Quote Originally Posted by SerpeleRosu View Post
Interesting subject...
First I want to say that Karazy seems to be a nice guy. I had a positive experience with him and he really seems to care and to feel responsible of this game which I am happy with.
But I would like to tell him to don't be surprized that the players consider PW staff liars, because the history of this game unfortunately proved that the things are like this. For example: remember for how long you kept the characters unbalanced?! (which was totally against players satisfaction, against those who put money in this game and against those who pay you at the end). And the examples can continue...
The truth is Karazy that this game have a whole history of being NOT FAIR with his own players, so please don't be surprized when people consider you a liar even if when you are not. Let's be honest YNK and PW lied a lot in the past, they took decisions that were against the players and you can see the consequences even today...
Regarding the rates, this was always a mistery and an uncertain thing and you make money with this uncertainty... - this is in the sphere of small tricks and this is not fair... what is the exactly rate? Nobody knows... It is one of the reasons I always had the feeling that this game is more against the players than for the players.
Make the things very honest: guys the rate for success in forging an ancient weapon is 3% for exemple.
I will not be surprized to find out that the rate to + a ring is 10 to -6, like the life time of an atom in a specific state.
Karazy did you ever ask yourself how is the player satisfaction in Rohan? or to put it in management terms - customer satisfaction?
Let's make a Rohan meeting. I would love to participate

With my glasses on it seems it is necessary of some game laws, because it is almost unacceptable to sell for exemple preservation stones that gives % success rate without saying the exact value.
Ok, but what is the percentage exactly, I want to know what I am buying, you can't sell something that is ambiguous and don't have a clear description.

Nice idea you have there but I stopped dead when I read the preservation stone stuff. If you have the time to read the item description, you'll notice that it doesn't say "additional success rate". FYI, the preservation stone only preserves your item when forging failed. There are no more additional function mentioned in the item description. Furthermore, no game will ever disclose the exact rates on their server (unless the game is a private server. ). Why? There are many factors behind it like revenue, player base, customer satisfaction, COMPANY POLICY, etc.