First off, i thought wide pollution was an AoE in the blood feud version?
Second, what is final damage? I don't understand Rising Might's description or any description that talks about final damage. What is that?
First off, i thought wide pollution was an AoE in the blood feud version?
Second, what is final damage? I don't understand Rising Might's description or any description that talks about final damage. What is that?
wp isn't an aoe now, all the skills are changed. final dmg of rm is boosted by xx%
what does that mean in translation to old description?
Like what i'm asking is what does final damage mean? Last hit of the attack, or all attack, or last hit to kill? If so that sounds like super garbage compared to old RM.
I reckon it's the damage received when all appliers have been, well, applied, and all deductions - you guessed it - have been deducted.
Keep your friends close - your farmers closer
Leveling slow - to give you a headstart
BlazingSun | Sushi | MischievousGasten die ik droeg en zich nu niet gedragen voor hen werd liefde gekoesterd maar is nu diep begraven
Bladzijde zoveel omgeslaan, de strepen die ik verdiend heb heb ik veel opgestaan
En voor ik ga slapen stel ik u voor aan mijn normen en waardenPeasant | Farmer | Rancher
Final Dmg is all dmg after % melee, str, weapon dmg and so on is calculated.
Rising Might is a Defensive Skill now you have a % chance to reduce dmg you take by %.
Its not garbage :P its just diffrent like many skills in Origins.
A layer of damage drop which has a chance to work. at lvl 7 you'll have a 50% chance the damage you receive will be dropped by 15%.
It's called ''final damage'' since the damage drop probably applies after the damage is reduced by (flat + inflated pdf).
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New/Returning Player Guide
http://forum.playrohan.com/forum/sho...#axzz5nYmMs51h