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Int Vit Psy Templarbuild

Ethereal Mystics

Int Vit Psy Templarbuild

Postby DarkKitten on Mon Jul 20, 2009 10:16 am

first of all u need some weapons:

1.) Mace: melee attack 5x %+ damagedrop 3x- 4x %

2.) Staff: magic attack 5x % weapon attack 2x - 4x % s for buffing blunt mastery than switch to mace

3.) Staff/ dagger / sword : int 13x+ for buffing mental barrier 7 ( use duck for even more int)

4.) Sword/ dagger/ mace: psy 13x + damagedrop 3x - 4x % for buffing barrier ( 8k + barriers, recastable all 12 secs) or groupheals (7,5k+)/ stronger heals

5.) Mace: melee attack 5x% attackspeed 3x % for dn or stunned enemy or situation u dont get attacked / when u have magic barrier 7 /manashield 7 on u can use that weapon/ more dps... (requires actionbarswitchskill)*updated (think of the dps with a lion 3 and blunt 7 = totally min. attackspeed = 59% or max. attackspeed 79%)

6.) Dagger / Sword: mobility 3x% for faster traveling / escape


and some accesoires:

For buffing mental barrier and blunt :

Full/best/ highest int accesoires ( when u get dn stay full int if noone dns u switch accesoires, when u have enhanced supercraftedrings no need for switching)

buff bluntmastery with empower 7 , call to battle 7 and darkeyes


after switch to batons or r4 accesoires / grade b accesoires aquamarine / grade a accesoires (try to enhance them)

( example: 15 int 15 psy 15 vit or 20 int 20 psy 20 vit or 25 int 25 psy 25 vit / enchanted ones : 41 int 41 psy 41 vit or 51 int 51 psy 51 vit, best atm 57 int 57 psy 57 vit...)

try to get shuriel earrings : gives 15 int 15 psy 300 hp 200 mana (is like 15 int 15 psy 15 vit = 45 stats!)
googles : high int / vit / psy

Attributes:

Full INT
but try to get as many int, vit and psy as possible from accesoires/ equip:


use talisman (IM) 30 all stats
costume( IM) 20 all stats
fragment (blazing temple, 60 relics) 15 all stats
r5 chest talisman 5 all stats
r5 silva of goddess talisman 10 all stats

hat i suggest/ prefer 10 psy 10 int 300 hp (IM) ( is like 10 int 10 psy 15 vit = 35 stats!)
everything of them increases ur damage/ health/ barriers & heals
standardbase of healer is 40 psy
costume fragment talisman 65 psy
4 x 20 vit 20 psy 20 int

u have 25% mental blow 7
almighty 25%
blue fountain 5 6 or 7...
group mental blow
manascroll ...............

what do u think how much mana can a good templar get???

dead u read skilldescription manashield 7 guess not

10 damage = 6 mana
10 hp = 6 mana


go do some maths.............

i already did

i think in near future some good templar will use manashield 7 ( tnx priest for psybuff and blue fountain we will love u)

and a psyweapon only to buff magic barrier 7and then switch back to mace

the hidden damagedrop will stuck with the ddrop on weapon

highend fullinttemplars can reach like ~ 820 psy with 4 x 57 int 57 psy 57 vit accesoires with mental blow 7 and almighty 7 ( there exists also psybuff partybuff from priest even 25% more)

so a magic barrier 7 becomes 820 * 16 = 13120

without manashield 7 and weaponddrop of ur mace 40% it becomes 13120 * 1,4 = 18368 magic barrier

this magic barrier is recastable all 12 secs

and then they will rethink if mp enchanted armor isnt better than hp enchanted armor..... tnx esoteric menz but who laughs last laughs longest.

and my 5th weapon can become here important while under magic barrier and or manashield u have 40% ddrop from manashield which is sometimes enough so u can use a speedmace 5x % melee 2x - 3x attackspeed


as a pet use molly without dn ( stucking blockrate to 25% block, 9000 hp mpheal)
hawk with dn
since new pets use Lion pet (more hp, more attackspeed, and critdamagereduction)
cat for traveling


get almighty 7/ mental blow 7 to increase ur psy by 50%, Blue Fountain 7 to enlarge ur manapool ( manascroll, hpscroll == tanky)
when u buff bluntmastery with ur matkstaff get empower 7, darkeyes , ctb 7 and use some melee and magic scrolls!

