what's up with all these ''test'' what we did in the event server ?
we will not get it?
false hopes?
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what's up with all these ''test'' what we did in the event server ?
we will not get it?
false hopes?
been asking this too. it won't come out cuz it's a dent in templars armor. guaranteed.
Oh god...those poor templars might go from doing 20x the dps other classes do down to like 19x. Its too bad they won't just fix blunt mastery...its like Korea intentionally wants to kill the game.
They have ignored all the talisman's questions, maybe because it was too much work to try to balance the game without touching the blunt... anyways, those talismans excited the players who don't have access to pro items... maybe if they bring the talismans to RAN, ISEN would die, and isen is a mine of $$$ atm... but PLEASE GMS don't forget about RAN, in my personal case, I have been playing for 5 years building my ran account and I don't have time anymore to start from 0...
Tbh I dont like the current talismans anyways I would love to see other options like mobi/attack speed/crit/block rate/weapon attack/stun resistance/armour penetration depending on what the class needs. I mean having 300 str or 300 dex is nice yeah (and in most cases id keep it because its a primary stat) but I think a combination of 2 of these secondary options could make the other classes better and in some cases help tackle the limitations certain classes have.
Whoever is in charge of making the talismans should not look at how to make templars weaker (outside of having better talismans for all the other classes) but instead how to make other classes better at what they do.
Sad thing is...the only reason a lot of classes need to be made "better at what they do" is because templars do it too much better. Mainly all the dps classes based around burst skills. Why bother if your 10 seconds of stud mode every 30/40 seconds is still less damage then blunt mastery allows templars to dish out 100% of the time they are attacking? Its pretty moronic to want to buff everything to match the most broken OP thing rather then just fix the broken OP thing so its in the same league as everything else.
But its pointless to argue. We haven't gotten a skill balance patch in how long now? It wouldn't surprise me if the game ends up getting shut down before we see a skill balance update.
On jin where everything is ****ed up id agree with you but I spent the last month playing a str defender (I got upg mace and use a shield) its really fun and that 10 seconds of "stud mode" was enough to kill anything from priests to full vit dinos. All defenders really need is some more attack speed and block and ofc the 3xx str/vit is going to increase the damage too thats a lot better than nothing. Stun resistance could be good for both defs and guards but I would still rather have more block so tanks can tank better in the world of 18-25k regular hits. (at least we got 300k+ hp now with war song box costume).
A skill patch is needed but not as desperately needed as you make it out to be. Every class has something they are good at and some unique ability that is useful in some pvp scenario. These talismans if done properly can be a push in the right direction by themselves. (Especially for the big 3 guards defs rangers), predators are good but more expensive than avengers makes them ****ty, warlocks are the only class that is in DIRE NEED of a skill patch. Giants are ok and the talismans will make them better but IIRC theres a problem with madness skill and theres not enough unique classes to snatch buffs on as a savage (yet :D)
Problem is only ones doing those 18-25k regulars is templars.
You say you want more tankiness...considering templars are the most played and the highest dps class...fixing blunt mastery automatically makes everyone more tanky by default as the damage ceiling just got lowered.
You say str defenders should get more attack speed. Well you just said your 10 second burst on a str defender is killing full vit toons. That's already enough damage...why do you want more? If your killing full vit toons in 10 seconds or less...wouldn't more damage just mean your going to be killing non-full vit toons in 3 seconds or less? Wouldn't that just make str defenders OP? Oh wait...you want more because they do useless damage compared to blunt mastery still.
As soon as you get over the idea that everything is broken but blunt mastery...when in fact blunt mastery is the most broken thing...you'll realize...everything else doesn't need fixed...fix blunt mastery and a lot of other things that don't get much play anymore are already in a decent place as far as balance goes.
And no...not every class has something they are good or unique at. When templars do so much damage...that means all the other dps classes SUCK AT DAMAGE. But the reality of it...even though they might have relatively balanced damage...they suck compared to broken blunt mastery damage. Even with your str defender example...what's the difference between a str defender and templar. Str defender = more cc/blue drain, templar = heals/debuff/reflect. Then it clicks in...when you take the dps disparity into account...who the heck really cares about the extra cc/blue drain when templars just have them dead? The only thing good/unique about a str defender gets made totally irrelevant by ridiculous blunt mastery dps...and that's the case with too many builds right now.
GM's:hi sir, we have an idea for make the class more balanced between races.
YNK/PWI Boss: they gonna pay for it?
GM's: i don't think so....but
YNK/PWI Boss: WHAT!? no money for ME?!
GM's:well, sir we think we can...
