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    R.O.H.A.N. Administrator iSibyl's Avatar
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    Skill Updates for Trinity (Mer/Rumir/Noir)

    Greetings Rohanians!

    We have just released the First Skill Update for the Elf and Trinity classes!
    We are happy to share with you the changes done on both races.

    Please refer below for the Trinity Skill Updates!


    Mar

    Potential Power : Changed the boost in HP and MP.
    Level 1 : 200 HP and 200 MP increase for every unallocated skill point. Passive.
    Level 2 : 400 HP and 400 MP increase for every unallocated skill point. Passive.
    Level 3 : 600 HP and 600 MP increase for every unallocated skill point. Passive.
    Level 4 : 800 HP and 800 MP increase for every unallocated skill point. Passive.
    Level 5 : 1000 HP and 1000 MP increase for every unallocated skill point. Passive.

    Tune of Life : Changed the Activation, Cooldown and Duration Times.
    Level 1 : 5% boost in all your attack force. Lasts 18 mins. Skill Duration: 20 seconds -> 18 minutes. Activation Time: 1 second -> 4 seconds.
    Level 2 : 8% boost in all your attack force. Lasts 21 mins. Skill Duration: 20 seconds -> 21 minutes. Activation Time: 1 second -> 4 seconds.
    Level 3 : 11% boost in all your attack force. Lasts 24 mins. Skill Duration: 20 seconds -> 24 minutes. Activation Time: 1 second -> 4 seconds.
    Level 4 : 14% boost in all your attack force. Lasts 27 mins. Skill Duration: 20 seconds -> 27 minutes. Activation Time: 1 second -> 4 seconds.
    Level 5 : 17% boost in all your attack force. Lasts 30 mins. Skill Duration: 20 seconds -> 30 minutes. Activation Time: 1 second -> 4 seconds.
    Level 6 : 20% boost in all your attack force. Lasts 30 mins. Skill Duration: 20 seconds -> 30 minutes. Activation Time: 1 second -> 4 seconds.
    Level 7 : 30% boost in all your attack force. Lasts 120 mins. Skill Duration: 20 seconds -> 120 minutes. Activation Time: 1 second -> 0.

    Darkness Calling : Changed the target count.
    Level 1 : 50% of your STR and PSY are applied to increase regular damage, deal to 4 -> 2 opponents at selected location.
    Level 2 : 100% of your STR and PSY are applied to increase regular damage, deal to 4 -> 2 opponents at selected location.
    Level 3 : 150% of your STR and PSY are applied to increase regular damage, deal to 4 -> 3 opponents at selected location.
    Level 4 : 200% of your STR and PSY are applied to increase regular damage, deal to 4 -> 3 opponents at selected location.
    Level 5 : 250% of your STR and PSY are applied to increase regular damage, deal to 4 opponents at selected location.
    Level 6 : 300% of your STR and PSY are applied to increase regular damage, deal to 4 -> 5 opponents at selected location.
    Level 7 : 400% of your STR and PSY are applied to increase regular damage, deal to 4 -> 7 opponents at selected location.


    Rumir

    Prism Sphere : Changed Cooldown time and Duration / added increase in attack speed.
    Level 1 : Widens the range of your regular attack. Hits 1 additional opponent. 20% increase in Attack Speed. Lasts 120 secs -> 18 minutes. Cooldown Time: 300 seconds -> 4 seconds.
    Level 2 : Widens the range of your regular attack. Hits 2 additional opponent. 25% increase in Attack Speed. Lasts 120 secs -> 21 minutes. Cooldown Time: 300 seconds -> 4 seconds.
    Level 3 : Widens the range of your regular attack. Hits 3 additional opponent. 30% increase in Attack Speed. Lasts 120 secs -> 24 minutes. Cooldown Time: 300 seconds -> 4 seconds.
    Level 4 : Widens the range of your regular attack. Hits 4 additional opponent. 35% increase in Attack Speed. Lasts 120 secs -> 27 minutes. Cooldown Time: 300 seconds -> 4 seconds.
    Level 5 : Widens the range of your regular attack. Hits 4 additional opponent. 40% increase in Attack Speed. Lasts 120 secs -> 30 minutes. Cooldown Time: 300 seconds -> 4 seconds.
    Level 6 : Widens the range of your regular attack. Hits 5 additional opponent. 50% increase in Attack Speed. Lasts 120 secs -> 30 minutes. Cooldown Time: 300 seconds -> 4 seconds.
    Level 7 : Widens the range of your regular attack. Hits up to 8 opponents. 70% increase in Attack Speed[/COLOR]. Lasts 120 secs -> 120 minutes. Cooldown Time: 300 seconds -> 4 seconds.

