... well, that's some problem that destroy both option.
    My question is, why everybody blame RMT when the publisher do the same.
    RMT ruins the game. If you'll look at some of the closed games, you will see RMT as one of the root cause why the game died.

    Remember, RMT cause the cegel rotating while not affecting amount of item.
    Not quite true. The longer the game runs the higher the amount of items being sold. That's inflation and that's normal. To counter that, Developers use "Gold Sink". Just google what Gold Sink means. I won't discuss it here.

    While GM sell product that increase amount of item while player is not.
    Not all players buy stuff from the Item Mall and the amount of player varies and not all players are "paying" players.

    So, again, keep in mind that Publishers sell stuff because they can and it is their game so they rights to sell stuff to players. In other words, they "Own" the items that were being sold. RMT selling violates that because players DO NOT own the items in-game per se. Next, the cash they get from us goes into maintaining the server. It helps keep the game running. Don't forget it requires real money to keep this game alive.


  3. #3
    Quote Originally Posted by amalager View Post
    RMT ruins the game. If you'll look at some of the closed games, you will see RMT as one of the root cause why the game died.
    Yet many other reason their game is closed. But the many other game also keep surviving.



    Not quite true. The longer the game runs the higher the amount of items being sold. That's inflation and that's normal. To counter that, Developers use "Gold Sink". Just google what Gold Sink means. I won't discuss it here.
    Its the one where we vending and got cut 10% right ?
    Yes its really help


    Not all players buy stuff from the Item Mall and the amount of player varies and not all players are "paying" players.
    And so are the player who didnt use RMT service.

    Next, the cash they get from us goes into maintaining the server. It helps keep the game running. Don't forget it requires real money to keep this game alive.
    Okay, you got me there.
    I never use RMT service on this server..
    But one that appeal me to use this service is where someone offer an item where the value excess 2B cegel.
    And the seller said he only accept cegel, rps (code first) or RMT (CoD).
    Of course the two first susceptible with scamming.

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