1.) Mace: melee attack 5x %+ damagedrop 3x- 4x %
2.) Staff: magic attack 5x % weapon attack 2x - 4x % s for buffing blunt mastery than switch to mace
3.) Staff/ dagger / sword : int 13x+ for buffing mental barrier 7 ( use duck for even more int)
4.) Sword/ dagger/ mace: psy 13x + damagedrop 3x - 4x % for buffing barrier ( 8k + barriers, recastable all 12 secs) or groupheals (7,5k+)/ stronger heals
5.) Mace: melee attack 5x% attackspeed 3x % for dn or stunned enemy or situation u dont get attacked / when u have magic barrier 7 /manashield 7 on u can use that weapon/ more dps... (requires actionbarswitchskill)*updated (think of the dps with a lion 3 and blunt 7 = totally min. attackspeed = 59% or max. attackspeed 79%)
6.) Dagger / Sword: mobility 3x% for faster traveling / escape
and some accesoires:
For buffing mental barrier and blunt :
Full/best/ highest int accesoires ( when u get dn stay full int if noone dns u switch accesoires, when u have enhanced supercraftedrings no need for switching)
buff bluntmastery with empower 7 , call to battle 7 and darkeyes
after switch to batons or r4 accesoires / grade b accesoires aquamarine / grade a accesoires (try to enhance them)
( example: 15 int 15 psy 15 vit or 20 int 20 psy 20 vit or 25 int 25 psy 25 vit / enchanted ones : 41 int 41 psy 41 vit or 51 int 51 psy 51 vit, best atm 57 int 57 psy 57 vit...)
try to get shuriel earrings : gives 15 int 15 psy 300 hp 200 mana (is like 15 int 15 psy 15 vit = 45 stats!)
googles : high int / vit / psy
Attributes:
Full INT
but try to get as many int, vit and psy as possible from accesoires/ equip:
use talisman (IM) 30 all stats
costume( IM) 20 all stats
fragment (blazing temple, 60 relics) 15 all stats
r5 chest talisman 5 all stats
r5 silva of goddess talisman 10 all stats
hat i suggest/ prefer 10 psy 10 int 300 hp (IM) ( is like 10 int 10 psy 15 vit = 35 stats!)
everything of them increases ur damage/ health/ barriers & heals
standardbase of healer is 40 psy
costume fragment talisman 65 psy
4 x 20 vit 20 psy 20 int
u have 25% mental blow 7
almighty 25%
blue fountain 5 6 or 7...
group mental blow
manascroll ...............
what do u think how much mana can a good templar get???
dead u read skilldescription manashield 7 guess not
10 damage = 6 mana
10 hp = 6 mana
go do some maths.............
i already did
i think in near future some good templar will use manashield 7 ( tnx priest for psybuff and blue fountain we will love u)
and a psyweapon only to buff magic barrier 7and then switch back to mace
the hidden damagedrop will stuck with the ddrop on weapon
highend fullinttemplars can reach like ~ 820 psy with 4 x 57 int 57 psy 57 vit accesoires with mental blow 7 and almighty 7 ( there exists also psybuff partybuff from priest even 25% more)
so a magic barrier 7 becomes 820 * 16 = 13120
without manashield 7 and weaponddrop of ur mace 40% it becomes 13120 * 1,4 = 18368 magic barrier
this magic barrier is recastable all 12 secs
and then they will rethink if mp enchanted armor isnt better than hp enchanted armor..... tnx esoteric menz but who laughs last laughs longest.
and my 5th weapon can become here important while under magic barrier and or manashield u have 40% ddrop from manashield which is sometimes enough so u can use a speedmace 5x % melee 2x - 3x attackspeed
as a pet use molly without dn ( stucking blockrate to 25% block, 9000 hp mpheal)
hawk with dn
since new pets use Lion pet (more hp, more attackspeed, and critdamagereduction)
cat for traveling
get almighty 7/ mental blow 7 to increase ur psy by 50%, Blue Fountain 7 to enlarge ur manapool ( manascroll, hpscroll == tanky)
when u buff bluntmastery with ur matkstaff get empower 7, darkeyes , ctb 7 and use some melee and magic scrolls!
lvl 7 skills:
Bluntmastery
Brainblow
Intelligenceblow
Mental Barrier
Magic Barrier
Manashield
Reflection
Euphoria
Mental Blow
u just need to know that
-Intelligence increases ur melee-, magicdamage, singletargetsheals and resistance
while
-Psy increases ur magic barrier and groupheals, mana
and
-Vitality increases ur healthpoints, healthrecovery and physical defense
make ur own INT / VIT / PSY ratio
Skilltree:


Full int Templars use Magic Barrier ? Manashield?
http://forum.playrohan.com/forum/viewtopic.php?f=7&t=54925&hilit=+manashield
Revive or insurrection?
http://forum.playrohan.com/forum/viewtopic.php?f=7&t=53146
This guide is created by
reza wrote: the worst Templar Etern and HB have.
tnx esoteric menz for making me laugh and giving me someone to pvp with...