    Trinity Force : Changed TP generation for the ability.
    Level 1 : Generates 20 -> 100 TP by every regular attack. Lasts 15 mins.
    Level 2 : Generates 25 -> 125 TP by every regular attack. Lasts 18 mins.
    Level 3 : Generates 30 -> 150 TP by every regular attack. Lasts 21 mins.
    Level 4 : Generates 35 -> 175 TP by every regular attack. Lasts 24 mins.
    Level 5 : Generates 40 -> 200 TP by every regular attack. Lasts 27 mins.
    Level 6 : Generates 45 -> 225 TP by every regular attack. Lasts 30 mins.
    Level 7 : Generates 60 -> 300 TP by every regular attack. Lasts 120 mins.

    Black Side Force : Changed TP consumption.
    Recovery skills can be switched to attack skill when using skill. Consumes 50 -> 10 TP every 3 sec.

    Sequoia's Favor : Now boosts caster's VIT dependant on PSY.
    Level 1 : Boost caster's VIT by 10% of PSY. Lasts 15 mins.
    Level 2 : Boost caster's VIT by 13% of PSY. Lasts 18 mins.
    Level 3 : Boost caster's VIT by 16% of PSY. Lasts 21 mins.
    Level 4 : Boost caster's VIT by 20% of PSY. Lasts 24 mins.
    Level 5 : Boost caster's VIT by 25% of PSY. Lasts 27 mins.
    Level 6 : Boost caster's VIT by 30% of PSY. Lasts 30 mins.
    Level 7 : Boost caster's VIT by 40% of PSY. Lasts 120 mins.

    Vine Protection : Remvoed stun effect, added an increase in caster's PSY.
    Level 1 : Increase caster's Psyche by 10%. 10% decrease in damage received.
    Level 2 : Increase caster's Psyche by 15%. 12% decrease in damage received.
    Level 3 : Increase caster's Psyche by 20%. 14% decrease in damage received.
    Level 4 : Increase caster's Psyche by 25%. 16% decrease in damage received.
    Level 5 : Increase caster's Psyche by 30%. 18% decrease in damage received.
    Level 6 : Increase caster's Psyche by 40%. 20% decrease in damage received.
    Level 7 : Increase caster's Psyche by 60%. 25% decrease in damage received.

    Blessed Crown : Now boosts All Status.
    Level 1 : 3% boost to all party member's PSY -> all stat. Lasts 15 mins.
    Level 2 : 6% boost to all party member's PSY -> all stat. Lasts 18 mins.
    Level 3 : 9% boost to all party member's PSY -> all stat. Lasts 21 mins.
    Level 4 : 12% boost to all party member's PSY -> all stat. Lasts 24 mins.
    Level 5 : 15% boost to all party member's PSY -> all stat. Lasts 27 mins.
    Level 6 : 20% boost to all party member's PSY -> all stat. Lasts 30 mins.
    Level 7 : 25% boost to all party member's PSY -> all stat. Lasts 120 mins.

    Revive Force : Changed TP consumption / duration stays the same on all levels / all buffs remain.
    Level 1 : When target receives a death blow, recover 50% of their HP. Consumes 1000 -> 500 TP. Lasts 30 sec. Cooldown Time: 180 seconds -> 30 seconds.
    Level 2 : When target receives a death blow, recover 50% of their HP. Consumes 900 -> 450 TP. Lasts 35 -> 30 sec. Cooldown Time: 180 seconds -> 30 seconds.
    Level 3 : When target receives a death blow, recover 60% of their HP. Consumes 900 -> 400 TP. Lasts 40 -> 30 sec. Cooldown Time: 180 seconds -> 30 seconds.
    Level 4 : When target receives a death blow, recover 60% of their HP. Consumes 800 -> 350 TP. Lasts 45 -> 30 sec. Cooldown Time: 180 seconds -> 30 seconds.
    Level 5 : When target receives a death blow, recover 70% of their HP. Consumes 800 -> 300 TP. Lasts 50 -> 30 sec. Cooldown Time: 180 seconds -> 30 seconds.
    Level 6 : When target receives a death blow, recover 70% of their HP. Consumes 700 -> 250 TP. Lasts 55 -> 30 sec. Cooldown Time: 180 seconds -> 30 seconds.
    Level 7 : When target receives a death blow, recover 100% of their HP. Consumes 700 -> 200 TP. Lasts 60 -> 30 sec. Cooldown Time: 120 seconds -> 30 seconds.

