Quote Originally Posted by sunnyangel View Post
I mean if there was a cure vacume skill I wouldnt mind but lol vacume is too long.
....I think this is why xGrubas posted that nice picture of Jackie Chan with a brain that was full of ****.

You say vacuum is too long. Your proposed solution is to extend reflect. Mine brains full of **** after reading that too.

How exactly does that solve the issue of vacuum being too long? All you want to do is take the only class that has any defense to vacuum at all and improve that, but screw all the other classes that are already sub par. Great plan.

Quote Originally Posted by sunnyangel View Post
Why would you test with sub par gear that would not show anything. The fact of the matter is that nobody has pushed their non-templar char to the max. I am telling you that if you were to put the top of the top end gear on a guardian he would deal 50k knight symbols no combo required, a ranger would deal aprox 15-20k dmg per second thus outdamaging teardrops. Even giants will deal 12-20k dmg its all about gear it has nothing to do with the skills.
I'm hitting low 2x k KS vs mobs, and really the only thing I need to upgrade is +6 feathers to +12, +5 walters to +6, and actually bother to get a WA sword. That's self buffed w/alm, but even still, in order to get that damage up to 50k vs players, those few gear upgrades and popping a scroll would have to increase my melee by what, somewhere in the ballpark of 7x what I'm currently sitting at to hit 50k vs players? In other words, out of combo KS is not going to be hitting 50k damage.

Pretty much what it boils down to is out of combo ks < 1 regular from a templar. Here's Leo's guardian video.
http://www.youtube.com/watch?v=4N2CxsLDwlE
Sure it was pre-upgrade boss drops, but that was probably the best guardian to ever step foot in Jin at that point, and even in combo I think I saw a couple KS in the low 20k range, most of them were under that. What would a guard need probably 4x+ the melee that Leo had in this video to do more then 50k KS out of combo? Yeah...that's possible.

But with that aside, the point of testing with mediocre gear is to show that even mediocre templars are still OP, unlike your constant claims that only the best of the best of templars can do anything. Put mediocre gear on a templar and any other class, and the templar hits harder. Put pro gear on templar and any other class and the gap shifts even more in favor of the templar. Put mediocre gear on a templar and pro gear on another class, and the templar still hits harder. Are there guardians running around now that have 3x the melee that Leo had in that video so they can hit 50k outside of combo?

Quote Originally Posted by sunnyangel View Post
If by no1 you mean people like you and gadwin83 then im content with this.
Its funny when you say this, but even templar players are getting bored. They make temps so OP you either play one or go home, so everyone either rolls a temp or quits. Your then just left with a small population of people 2-3 shotting each other on their temps, and well, we hit a point where even those guys are getting bored. Yeah me and xGrubas are idiots for suggesting blunt mastery needs beat with the nerf bat. Oh well, funny thing is if you get your way and temps stay stupidly OP games dead anyhow, so have fun cheerleading for a game that won't be around much longer if things continue like they currently are.

Quote Originally Posted by sunnyangel View Post
Deleting it is not a permanent fix it only hurts the lower end templars. But sure I guess we can just make a permanent boost event to get chars to lvl 75 and never have to worry about what happens to those lvl 60-75 templars.
Seriously? Your going to try to use this as an argument why blunt shouldn't get nerfed? There's just so much stupidity here. For starters level 1-100 for people with a clue is more then doable in a week or less...so balancing 100+ where you'll spend 99.9% of your play time based upon sub 75 makes just SOOOO much sense, doesn't it? Not to mention, soon as you hit level 50, if you have boss drops, you can probably hit harder without blunt mastery buffed then you could 4 years ago with it buffed at that level range. If you can't figure out how to level you are a failure. Plus you can roll rohanopoly rings/twins, chimera acc, and a walters at level 1.

Worst case scenario, if you are just too much of a blockhead to level, you could always be that guy that has an easy time leveling because you have scrolls and/or a pack and always get into groups, or you could multilog and hk on a savage or psy wiz or something that's ez mode for leveling/farming and just park your templar somewhere to leech xp. I've done it with groups of 6 with 5 toons leeching a psy wiz, its pretty easy to pull this one off.