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  1. #1
    For What I See U Are Super Noob U Said U play Since 10 Years I Play This Game Since 2008 When Was Only Open Beta Here The Only Run Is Money If U Have it U Have It All GM`S Dont Care About Us They Do What They Want They Just Care About The Money We Spend MR Is Bug Since I Play This Game And I Send A Lot Of Tickets And Is Dont Fix Yet So Dont Waiste Ur Time They Dont Listen Member Since 2008 Open Beta Torian Server RetardMafia For Life

  2. #2
    Quote Originally Posted by Tylenol4U View Post
    Retard
    nuff said, ty bye
    Main: Arctic - AnnetteLouise - Resident


    A taste of the divine

  3. #3
    Quote Originally Posted by Tylenol4U View Post
    For What I See U Are Super Noob U Said U play Since 10 Years I Play This Game Since 2008 When Was Only Open Beta Here The Only Run Is Money If U Have it U Have It All GM`S Dont Care About Us They Do What They Want They Just Care About The Money We Spend MR Is Bug Since I Play This Game And I Send A Lot Of Tickets And Is Dont Fix Yet So Dont Waiste Ur Time They Dont Listen Member Since 2008 Open Beta Torian Server RetardMafia For Life
    RetardMafia L U L so you played with dante and vaseliko and ****? then you allied with viet botter guild sweet kkkkkkkkkkk you coulda at least tried to lie and say you are from Obsession and scored some internet points :P


    Also I want to commend you for capitalizing the first letter of every word that takes some effort!


    @Original post:

    I agree wholeheartedly with OP, vengance system has been bugged since the 110 patch.

    Here are some fixes:

    1: Remove the ability to recharge venges
    2: Vengance has one charge that goes away once casted (regardless of kill or not)

    Here is a new idea:

    Mirror Dungeon: 1 hour Murder Remission buff for every 10000 mkills
    Other Areas: 30 minute Murder Remission buff for every 10000 mkills


    Also I will say there is also some systematic issues that are wrong with the game now.

    For starters there is a lack of unique guilds in the game. This crumbled under the old boss drop system which saw the formation of what I will call "Superguilds" back when we used to have 6+ parties for ruler or 4 parties with a bunch of solo heroes running around. In krohan and jrohan there were tons of smaller guilds because while rulers were good it wasnt as good as the twin sister aura and the people wanted their piece of the pie especially when it came to TSB.

    In todays rohan we have the remnants of the "superguild" system but with almost total independence. Dont need rulers you just need to buy 4 flame diamonds for 300 rps each and enhance away until you got them chakras. Dont need to contest the high tier farm spots because we have upg weapons, trans opaniel weapons and opaniel armor.

    If we ever want to fix this game we need to start by cutting guild sizes down and I mean that in a mental way. You cant just have smaller guilds but all be playing the same side, you need to be equally as hungry to take those TSB crones away from your enemies as you are from your former friends. You need to be equally as hungry to kill your old friends in the flame god dungeon as you would do your enemies.

    Here is my overall suggestion:

    1: Township battle allowed entrants: 10
    2: Champions Uniform stats updated: 150 all stats 500 attack 10000 HP
    3: Township battle winning guild receives 10x badge of victory for a win, all participants earn 25x power badges
    4: Top 3 killers in winning guild receive 150m crones and 25x extra power badges

    Minor Township Battle Re-Introduced:
    1: Winning guild receives: Champions Crown, 50x power badges, all participants earn 1 badge of victory
    2: Champions Crown Stats: 100 all stats 100 attack 5000 HP
    3: Top 3 killers in winning guild receive 25m crones and 25x power badges
    4: Township battle winner cannot participate in Minor Township Battle
    5: Minor Township battle winner cannot participate in Minor Township Battle for the rest of the week

    Notice a recurring theme here: Nothing is tradeable except crones.

    I will probably be making an extended version of this suggestion with some other things.
    Last edited by sunnyangel; 08-19-2018 at 04:17 PM.