    Growth Acceleration : Changed Activation and Cooldown Times / changed TP consumption.
    Level 1 : 5% boost to all party member's Attack Force and Speed. Consumes 500 -> 300 TP. Lasts 30 sec. Activation Time: 4 seconds -> 1 second. Cooldown Time: 180 seconds -> 60 seconds.
    Level 2 : 8% boost to all party member's Attack Force and Speed. Consumes 500 -> 300 TP. Lasts 30 sec. Activation Time: 4 seconds -> 1 second. Cooldown Time: 180 seconds -> 60 seconds.
    Level 3 : 11% boost to all party member's Attack Force and Speed. Consumes 500 -> 300 TP. Lasts 30 sec. Activation Time: 4 seconds -> 1 second. Cooldown Time: 180 seconds -> 60 seconds.
    Level 4 : 14% boost to all party member's Attack Force and Speed. Consumes 500 -> 300 TP. Lasts 30 sec. Activation Time: 4 seconds -> 1 second. Cooldown Time: 180 seconds -> 60 seconds.
    Level 5 : 17% boost to all party member's Attack Force and Speed. Consumes 500 -> 300 TP. Lasts 30 sec. Activation Time: 4 seconds -> 1 second. Cooldown Time: 180 seconds -> 60 seconds.
    Level 6 : 20% boost to all party member's Attack Force and Speed. Consumes 500 -> 300 TP. Lasts 30 sec. Activation Time: 4 seconds -> 1 second. Cooldown Time: 180 seconds -> 60 seconds.
    Level 7 : 30% boost to all party member's Attack Force and Speed. Consumes 500 -> 300 TP. Lasts 30 sec. Activation Time: 4 seconds -> 1 second. Cooldown Time: 180 seconds -> 60 seconds.

    Spirit Assimilation : Reduced Cooldown time.
    Level 1 : All party members are resistant to abnormal status effects. Consumes 700 TP. Lasts 30 secs. Cooldown Time: 180 seconds -> 60 seconds.
    Level 2 : All party members are resistant to abnormal status effects. Consumes 700 TP. Lasts 35 secs. Cooldown Time: 180 seconds -> 60 seconds.
    Level 3 : All party members are resistant to abnormal status effects. Consumes 700 TP. Lasts 40 secs. Cooldown Time: 180 seconds -> 60 seconds.
    Level 4 : All party members are resistant to abnormal status effects. Consumes 700 TP. Lasts 45 secs. Cooldown Time: 180 seconds -> 60 seconds.
    Level 5 : All party members are resistant to abnormal status effects. Consumes 700 TP. Lasts 50 secs. Cooldown Time: 180 seconds -> 60 seconds.
    Level 6 : All party members are resistant to abnormal status effects. Consumes 700 TP. Lasts 55 secs. Cooldown Time: 180 seconds -> 60 seconds.
    Level 7 : All party members are resistant to abnormal status effects. Consumes 500 TP. Lasts 60 secs. Cooldown Time: 180 seconds -> 60 seconds.

    Life Circulation : Changed HP consumption.
    Level 1 : Consume 30 -> 40% of your HP to increase 200 TP.
    Level 2 : Consume 30 -> 40% of your HP to increase 230 TP.
    Level 3 : Consume 30 -> 30% of your HP to increase 260 TP.
    Level 4 : Consume 30 -> 30% of your HP to increase 290 TP.
    Level 5 : Consume 30 -> 20% of your HP to increase 320 TP.
    Level 6 : Consume 30 -> 20% of your HP to increase 350 TP.
    Level 7 : Consume 30 -> 10% of your HP to increase 500 TP. Cooldown reduced by 60 sec.


    Noir

    Arrendal Mastery : Boost in Melee Atck Force based on STR.
    Level 1 : Boost Melee Attack Force by 120% of Strength. Lasts 15 mins.
    Level 2 : Boost Melee Attack Force by 150% of Strength. Lasts 18 mins.
    Level 3 : Boost Melee Attack Force by 180% of Strength. Lasts 21 mins.
    Level 4 : Boost Melee Attack Force by 210% of Strength. Lasts 24 mins.
    Level 5 : Boost Melee Attack Force by 240% of Strength. Lasts 27 mins.
    Level 6 : Boost Melee Attack Force by 270% of Strength. Lasts 30 mins.
    Level 7 : Boost Melee Attack Force by 350% of Strength. Lasts 120 mins.