lvl 7 skills:

Bluntmastery
Brainblow
Intelligenceblow
Mental Barrier
Magic Barrier
Manashield
Reflection
Euphoria
Mental Blow

u just need to know that

-Intelligence increases ur melee-, magicdamage, singletargetsheals and resistance

while

-Psy increases ur magic barrier and groupheals, mana

and

-Vitality increases ur healthpoints, healthrecovery and physical defense


make ur own INT / VIT / PSY ratio :D

Skilltree:

Image
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Full int Templars use Magic Barrier ? Manashield?
http://forum.playrohan.com/forum/viewtopic.php?f=7&t=54925&hilit=+manashield

Revive or insurrection?
http://forum.playrohan.com/forum/viewtopic.php?f=7&t=53146




This guide is created by
reza wrote: the worst Templar Etern and HB have.


tnx esoteric menz for making me laugh and giving me someone to pvp with...
Last edited by DarkKitten on Thu Oct 22, 2009 6:50 pm, edited 28 times in total.
IGN: LadyUltima (Templar lvl 99)
Server: Silva <3


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Re: Int Vit Psy Templarbuild

Postby MidnightStar on Mon Jul 20, 2009 11:49 am

Interesting build.... so you dropped your attack spells so you can learn Magic Barrier? (Holy Light owns though) Hmm, I thought you learned Mana shield too, but I guess not.
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Re: Int Vit Psy Templarbuild

Postby WhatIsGoingOn on Mon Jul 20, 2009 12:58 pm

At higher levels normal attacks easily out DPS the skills, but I still like using them (especially holy light) because it is good for pulling mobs and for using it as a last hit when someone runs away right before you can kill them.

But it looks like a lot has changed in the 8 months that I stopped playing. Does magic barrier still take full damage in pvp, or does it also get the pvp reduction now (same goes with the templar mana shield)? I used to play a priest and barriers seem much more difficult to break now than before.
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Re: Int Vit Psy Templarbuild

Postby DarkKitten on Mon Jul 20, 2009 1:13 pm

WhatIsGoingOn wrote:At higher levels normal attacks easily out DPS the skills, but I still like using them (especially holy light) because it is good for pulling mobs and for using it as a last hit when someone runs away right before you can kill them.

But it looks like a lot has changed in the 8 months that I stopped playing. Does magic barrier still take full damage in pvp, or does it also get the pvp reduction now (same goes with the templar mana shield)? I used to play a priest and barriers seem much more difficult to break now than before.


manashield is broken in pvp so no need for learning it ( it is in pvp x 3, if it would work properly lvl 7 would be a 40% max hidden damagedrop = templars would be tanky as good as fullvitchars..)

but magic barrier isnt broken and it is not reduced by 3

i am using a mace not a normal mace; qndys mace !! yeah QNDY!! mace 180 psy than i get 593 psy

thats 593 psy x 16 ~ 9500 barrier recastable all 12 secs

with those 51 int 51 psy 51 vit it is possible to cast 12500 barriers

just put the psyweapon and meleemace on actionbar so u can switch by oneclicking it

i putted 0 psy just good accesoires atm 4 x 20 int 20 vit 20 psy but i try to get 51 int 51 psy 51 vit as fast as possible...............

it is like magic barrier 7 , chrono , reflection , debuff , pew pew............
Last edited by DarkKitten on Mon Jul 20, 2009 1:22 pm, edited 1 time in total.
IGN: LadyUltima (Templar lvl 99)
Server: Silva <3


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Re: Int Vit Psy Templarbuild

Postby DarkKitten on Mon Jul 20, 2009 1:16 pm

MidnightStar wrote:Interesting build.... so you dropped your attack spells so you can learn Magic Barrier? (Holy Light owns though) Hmm, I thought you learned Mana shield too, but I guess not.


if u want i must rethink but i prefer to have detect 4 or enhance to 5
u can make this 0 and make destruction 7 not holy light

destruction 7 recastable all 10 secs and hits harder than holy light.

