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  1. #1
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    Can we get rid of "fake death" skill

    This skill is widely used and abused by warlocks because you can glitch it so that you move around like normal and they glitch everywhere with it people just abuse this skill. Can we get it disabled like elfs teleport skill?

  2. #2
    hmm i think not because it's been skill since Rohan Started.

  3. #3
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    Well Teleport was a skill since rohan started too on elfs and it was disabled because people were using it and abusing glitches in the game...

  4. #4
    Guardian of Knowledge RBNXD's Avatar
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    Just nerf it to max 15 seconds thats what i use when i play in pservers and works just fine, if you know how to pop it at the right time ofc. Here its just abused because learning to warlock aint nobody got time for that.
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  5. #5
    Emperor EaglePhoenix's Avatar
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    Quote Originally Posted by StrOwnz View Post
    Well Teleport was a skill since rohan started too on elfs and it was disabled because people were using it and abusing glitches in the game...
    It was also the only cool skill that made me make an elf.

    Second reason was to annoy my parties. I suck at healing.
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  6. #6
    But uncle dekon when angry templars that hit 95498435468543213854354 damage go after a warlock and mirror is down what can they do? By your logic fake death should not only exist it should become a toggle to have 100% uptime!

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  7. #7
    Guardian of Knowledge RBNXD's Avatar
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    Quote Originally Posted by ShadowAce View Post
    But uncle dekon when angry templars that hit 95498435468543213854354 damage go after a warlock and mirror is down what can they do? By your logic fake death should not only exist it should become a toggle to have 100% uptime!
    True Story
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  8. #8
    Conscript Demonic6000's Avatar
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    Lolz just play a Dhan, lock throws Fake death, You run to his corpse and Pop Sealing Square (in that way that his fake death would expire, but your sealing square is still active). With this even if he runs away while FD is active, he will port back to his corpse, which is trapped in Sealing Square.
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