    Trinity Force : Increased TP generation / AOE effect added / reduce received DMG.
    Level 1 : Generates 10 -> 100 TP per normal ATK and widen it's range. 50% reduced damage dealt to additional targets in 10m radius. Lasts 15 mins.
    Level 2 : Generates 12 -> 125 TP per normal ATK and widen it's range. 45% reduced damage dealt to additional targets in 10m radius. Lasts 18 mins.
    Level 3 : Generates 14 -> 150 TP per normal ATK and widen it's range. 40% reduced damage dealt to additional targets in 10m radius. Lasts 21 mins.
    Level 4 : Generates 16 -> 175 TP per normal ATK and widen it's range. 35% reduced damage dealt to additional targets in 10m radius. Lasts 24 mins.
    Level 5 : Generates 18 -> 200 TP per normal ATK and widen it's range. 30% reduced damage dealt to additional targets in 10m radius. Lasts 27 mins.
    Level 6 : Generates 20 -> 225 TP per normal ATK and widen it's range. 25% reduced damage dealt to additional targets in 10m radius. Lasts 30 mins.
    Level 7 : Generates 30 -> 300 TP per normal ATK and widen it's range. 20% reduced damage dealt to additional targets in 10m radius. Lasts 120 mins.

    Thorn's Whip : Changed skill effects.
    Level 1 : 10% boost in Elemental ATK. 2% chance to inflict 11 additional DMG for 5 consecutive atks. Consumes 100 TP every 3 sec.
    Level 2 : 20% boost in Elemental ATK. 3% chance to inflict 22 additional DMG for 6 consecutive atks. Consumes 100 TP every 3 sec.
    Level 3 : 30% boost in Elemental ATK. 4% chance to inflict 33 additional DMG for 7 consecutive atks. Consumes 100 TP every 3 sec.
    Level 4 : 40% boost in Elemental ATK. 5% chance to inflict 44 additional DMG for 8 consecutive atks. Consumes 100 TP every 3 sec.
    Level 5 : 50% boost in Elemental ATK. 6% chance to inflict 55 additional DMG for 9 consecutive atks. Consumes 100 TP every 3 sec.
    Level 6 : 70% boost in Elemental ATK. 6% chance to inflict 77 additional DMG for 9 consecutive atks. Consumes 100 TP every 3 sec.
    Level 7 : 100% boost in Elemental ATK. 6% chance to inflict 99 additional DMG for 9 consecutive atks. Consumes 100 TP every 3 sec.

    Spirit Concentration : Increased boost in STR.
    Level 1 : 10% boost to caster's Strength. Lasts 15 mins.
    Level 2 : 13 -> 15% boost to caster's Strength. Lasts 18 mins.
    Level 3 : 16 -> 20% boost to caster's Strength. Lasts 21 mins.
    Level 4 : 20 -> 25% boost to caster's Strength. Lasts 24 mins.
    Level 5 : 25 -> 30% boost to caster's Strength. Lasts 27 mins.
    Level 6 : 30 -> 40% boost to caster's Strength. Lasts 30 mins.
    Level 7 : 40 -> 60% boost to caster's Strength. Lasts 120 mins.

    Airburst : Removed Paralyze effect / increased TP generation / changed duration time.
    Level 1 : Charge towards the opponent 20M from you with 70% boosted damage, generates 80 -> 200 TP. Skill Duration: 2 seconds -> 0.
    Level 2 : Charge towards the opponent 20M from you with 75% boosted damage, generates 80 -> 200 TP. Skill Duration: 2 seconds -> 0.
    Level 3 : Charge towards the opponent 20M from you with 80% boosted damage, generates 80 -> 200 TP. Skill Duration: 2 seconds -> 0.
    Level 4 : Charge towards the opponent 20M from you with 85% boosted damage, generates 80 -> 200 TP. Skill Duration: 2 seconds -> 0.
    Level 5 : Charge towards the opponent 20M from you with 90% boosted damage, generates 80 -> 200 TP. Skill Duration: 2 seconds -> 0.
    Level 6 : Charge towards the opponent 20M from you with 100% boosted damage, generates 80 -> 200 TP. Skill Duration: 2 seconds -> 0.
    Level 7 : Charge towards the opponent 20M from you with 120% boosted damage, generates 80 -> 200 TP. Skill Duration: 2 seconds -> 0.