if u wann learn a castspell > learn destruction and erase detect............
but with teleport u can teleport to escaping enemy........
IGN: LadyUltima (Templar lvl 99)
Server: Silva <3


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Re: Int Vit Psy Templarbuild

Postby MidnightStar on Mon Jul 20, 2009 2:50 pm

DarkKitten wrote:
MidnightStar wrote:Interesting build.... so you dropped your attack spells so you can learn Magic Barrier? (Holy Light owns though) Hmm, I thought you learned Mana shield too, but I guess not.


if u want i must rethink but i prefer to have detect 4 or enhance to 5
u can make this 0 and make destruction 7 not holy light

destruction 7 recastable all 10 secs and hits harder than holy light.

if u wann learn a castspell > learn destruction and erase detect............
but with teleport u can teleport to escaping enemy........


Thanks for the info. Hmm, so Magic Barrier is fixed now since when? I haven't participated in any TBs or any kind of group PvP for the past month because of all the drama in my server, so I don't know. I remember my Dex Guard destroying a level 7 one casted by 9x priests in 3 crits or less. How come you got Revive instead of Reincarnation? Isn't Reincarnation a lot better than Revive? Not only it gives most EXP back for your allies at death, it heals 5% more HP and MP. With those crones you have, getting stacks of resurrection scrolls isn't a problem right?
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Re: Int Vit Psy Templarbuild

Postby WhatIsGoingOn on Mon Jul 20, 2009 3:01 pm

Plain old revive takes a few seconds less to cast than reincarnation, which makes it more convenient in pvp. Most of the time in pve, I would also expect the priest in the party to use reincarnation instead of the templar.

However, this argument can go both ways as templars get that one lvl 62 skill (cannot remember name) that makes the next skill they use cast instantly. I knew this one templar that had both reincarnation and revive. He would chrono the lvl 62 skill (which has 6 minute cooldown i think), then insta cast revive and reincarnation. Brings 2 people back to life in just 5 seconds...
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Re: Int Vit Psy Templarbuild

Postby DarkKitten on Mon Jul 20, 2009 3:16 pm

MidnightStar wrote:
DarkKitten wrote:
MidnightStar wrote:Interesting build.... so you dropped your attack spells so you can learn Magic Barrier? (Holy Light owns though) Hmm, I thought you learned Mana shield too, but I guess not.


if u want i must rethink but i prefer to have detect 4 or enhance to 5
u can make this 0 and make destruction 7 not holy light

destruction 7 recastable all 10 secs and hits harder than holy light.

if u wann learn a castspell > learn destruction and erase detect............
but with teleport u can teleport to escaping enemy........


Thanks for the info. Hmm, so Magic Barrier is fixed now since when? I haven't participated in any TBs or any kind of group PvP for the past month because of all the drama in my server, so I don't know. I remember my Dex Guard destroying a level 7 one casted by 9x priests in 3 crits or less. How come you got Revive instead of Reincarnation? Isn't Reincarnation a lot better than Revive? Not only it gives most EXP back for your allies at death, it heals 5% more HP and MP. With those crones you have, getting stacks of resurrection scrolls isn't a problem right?



hehe yeah money not a problem but believe me i forget so often to buy scrolls
and i am not the only one

i can revive 2 persons very fast : cast over + rez , rezscroll

and what happens if u have no rezscroll = u can rez noone

while i can rez if i forget rezscrolls 1 person
with rezscroll 2 persons

i think reincarnation will make the rezscroll cooldown...

cooldown of rez is 3 secs shorter...
IGN: LadyUltima (Templar lvl 99)
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Re: Int Vit Psy Templarbuild

Postby TogetherAtLast on Mon Jul 20, 2009 3:53 pm

interesting build ;)
may i know whats your stats distribution?? is it 3:1 int/vit??
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Re: Int Vit Psy Templarbuild

Postby DarkKitten on Mon Jul 20, 2009 3:56 pm

TogetherAtLast wrote:interesting build ;)
may i know whats your stats distribution?? is it 3:1 int/vit??

nearly full int ( 50 int are turned into vit) and trial equip
IGN: LadyUltima (Templar lvl 99)
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