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  1. #1
    Playwith Staff SpynoGM's Avatar
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    [New] Patch Notes 11/21/23


    Seal Online Server Maintenance

    November 21st, 15:00 to 21:00 PST


    Dear Shiltzians...

    In this post, you will be able to find news regarding events and content. Feel free to share your thoughts and insights to help us improve the game.

    The following updates have been conducted during our Maintenance:




    - The Lucky Rascal Coin (11/21 ~ 12/05) has been updated! Check it out: https://bit.ly/3sR0wrt

    - Seal Blessing with 70% OFF (11/22 ~ 12/19) has landed for Black Friday Celebration! Let's be all blessed. Check it out: https://bit.ly/49Kv92C

    - We want to remind everyone that the The Golden Chest has been updated. To read more click here: https://bit.ly/46XAeTk

    - Hints from The Unknown (11/07 ~ 12/05) is still on the run! Assist Rodrigo, The Cartographer on retrieving his Uncharted Map Pieces: https://bit.ly/3QOtQbq

    - The Level Jump Event (10/10 ~ 12/05) is still on the run! Make sure to participate: https://bit.ly/3tshPz9

    - New Loading Screen has been set announcing the Lucky Rascal Coin update. Enjoy!

    - Pet & Battle Pet Boost is back. Check all info: https://bit.ly/3QOsFYj

    - Fishing Speed x2 & Fishing EXP x3 is back. Make sure to enjoy it as long as it lasts!

    - Introducing Individuality System: Power up your character through your Fame Points. Full Guide: https://bit.ly/46sTQhd

    - The Newsboard has been updated containing the main changes within these Patch Notes.




    - Refine Boost +15% has come to an end. Therefore, rates are back to normal.

    - The Landing Page for Nua's Update has been removed.

    - Nua's Commmoration Gifts will no longer arrived as the event has come to and end.

    - Roadmap x1.5 EXP Boost has come to an end. Therefore, rates are back to normal.

    - Stone Dismantle X2 has come to an end. Therefore, rates are back to normal.

    - Skill Ability Event has come to an end. Therefore, rates are back to normal.

    - Halloween-themed NPCs are now gone. We truly hope you enjoyed them as well as the Halloween Season Event!





    - From now on, Breath & Vow items from all jobs will stop from dropping from bales.

    - IMPORTANT: The GM Staff will not restore any Fame Points under any circumstance. We strongly suggest you to use your Fame Points when using the brand-new Individuality System.

    - We'd like you all to notice the brand-new 'Guides & Tips' section in The Forum. Here, we will be posting every single update regarding new features, updates, and guides as soon as they reach the server: https://bit.ly/3Jk13rd

    - Next regular maintenance: December, 05th.



    [Fix] Fixed the issue that caused the Ranael's Janbiya to display a dark shaped color when wearing it.

    [Fix] Fixed the issue that caused the Master Bombmaker skill from Demolitionist to not work properly. From now on, by using this skill (which cooldown has been set at 900 sec.), a Nuclear Bomb Manual(300) will be provided. In order to use it, it's necessary to use the Alchemy skill from Craftsman and 50 Demolitionist Breath and 50 Demolitiionist Vow available in all [Merchant] Craftsman Material Merchant in Elim Town to may craft a stack of 300 Nuclear Bombs.

    [Fix] [NPC]Highest Lvl QuestManager quests have been fixed now displaying the intended amount of rewards for every quest completed: 450 Fame and 20,000 Cegels.




    - Our next maintenance will take place on December, 05th.



    We've added a brand-new Icarus Costume. Don't miss out the chance to get blessed with 70% OFF!


    Love Seal!
    Seal B.O.D. Team
    Last edited by Bl4zingGM; 11-21-2023 at 11:04 PM.
    The People's GM.

  2. #2
    Wow nice, now demolitionist can go back straight into the dumpster where it belongs, nobody gonna play it no more
    good job and well done
    Last edited by Lamelynn; 11-22-2023 at 02:05 AM.

  3. #3
    demol get nerfed again ?
    900second CD for bomb maker skill are too long, and 1 million fee also too expensive only for 300nuclear!
    you should change the "Demolitionist" job to "Uselessbomber"
    Previously I was happy because the demolitionist's skills were back to what they used to be but I'm disappointed again now.
    You should just delete this useless job altogether, don't give us hope, thank you.
    Last edited by HillariusWidya; 11-22-2023 at 04:59 PM.

  4. #4
    what kind of fix is this? nerfing the demol (again) and allowing the sevis quest to become unlimited, like 200k max fame and it got exploited, imagine unlimited fame limit, go see for yourself what happened at North Poibus and Esdelron Lake (to get devil nail so you can get 180k fame, easier to get 200k for sevis)

  5. #5
    Regarding fame, I think it's a good move.
    There's new mechanic under the status window that you used to raise your stat when leveled up. It's called Individuality system.
    It's like tuning system and it has some kind of pity system too. There's also options to remove loading and warning too.
    I praised those move.
    Though I wish you could apply this system with tuning as well.
    It's painful to click mouse and keyboard every time I tuning G the accessories.

    What will they exploit in fame anyway? It only affect individual status.
    Occupying the spot all the time? That's the risk of online game, there must be some hardcore that willing to do that. Unless they're to willing to turn off the computer and touch some grass outside.

    I haven't checked this yet.
    But it'll be better if the GM remove limit level on quest manager.
    So people can choose which monster to farm, especially high level player, provide more options to choose, not just sevis quest.
    If that's still no enough, add more. There's still candy, chocolate, RTV to brainstorm.
    Last edited by rio533; 11-22-2023 at 09:45 PM.

  6. #6
    Quote Originally Posted by rio533 View Post
    But it'll be better if the GM remove limit level on quest manager.
    So people can choose which monster to farm, especially high level player, provide more options to choose, not just sevis quest.
    If that's still no enough, add more. There's still candy, chocolate, RTV to brainstorm.
    I totally agree with removing the max level limit, but I would still love to see the min level for taking the quest. But before doing this, I think they should redesign the quest center manager. Imagine if the NPC offers tens of quests through talking. They should make a new UI for the quest center manager. The new UI would show the quest list available and we can just press a single button to submit the items. That would be a huge QoL improvement.

  7. #7
    Yeah, there still should be minimum requirement for it.
    Hmm, it basically going to be look like merchant mechanic that look like calculator thingy.
    First, there should be a window on how many quest you want to complete. If 1 quest need 30, then 20 quest is the limit since 1 stack only has 600.
    So once it register on how many quest, there'll be a "deposit all" button that corresponding with it. The system already calculated on how much it need, and "the deposit all' button will limit it accordingly.
    For example, 15 quests, then it need 450, "the deposit all" button will limit it to 450. So you just need to click that button and done.
    Something like that I guess.

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