    Dimension Coat : Changed duration and cooldown times.
    Level 1 : Disregard all damage received for 20 -> 15 sec. When attacked, recover 3% HP and generate 30 TP. Cooldown Time: 300s -> 120s.
    Level 2 : Disregard all damage received for 20 -> 15 sec. When attacked, recover 4% HP and generate 40 TP. Cooldown Time: 270s -> 110s.
    Level 3 : Disregard all damage received for 25 -> 15 sec. When attacked, recover 4% HP and generate 50 TP. Cooldown Time: 270s -> 100s.
    Level 4 : Disregard all damage received for 25 -> 15 sec. When attacked, recover 5% HP and generate 60 TP. Cooldown Time: 240s -> 90s.
    Level 5 : Disregard all damage received for 30 -> 15 sec. When attacked, recover 5% HP and generate 70 TP. Cooldown Time: 240s -> 70s.
    Level 6 : Disregard all damage received for 35 -> 15 sec. When attacked, recover 7% HP and generate 80 TP. Cooldown Time: 210s -> 50s.
    Level 7 : Disregard all damage received for 40 -> 15 sec. When attacked, recover 10% HP and generate 100 TP. Cooldown Time: 180s -> 30s.

    Dark Assimilation : Used to boost Attack Speed, now boosts Melee Attack.
    Level 1 : 10% boost to caster's melee attack. Lasts 15 mins.
    Level 2 : 14% boost to caster's melee attack. Lasts 18 mins.
    Level 3 : 18% boost to caster's melee attack. Lasts 21 mins.
    Level 4 : 22% boost to caster's melee attack. Lasts 24 mins.
    Level 5 : 24% boost to caster's melee attack. Lasts 27 mins.
    Level 6 : 30% boost to caster's melee attack. Lasts 30 mins.
    Level 7 : 40% boost to caster's melee attack. Lasts 120 mins.

    Rear Blast : Removed TP consumption.
    Level 1 : 20% increased additional damage dealt 3 seconds after activating select skills. Lasts 2 mins.
    Level 2 : 30% increased additional damage dealt 3 seconds after activating select skills. Lasts 2 mins.
    Level 3 : 40% increased additional damage dealt 3 seconds after activating select skills. Lasts 2 mins.
    Level 4 : 50% increased additional damage dealt 3 seconds after activating select skills. Lasts 2 mins.
    Level 5 : 60% increased additional damage dealt 3 seconds after activating select skills. Lasts 3 mins.
    Level 6 : 70% increased additional damage dealt 3 seconds after activating select skills. Lasts 3 mins.
    Level 7 : 100% increased additional damage dealt 3 seconds after activating select skills. Lasts 5 mins.
    Debuff effects apply after using Airburst and Thunderstroke skills.

    Distortion Claw Gravity : Decreased range for levels 1 -6.
    Level 1 : 15% drop in Attack Speed and Mobility of all your opponents within 20M ->10M radius. Lasts 6 sec. Consumes 250 TP.
    Level 2 : 20% drop in Attack Speed and Mobility of all your opponents within 20M ->11M radius. Lasts 6 sec. Consumes 250 TP.
    Level 3 : 25% drop in Attack Speed and Mobility of all your opponents within 20M ->12M radius. Lasts 7 sec. Consumes 250 TP.
    Level 4 : 30% drop in Attack Speed and Mobility of all your opponents within 20M ->13M radius. Lasts 7 sec. Consumes 250 TP.
    Level 5 : 40% drop in Attack Speed and Mobility of all your opponents within 20M ->14M radius. Lasts 8 sec. Consumes 250 TP.
    Level 6 : 50% drop in Attack Speed and Mobility of all your opponents within 20M ->15M radius. Lasts 8 sec. Consumes 250 TP.
    Level 7 : 70% drop in Attack Speed and Mobility of all your opponents within 20M radius. Lasts 10 sec. Consumes 250 TP.

    Dimension Scar : Decreased range for levels 1 -6.
    Level 1 : 100% boosted AoE attack and Bleeding debuff within 20M -> 10M range. Generates 100 TP.
    Level 2 : 110% boosted AoE attack and Bleeding debuff within 20M -> 11M range. Generates 100 TP.
    Level 3 : 120% boosted AoE attack and Bleeding debuff within 20M -> 12M range. Generates 100 TP.
    Level 4 : 130% boosted AoE attack and Bleeding debuff within 20M -> 13M range. Generates 100 TP.
    Level 5 : 150% boosted AoE attack and Bleeding debuff within 20M -> 14M range. Generates 100 TP.
    Level 6 : 170% boosted AoE attack and Bleeding debuff within 20M -> 15M range. Generates 100 TP.
    Level 7 : 200% boosted AoE attack and Bleeding debuff within 20M range. Generates 100 TP.
    Last edited by iSibyl; 07-12-2016 at 10:09 PM.

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