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  1. #1
    I wonder if YNK thought how many displeased customers they would get if they nerfed dekans (not to mention that sages are already nerfed and pretty much useless now except for farming) and temps (also already nerfed). The only thing you see now are the people that QQ. What about the people that don't QQ? Maybe they are happy as is. Maybe they are the majority. I doubt that upgraded & epic owners QQ that much. And lets face it, who are the people that put serious $$$ in this game? The people who can't afford to gear up and always QQ? Or the people that are hardcore? The people that spend a lot of time, effort & money to upgrade their chars and gear? I doubt very much that those people QQ and I doubt very much they will be pleased with this nerf. Also, if you're going to weaken temps and dekans, imagine what will become of non upgraded chars? The gap will still be there, only to weaken non upgraded chars even more. I would also like to add that the new combined armor already nerfed an easy 30% of skill damage (i.e. ffs, dffs), maybe more. But that's another topic. Weakness, obligation, pet nullify skills, mareas battle, combined armor with skill defense, continuous common stuns + debuffs. Its already hard for a dekan to do damage or land a full hit as is now in pvp. What I meant to say is...what else do you want from dekans? lol. How many dekans hit above 100k dffs with no hindrance from what I stated? none. And even if they hit with their max dffs, you will only count on your fingers the only ones with such damage. And what about dhans? Why are those out of the equation? They hit pretty hard as well. A total of 100k+ on fully geared level 115 chars with upgraded and Heroic 5. They are able to take down op dekans 1 vs 1 if geared properly. Is that going to be the next move? All turning dhans? Just my thoughts
    Last edited by kelrayes; 11-21-2013 at 07:45 AM.

  2. #2
    Quote Originally Posted by kelrayes View Post
    I wonder if YNK thought how many displeased customers they would get if they nerfed dekans (not to mention that sages are already nerfed and pretty much useless now except for farming) and temps (also already nerfed). The only thing you see now are the people that QQ. What about the people that don't QQ? Maybe they are happy as is. Maybe they are the majority. I doubt that upgraded & epic owners QQ that much. And lets face it, who are the people that put serious $$$ in this game? The people who can't afford to gear up and always QQ? Or the people that are hardcore? The people that spend a lot of time, effort & money to upgrade their chars and gear? I doubt very much that those people QQ and I doubt very much they will be pleased with this nerf. Also, if you're going to weaken temps and dekans, imagine what will become of non upgraded chars? The gap will still be there, only to weaken non upgraded chars even more. I would also like to add that the new combined armor already nerfed an easy 30% of skill damage (i.e. ffs, dffs), maybe more. But that's another topic. Weakness, obligation, pet nullify skills, mareas battle, combined armor with skill defense, continuous common stuns + debuffs. Its already hard for a dekan to do damage or land a full hit as is now in pvp. What I meant to say is...what else do you want from dekans? lol. How many dekans hit above 100k dffs with no hindrance from what I stated? none. And even if they hit with their max dffs, you will only count on your fingers the only ones with such damage. And what about dhans? Why are those out of the equation? They hit pretty hard as well. A total of 100k+ on fully geared level 115 chars with upgraded and Heroic 5. They are able to take down op dekans 1 vs 1 if geared properly. Is that going to be the next move? All turning dhans? Just my thoughts

    I agree mostly, but with dhans all it takes is 1 good debuff and the dps is cut in half, for temps they can just rebuff themselves and keep on whacking away, Its just too easy (which is why I refuse to play a temp) and really how many dhans do you see that can do that? 2-3? Only the really geared ones. Or suicide nabs lol

  3. #3
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    Quote Originally Posted by PrinceOfDaSouth View Post
    I agree mostly, but with dhans all it takes is 1 good debuff and the dps is cut in half, for temps they can just rebuff themselves and keep on whacking away, Its just too easy (which is why I refuse to play a temp) and really how many dhans do you see that can do that? 2-3? Only the really geared ones. Or suicide nabs lol
    I agree with this. Not just for dhans but all combo classes. One debuff or, or even a well timed shot with some form of cc skill can totally screw up your combo and your pretty much gimped for an entire cool down cycle, and depending what your playing may be pretty reliant on someone else to rebuff you. That's why damage for combo classes in combo should be significantly higher then a temp just whacking away with regulars. Your rolling the dice on a combo class...maybe you get lucky and land that whole combo and do some nasty dps, but quite a bit of the time something happens to screw it up for you, where as on a templar they make their dps by being unstoppable for the duration of reflect. That's where the trade off should be...you take your chances with maybe hitting a big damage spike with a burst skill or know your going to be doing steady damage with reflect.

