View Poll Results: Which of our current projects would you be MOST interested in seeing prioritized?

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  • Game Balancing (Skill Improvement/Changes)!

    35 64.81%
  • Game Balancing (Damage Formula Rework for PvP + PvE)!

    32 59.26%
  • New Boss Monster w/ New Drops + Improved AI!

    9 16.67%
  • New PvP Item Sets (Armors/Weapons) obtainable through PVP/Dungeons!

    3 5.56%
  • New Item Sets (Armors/Weapons)!

    2 3.70%
  • New Dungeons/Maps (Including Renewal of Old Content)!

    10 18.52%
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  1. #1
    Commoner
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    Feb 2013
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    154
    Quote Originally Posted by Kenshine View Post
    lol this is stupid. Nerfing blunt mastery would actually still solve the biggest major imbalance of it all. Also actually i would say they did have to promote and upgrade stuff and gear over the years, update the game or how else would've had they kept the game afloat up and running, and exciting to keep their players around? They running business too and definitely would have to grow it as they did at some points and still probably are in ultimately establishing and releasing rohan2 closing then down this one. What's so stupid is that almost the majority people been complaining forever that blunt mastery is ****ed up and needs fixing and all these GMs do is create useless threads asking for "input" and **** and then doing nothing at all. and this one probably wont either anyway. This is hilarious as **** though, they will soon close this **** down and GM makes a thread and expects people to believe they gonna class balance
    I agree with you man. I'm not opposed to them adding new, stronger stuff on occasion...its just the way they went about it was ****ed up. Blunt mastery is a prime example...as stats got inflated it was obvious blunt mastery was scaling in a ridiculous manner...they should have fixed it years ago. Plus the other thing that I think they really ****ed up on was by releasing things that made the next best thing complete garbage. Mainly upgrades...it just amounted to spend hundreds of dollars on a weapon 4x as good as the next best thing, or go **** yourself and quit.

    There was times when they actually got it right...like for example going from t5 to glacials. If you had a pro t5 it was still viable. Sure you'd want a pro glacial...but a really good t5 was still better then a junkish glacial. Shiny stones was another example of them getting it right. If you already had a pro high dd glacial...you probably weren't going to gain much forging a new one with shinies...but they were great for bringing up the dd on the low end. It made it so if you did reforge at least your old one was still useful...while it gave you a little room to improve it didn't just instantly move all your current gear to the garbage bin.

    Nobody would have complained about power creep if it was done slowly with in game drops and a little money instead of via item mall and hundreds of dollars, and if it was accompanied by occasional skill patches so some of skills that didn't scale well, and the ones that were scaling too well could be adjusted.

  2. #2
    Quote Originally Posted by Gank83 View Post
    I agree with you man. I'm not opposed to them adding new, stronger stuff on occasion...its just the way they went about it was ****ed up. Blunt mastery is a prime example...as stats got inflated it was obvious blunt mastery was scaling in a ridiculous manner...they should have fixed it years ago. Plus the other thing that I think they really ****ed up on was by releasing things that made the next best thing complete garbage. Mainly upgrades...it just amounted to spend hundreds of dollars on a weapon 4x as good as the next best thing, or go **** yourself and quit.

    There was times when they actually got it right...like for example going from t5 to glacials. If you had a pro t5 it was still viable. Sure you'd want a pro glacial...but a really good t5 was still better then a junkish glacial. Shiny stones was another example of them getting it right. If you already had a pro high dd glacial...you probably weren't going to gain much forging a new one with shinies...but they were great for bringing up the dd on the low end. It made it so if you did reforge at least your old one was still useful...while it gave you a little room to improve it didn't just instantly move all your current gear to the garbage bin.

    Nobody would have complained about power creep if it was done slowly with in game drops and a little money instead of via item mall and hundreds of dollars, and if it was accompanied by occasional skill patches so some of skills that didn't scale well, and the ones that were scaling too well could be adjusted.
    Yea i understand ya. Though their money hunger is real. but when you look at how poor this game population is it kind of makes sense why. Even most of the stupid online games have about much more than rohan does lol. Rohan population is THAT small. and karazy got it by now, blunt mastery fix needs to be implemented at least for the little while of a no freaking broken blunt goddamn mastery before they take this whole show down and release v2. I wonder who's gonna go onto that though of those who spent ****ton of 1000s of dollars on this one? lmfao!!!!!!!! Fix blunt mastery if you think you can karazy plox.


    Quote Originally Posted by BananaBandit View Post
    Do I call it cheap in real life terms? Hell no. You can buy a REAL brand new genuine hand-forged folded carbon steel Katana, including shipping, for less it would cost you to make one a current single 4-piece upgrade pixel sword. I'm not kidding - I actually own one.
    lol

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