    Iceyy~~No longer a Rohan Expert
    ROHAN: Game s0x
    Unofficial post count: Whatever it says on the left + 9461

  4. #4
    shanon11 totally agree with you, but PVP system need to be changed and fast-

    1. point
    All the pvp system need to be change , I play this game for so long to, back then on begin you only would get venge by other player if you killed a player while your were purple without MR. (that is what makes more sense since ever)

    2.point
    When you say that players have a lote of maps to farm…. that is total wrong, best drops, best prices not every map drops! Also when you get random venge just cause you are in Party and someone comes in purple and get direct venge on you and you didn't kill him on porpuse, that is not pvp! that is not correct!. when you see players creating "secundary chars" just to farm cause they have problems with their main character against other players that not "smart" I call that stupidity! and why that happen? cause it's so easy for you to bully others cause u just need to go around get venge and then BHAM! 24h/7 venge.
    Back on the day . you would waste time searching fot the players and then you would killed them, that was the utility of the rangers in first place back then! (now non-sense)

    3.point
    if you have ppl sending tickets cause of that it's total fair, for instance I'm new on game, I mess with someone big on game, he comes to me while I'm on HUNTER KIT he get venges on me and then he pass 24/7 venging me, what I supose to do in your opinion? I only see 3.Options
    1option, you bag for him to stop (non sense) 2option, you make another character (non sense), 3 option, you get disapoint you get desmotivated and then you quit the game (non sense) "well it's always a 4 option , you sell everything u have in your life and you spent in OP gear on rohan (pathetic)"

    4.Point
    Totaly agree on the part that no one should get banned cause of that , cause the players only keeping up the system like it is now.

    almost totally agree with all rest.
    Last edited by 4nick8er; 08-20-2018 at 05:23 AM.

  5. #5
    Quote Originally Posted by 4nick8er View Post
    shanon11 totally agree with you, but PVP system need to be changed and fast-

    1. point
    All the pvp system need to be change , I play this game for so long to, back then on begin you only would get venge by other player if you killed a player while your were purple without MR. (that is what makes more sense since ever)

    2.point
    When you say that players have a lote of maps to farm…. that is total wrong, best drops, best prices not every map drops! Also when you get random venge just cause you are in Party and someone comes in purple and get direct venge on you and you didn't kill him on porpuse, that is not pvp! that is not correct!. when you see players creating "secundary chars" just to farm cause they have problems with their main character against other players that not "smart" I call that stupidity! and why that happen? cause it's so easy for you to bully others cause u just need to go around get venge and then BHAM! 24h/7 venge.
    Back on the day . you would waste time searching fot the players and then you would killed them, that was the utility of the rangers in first place back then! (now non-sense)

    3.point
    if you have ppl sending tickets cause of that it's total fair, for instance I'm new on game, I mess with someone big on game, he comes to me while I'm on HUNTER KIT he get venges on me and then he pass 24/7 venging me, what I supose to do in your opinion? I only see 3.Options
    1option, you bag for him to stop (non sense) 2option, you make another character (non sense), 3 option, you get disapoint you get desmotivated and then you quit the game (non sense) "well it's always a 4 option , you sell everything u have in your life and you spent in OP gear on rohan (pathetic)"

    4.Point
    Totaly agree on the part that no one should get banned cause of that , cause the players only keeping up the system like it is now.

    almost totally agree with all rest.
    I think your point 1 and point 2 are pretty much the same thing and like I said, I do think they need to change this. It's stupid you can attack someone, become purple named and then that person (you attacked) kills you from AOE on HK after which you can venge them non stop for 2 weeks. This can never be the point of ''venging''

    As for point 3. If people currently get venge on you, there is nothing you can do, you can only go to maps or dungeons where you can't get venged (inter, ashkeena, blazing temple) or you can prevent getting venges on you by grinding with MR 24/7. Both options are kinda stupid and aren't real solutions to the problem but rather bandaids to mend it.