YNK/PWI Boss: Shut up, I have an idea, what do u think of SUPER SKILL DEFESE ? eh eh it's a good idea right? :DDDDDD
this is the way I see this things. XD
Ok 1st off healing is not something a templar does in fact its not something a priest does either (exception: perfect healing). I know its there I know players COULD use it but you got 100k hp/mp heal every 10 seconds and 100k hp heal every 20 seconds nobody is healing these days. Secondly defenders have their CC AND they have DPS. Are they king of the hill for DPS? nop and are templars king of the hill for CC? absolutely not. All classes have unique abilities that are great for pvp and people get so caught up on the DPS factor that they dont wana try it out. You think temp is OP dps? what happens when a warlock comes and takes away 80% of your attack speed, cuts your DMG in HALF, removes 30% HP off the top and goes for the 60% all stat nerf because nobody carries detox anymore? But nobody wana play warlock ****s OP. That priest tanking 1/2 of rohan with her teardrop holywine perfect heal spam? what happens when mike the ranger hits her with the silence shot and the antipot? fking dead is what happens. Every class has a use all the talismans should be is making them better at it. No talisman is going to bring class diversity thats a mentality problem and people need to realize that if they had at least 1 of every class in a pvp at the same time some key targets would get gimped the **** out. I mean you hate templars so much and the 2nd most popular class (priest) counters them, a single warlock can counter them, a single predator can counter them and the more unique disables you have the better.
WTF is self proclaimed best templar in rohan gonna do when you hit him with frozen ice (-60% attack speed), prevent pet (-20%), slow (-60%) AND heavy weapon (-70%) ???? *longest CD=heavy weapon at 120 secs with 70 sec duration*
WTF is self proclaimed best templar in rohan gonna do when you hit him with transformation? (60 sec duration 120s cooldown)
WTF is self proclaimed best templar in rohan gonna do when you hit him with vacuum? (45 sec duration 120s cooldown)
They got 2 options: spend 10 gs to buff ohn's blessing (75 rps per cast) or get a debuff removal totem (but only idiots let a totem stay up).
I know you have not been on ran in a long time but pvp with a templar is a ticking time bomb. You are spaced apart from the enemy guild charging your chrono to max you got 3 reflects (including using it without chrono) to kill 2 sometimes 3 UPG priests (and 1 gets away scott free with shelter lvl 7), and as many people as you can before its doom time and you cant hit ppl or you are getting gimped out the ass with disables or you are focused and killed. If there was more class diversity pvp would be a whole lot easier for everyone but people have the same broken mentality as you which is oh if it doesnt kill like a temp its useless.
when have i said i quit you fat smelly piece of fu.cking dog sh.it the only kid living in a basement is you jacking off to the e-life you built online how you play cs professionally 8 hours a day in the mist of being a top ranking french government worker and sipping tea with the french ambassador all while attending top 10 university in the world, ALL while hitting 90k regs in R.O.H.A.N. you've build quite a life for yourself amongst these forums and the online world. yet in reality you're a fat f0kn slob.
What's any other dps gonna do when you spam all that crap on them? None of that stuff is a counter to templars any more then it is for other classes, and they are all actually less effective against templars since templars are the only one that can resist them with reflect. Any other stupid questions?
Except other classes have unique abilities that you can use that you know are not resisted 50% of the time by battle 20% of the time from conq lvl and reduced by SD also yeah temps get a 90 second window to take down as many ppl as they can once those 90 seconds are up they are ****ed meanwhile other classes that are not priest/temp take little to no heat in pvp. Like I said in my post its a mentality problem and its not the games fault that you (and ppl who agree with you) are so hell bent on other classes being stronger than templars.
I mean srsly you dont know how fun it is NOT to be targeted. I envy guardians predators rangers etc, they are free to do whatever they want meanwhile I get hit with all the debuffs one can handle 3 angry templars hitting me losing all my tds wines gotta use sprint scroll to run away. Is the price tag of playing a DECENT templar not enough of a disadvantage? It costs me around 5k ecash AND 600m+ crones in CONSUMABLES that dont include 7s costume talisman. Meanwhile my def costs only 30m in consumables per month and does fine in pvp.
But why bother its like talking to a wall fking jin ppl.
Its pretty hilarious when you say how other dps classes are practically ignored in pvp and templars take all the heat...yet your too stupid to see that its because templars are OP. Can you really not see why someone would ignore a guardian who's going to do 2-3k regulars when there is a templar right next to him who is going to do 20-30k regulars?
Yeah...that's a player mentality problem. Either that or its common sense...but considering you bitching about OP class being targeted first often and can't figure out its because temps are OP...I wouldn't really expect you to recognize common sense...so yeah...its a mentality problem lol.
