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  1. #1
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    Oh god...those poor templars might go from doing 20x the dps other classes do down to like 19x. Its too bad they won't just fix blunt mastery...its like Korea intentionally wants to kill the game.

  2. #2
    They have ignored all the talisman's questions, maybe because it was too much work to try to balance the game without touching the blunt... anyways, those talismans excited the players who don't have access to pro items... maybe if they bring the talismans to RAN, ISEN would die, and isen is a mine of $$$ atm... but PLEASE GMS don't forget about RAN, in my personal case, I have been playing for 5 years building my ran account and I don't have time anymore to start from 0...

  3. #3
    Quote Originally Posted by Gadwin83 View Post
    Oh god...those poor templars might go from doing 20x the dps other classes do down to like 19x. Its too bad they won't just fix blunt mastery...its like Korea intentionally wants to kill the game.
    Tbh I dont like the current talismans anyways I would love to see other options like mobi/attack speed/crit/block rate/weapon attack/stun resistance/armour penetration depending on what the class needs. I mean having 300 str or 300 dex is nice yeah (and in most cases id keep it because its a primary stat) but I think a combination of 2 of these secondary options could make the other classes better and in some cases help tackle the limitations certain classes have.

    Whoever is in charge of making the talismans should not look at how to make templars weaker (outside of having better talismans for all the other classes) but instead how to make other classes better at what they do.
    Last edited by ShadowAce; 10-05-2014 at 06:46 PM.

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  4. #4
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    Quote Originally Posted by ShadowAce View Post
    Tbh I dont like the current talismans anyways I would love to see other options like mobi/attack speed/crit/block rate/weapon attack/stun resistance/armour penetration depending on what the class needs. I mean having 300 str or 300 dex is nice yeah (and in most cases id keep it because its a primary stat) but I think a combination of 2 of these secondary options could make the other classes better and in some cases help tackle the limitations certain classes have.

    Whoever is in charge of making the talismans should not look at how to make templars weaker (outside of having better talismans for all the other classes) but instead how to make other classes better at what they do.
    Sad thing is...the only reason a lot of classes need to be made "better at what they do" is because templars do it too much better. Mainly all the dps classes based around burst skills. Why bother if your 10 seconds of stud mode every 30/40 seconds is still less damage then blunt mastery allows templars to dish out 100% of the time they are attacking? Its pretty moronic to want to buff everything to match the most broken OP thing rather then just fix the broken OP thing so its in the same league as everything else.

    But its pointless to argue. We haven't gotten a skill balance patch in how long now? It wouldn't surprise me if the game ends up getting shut down before we see a skill balance update.

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