Game Balancing (Skill Improvement/Changes)!
Game Balancing (Damage Formula Rework for PvP + PvE)!
New Boss Monster w/ New Drops + Improved AI!
New PvP Item Sets (Armors/Weapons) obtainable through PVP/Dungeons!
New Item Sets (Armors/Weapons)!
New Dungeons/Maps (Including Renewal of Old Content)!
Release on steam is a great idea but yeah focusing on that skill balance is top priority right now.
LacieLane 135 Wizard
Priestess 128 Priest
Quit!!!
There is nothing noble about being superior to others. True nobility is gained by becoming superior to one's former self.
Well that did pass trough my mind but if the game is free to play i think they can manage to have it with as low cost as possible on that end plus the huge amounts of promising players could be a nice investment(Marketing, w/e) on its part. PWI's decision after all.
LacieLane 135 Wizard
Priestess 128 Priest
Quit!!!
I was reading some of what Valve has on SteamWorks here:
http://www.steampowered.com/steamwor...ngservices.php
and here
http://www.steampowered.com/steamworks/FAQ.php
There is definitely a fee/royalty structure involved when getting Valve to distribute your game. It would be up to PWi to determine if this profit split is worthwhile to them though I'm sure they have already looked at it and rejected the idea.
Problem is friend that PWi has always been tactical in the way their run their game. As shaky as Rohan's future is I can't see them getting strategic thinking in this way. There is no quick profit in it. Steam may have other requirements as well to market this game but I think it mostly involves monthly fees.
There is nothing noble about being superior to others. True nobility is gained by becoming superior to one's former self.