  4. #4
    Quote Originally Posted by kelrayes View Post
    I wonder if YNK thought how many displeased customers they would get if they nerfed dekans (not to mention that sages are already nerfed and pretty much useless now except for farming) and temps (also already nerfed). The only thing you see now are the people that QQ. What about the people that don't QQ? Maybe they are happy as is. Maybe they are the majority. I doubt that upgraded & epic owners QQ that much. And lets face it, who are the people that put serious $$$ in this game? The people who can't afford to gear up and always QQ? Or the people that are hardcore? The people that spend a lot of time, effort & money to upgrade their chars and gear? I doubt very much that those people QQ and I doubt very much they will be pleased with this nerf. Also, if you're going to weaken temps and dekans, imagine what will become of non upgraded chars? The gap will still be there, only to weaken non upgraded chars even more. I would also like to add that the new combined armor already nerfed an easy 30% of skill damage (i.e. ffs, dffs), maybe more. But that's another topic. Weakness, obligation, pet nullify skills, mareas battle, combined armor with skill defense, continuous common stuns + debuffs. Its already hard for a dekan to do damage or land a full hit as is now in pvp. What I meant to say is...what else do you want from dekans? lol. How many dekans hit above 100k dffs with no hindrance from what I stated? none. And even if they hit with their max dffs, you will only count on your fingers the only ones with such damage. And what about dhans? Why are those out of the equation? They hit pretty hard as well. A total of 100k+ on fully geared level 115 chars with upgraded and Heroic 5. They are able to take down op dekans 1 vs 1 if geared properly. Is that going to be the next move? All turning dhans? Just my thoughts
    I can tell that you own a dekan, not that i dont agree with you, because u mad alot of valid points. But what about Agi dhans that get over 10K evasion and still getting hit from temps who barely got 1-2k accuracy? We all kno agi dhans are one of the squishiest chars in game and evasiveness is there ONLY means of defense. Vit based chars have tons of HP and pdef which means they should be able to take alot of abuse but whats the point in being vit if temps only need to use Shield strike and hit you twice? I mean come on thatsa like having your cake and eating it too. Temps have outages Melee and magic attack Outrages Physical and magical defense annd some temps have been clocked havin 100K HP. Not to mention an constant AoE there and i wont even get started on reflect, there dbuffs not to mention magic barriers there basically a juggernaut. a 1 man army. The ONLY class that can defeat a good temp is a better temp. What i suggest is that bull**** broken skill that mages have that breaks through Magic Barrier should be able to break through Reflect. And to balance it out give that mage skill a longer CD time. I bet my bottom dollar the way pvp is now would be a hell of alot better. You dont have to nerf blunt or anything just that 1 mage skill would make a huge difference. And please oh please fix the evasion and crit damage of agi dhans. the max agi i have ever achieved was 3.2k and to only hit a vit dekan 3.k crits is rediculous. not to mention little to no agi items on IM. there is literally ONE Agility buff in the entire game. Str has MANY, Magics has many **** even Dexterity has a few. Gaddamit theres even a damn Psy buff 3 of them! And food for thought, i decided to experiment with a Vit pred.... tho it was fun for a time achieving about 170K hp fully buffed and scrolled, Dancing blade is GARBAGE! Scarecrow is GARBAGE! Heart trap is GARBAGE! and the root/stun release skill is GARBAGE JUICE! i had over 3kVit and like 700 Str and lvl 7 dancing only doing 2-3K damage? even only chars only level 30? C'mon MAN! The reason i did this is to test how reflect would work against "OP" temps. soo during this testing am getting 3 hit by temp i mean 100K Shield strike and 30-40K regulars and ONLY reflecting 15-19K damage? and these temps hp aint fckn moving! so am using Health trap getting 3 hit by temps and i look at there HP and its not even halved. Please oh please Assist the Dhan, Dekans, Scouts , Mages and even Humans because the ONLY use humans have now is if there using Empower and Defending nature other than that humans are walking kill points.

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