The one who is bitching is you. Templars are reliable dps with a hefty price tag whereas all combo classes can do more with less. People are too busy focusing those templars that they dont see the guardian come up from behind and combo out a priest or a ranger hit a key target with antipot or when my defender and shawn team up to take down the 93% dd defender. You play on jin so it dont matter what you say broken server is going to give you broken results.
Its a player mentality problem you want to pin everything on templars like the entire game is royally ****ed because of them and I would much rather accept that templars are OP and work around them. But srsly who gives a **** about your opinion on anything ive been pvping for 6 years never stopped because something was too OP for me to handle because nothing is too OP for me to handle. Overcoming those seemingly impossible situations is what makes the game fun if more people played more classes then they would also have a lot more fun. I mean who srsly values your opinion? just reading your posts tells everybody the story YOU DONT PVP AND PLAY ON JIN.
Its a mentality problem (people need to be brave enough to try other classes) and a jin/isen server problem where we force ppl to pvp with the latest and greatest gear with below average DD 6 years ago. I mean obviously you are royally ****ed when a guy with abs +15 4 rulers +15 opaniel +15 and 50 int 50 vit set verdict etc comes after your 38% dd ass. Ran server is built with balance in mind with DD that fits with the STRONG offensive gear.
Kinda have to agree there. Why play other classes that will always be taken out by OP templars? Seems there is very little point in doing so.
Nobody wants to play a game they can't win at. So they won't play those other classes if there is no real way to win with it. At the end of the day, when you play iRohan you play a Templurer and that is the only real choice there is unless you are building support characters for your templurer or your friend's templurer.
Both of you are getting way way way way way way off topic here this thread is about the talismans made by the US OF A. "Fixing blunt mastery" and any other skill changes come from Korea and the people here are working with the tools that they have (they dont have the right to change skills whereas they can make whatever items they want).
These talismans are just an effort to make other classes stronger so people feel less inclined to play the "crutch class" and will go try other things. Bold statement from old man mark claiming the only way to win is to play a templar obviously he has not seen a pvp in 100 years PRIESTS are the game-winning class you can pvp without temps but you cant pvp without a priest.
Wow.........people still qq about blunt mastery even though they've split up attack force, that should count for something towards balance lol. Nerfing blunt mastery is inefficient due to obvious reasons. Many players play and like this class, nerfing it might draw these players away and second, it being a good cash flow for this company. But if was up to me...I'd say just do away with these skills: Reflection, Debuffs (of all sorts), Obligation, Vacuum. Wouldn't that balance things out and curb temps a little? Considering that temps wouldn't be able to rambo and wipe out everything that comes into sight anymore i.e. getting stunned, etc. I also think this might make pvp more effective.
You gotta be fking kidding me here get rid of reflect (because 30 secs wasnt bad enough), all debuffs (because lol 90% block fk you), obligation (wait didnt we leave blunt mastery alone?) and vacuum because we all want to die.
lol with 30 secs, doubled with chrono, they could literallly wipe everything that's moving out of sz.
But let's go away from debuffs and obligation...get rid of reflection and vacuum you don't really wanna totally fucck them up :-P They could also do away with one skill of every other class to make it fairly fair.
wipe everything thats moving out of the sz in 30 seconds? only on wait for it fking jin and isen. You get OP as **** gear with weak as **** DD and what do you think is gonna happen?
"It is easier for a camel to go through the eye of a needle, than for rohan to be balanced while jin and isen exist." Iceyy 10-25
Same difference rofl. On Jin there's 5x% DDs and it doesn't really help.
we all know what temps need a nerf, they ****ed the dragon sage so good nerfing WFFS, SD come out they ****ed again! and then conqueror get out2 and 20% resistance... yeah ****ed again , so why Blunt Mastery not? :D what really we need is a talisman with additional % DD only for temps..
DD doesn't matter anyhow. If templars regs are hitting 20x what other classes regs hit for...it doesn't matter if everyone has 30, 50, or 70dd, templars still gonna be hitting 20x as hard. Shadowace just likes to bring up the dd argument all the time because it takes the conversation off the real issue...the damage disparity between templars and everything else.
nah man I have not seen the numbers let me call jupa kkkkkkkkkkkkkk
There is no point in talking to you about the templar, everyone it's screwed.
Also no idea what you have to Jupa, but give up it won't work on me.
Without receiving.
Most people want to nerft templar Blunt , Dhan DPP, and DK DFFS. These skills help these classes OP comparable with others.
Jupa will tell you that LexusGS was 1 of the best all time PVPers that ever walked middle earth
The problem is that templar does the largest dps in the game, dhans dpp/pp is second, but the skills require cd and also I do not hide the fact that dekan does also a large number of dps, but his skills also require a cd. The fact is that only opposite for templar is dhan, but also if he gets debuff, then he has problems.
Stop joking with this crap. Thank you.