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  1. #1
    Guardian of Knowledge RBNXD's Avatar
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    Quote Originally Posted by AliceinUnderland View Post
    I meant Other parts of the world. What I'm trying to say is gameplay styles differ greatly in different cultures, meaning that what players from Korea consider balanced might not be as well received in other country.
    Yup but still how much longer, how many posts do we have to make to tell them that we don't like said game balance?
    That is the question.
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  2. #2
    Quote Originally Posted by RBNXD View Post
    Yup but still how much longer, how many posts do we have to make to tell them that we don't like said game balance?
    That is the question.
    well, we've been kinda telling them, that for 7 years. Problem is they have tried balancing a couple times. However the word 'balance' means very different things to PWI and their players;

    problem - some classes are more powerful than others.

    PWI's idea of balance:
    Let's add expensive items to make those less powerful characters more powerful
    (oops! forgot to see that the previously overpowered characters can use that stuff too. O well, players are buying that expensive stuff like mad so all is good!)

    PLAYER idea of balance:
    Nerf anything that hurts my character.
    Nerf anything that my character can't hurt.
    (oops! not enough players here to support the game with low priced monthly items & can't afford the payments on the Lambo - gotta close the game before the repo guy takes it)
    “Beware that, when fighting monsters, you yourself do not become a monster… for when you gaze long into the abyss. The abyss gazes also into you.” ― Friedrich Nietzsche

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  3. #3
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    Quote Originally Posted by GodsRage View Post
    PWI's idea of balance:
    Let's add expensive items to make those less powerful characters more powerful
    (oops! forgot to see that the previously overpowered characters can use that stuff too. O well, players are buying that expensive stuff like mad so all is good!)
    This is pretty accurate lol. Every time they added something guess what happened...the already OP classes just pulled ahead even more. The one time they talked about adding something that might bridge the gap a little...the class based talismans...we ended up never getting them. I say bridge the gap a little because it wouldn't have been a fix...but it would have been better than nothing, which is what they did.

    Quote Originally Posted by GodsRage View Post
    PLAYER idea of balance:
    Nerf anything that hurts my character.
    Nerf anything that my character can't hurt.
    (oops! not enough players here to support the game with low priced monthly items & can't afford the payments on the Lambo - gotta close the game before the repo guy takes it)
    Every game is like this though...its not a Rohan problem. What WAS a Rohan problem though was when 95%+ of people with capped toons agreed blunt mastery was stupidly OP and needed fixed, yet it just got left as is. Even if they fix it now...who cares, Jainus is ruined with upgrades and Isen was flawed from the start and a dead server now.

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