    What I meant with ''there are enough maps to xp at'' is when they'd actually FIX the system, there is enough space for everyone to play and xp/farm. You could move around and make people search for you 24/7. Like you said, this was the job of rangers. Currently this doesn't go because of the venge system.
    Main: Arctic - AnnetteLouise - Resident


    A taste of the divine

  6. #6
    Quote Originally Posted by sunnyangel View Post
    RetardMafia L U L so you played with dante and vaseliko and ****? then you allied with viet botter guild sweet kkkkkkkkkkk you coulda at least tried to lie and say you are from Obsession and scored some internet points :P


    Also I want to commend you for capitalizing the first letter of every word that takes some effort!


    @Original post:

    I agree wholeheartedly with OP, vengance system has been bugged since the 110 patch.

    Here are some fixes:

    1: Remove the ability to recharge venges
    2: Vengance has one charge that goes away once casted (regardless of kill or not)

    Here is a new idea:

    Mirror Dungeon: 1 hour Murder Remission buff for every 10000 mkills
    Other Areas: 30 minute Murder Remission buff for every 10000 mkills



    Also I will say there is also some systematic issues that are wrong with the game now.

    For starters there is a lack of unique guilds in the game. This crumbled under the old boss drop system which saw the formation of what I will call "Superguilds" back when we used to have 6+ parties for ruler or 4 parties with a bunch of solo heroes running around. In krohan and jrohan there were tons of smaller guilds because while rulers were good it wasnt as good as the twin sister aura and the people wanted their piece of the pie especially when it came to TSB.

    In todays rohan we have the remnants of the "superguild" system but with almost total independence. Dont need rulers you just need to buy 4 flame diamonds for 300 rps each and enhance away until you got them chakras. Dont need to contest the high tier farm spots because we have upg weapons, trans opaniel weapons and opaniel armor.

    If we ever want to fix this game we need to start by cutting guild sizes down and I mean that in a mental way. You cant just have smaller guilds but all be playing the same side, you need to be equally as hungry to take those TSB crones away from your enemies as you are from your former friends. You need to be equally as hungry to kill your old friends in the flame god dungeon as you would do your enemies.

    Here is my overall suggestion:

    1: Township battle allowed entrants: 10
    2: Champions Uniform stats updated: 150 all stats 500 attack 10000 HP
    3: Township battle winning guild receives 10x badge of victory for a win, all participants earn 25x power badges
    4: Top 3 killers in winning guild receive 150m crones and 25x extra power badges

    Minor Township Battle Re-Introduced:
    1: Winning guild receives: Champions Crown, 50x power badges, all participants earn 1 badge of victory
    2: Champions Crown Stats: 100 all stats 100 attack 5000 HP
    3: Top 3 killers in winning guild receive 25m crones and 25x power badges
    4: Township battle winner cannot participate in Minor Township Battle
    5: Minor Township battle winner cannot participate in Minor Township Battle for the rest of the week

    Notice a recurring theme here: Nothing is tradeable except crones.

    I will probably be making an extended version of this suggestion with some other things.
    They are not currently trying to do anything about MR (for god sake don't touch MR) but rather ban people if they kill someone multiple times a day or if you spam venges (how many times a day or how many venges is up to the gms). This was my reason to write my posts.

    Getting people to create smaller guilds is gonna be hard, like in general changing the mindset of people is nearly impossible unless you can dangle a direct reward in front of them to make them change it.

    Getting more competative PVP wise is always good, currently most of the pvp is RPK and sometimes some guild war vs the 2-4 main guilds in the server but beside that life's kind of dull. Now this also has to do with the fact that so much new content got released so everyone's still farming their way up to chakras, opaniels items, guarders and what not. But in the future we need more things that require competative PVP to obtain.
    Main: Arctic - AnnetteLouise - Resident


    A taste of the divine

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