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  1. #21
    For Dragon Sage, full STR seemed like the best option for fast leveling until you can get Wide Forefoot Swing. Then you reset to full VIT and the only important skills are Evolve, Critical Immunity (to reduce critical damage), Health Funnel (to heal), FFS and WFFS (to do damage and wait 11 seconds for cooldown to finish to use again), and Death Flow / Combine Flow for stuns.
    Good class for farming if you don't plan to spend much, but also pretty boring. Now that STR buffs from Guardian can't be used, STR / INT / Separation builds seem useless.

  2. #22
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    Quote Originally Posted by Franky1991 View Post
    I don't see where the fk you saw dekans one shotting everyone cuz we were already unable to one shot ppl cuz of the OP inflated stats gear all chars have these days, and now it's not with a fkin 36k dffs that I'm gonna one shot ppl... won't even be able to kill anyone now! Thanks YNK -_-
    Vit dekans were ridiculous OP for years after they introduced heroic skills...I don't want to see FFS damage jacked way up so they function like they used to was all I was saying. I don't care if they modify it or change it or whatever, it seems like they are going to give every class an overhaul, but man was it retarded back in the day when you thought you were pretty badass with your flame diamonds and 30k hp and a DK walks over and pops you for a 50k DFFS with no way to mitigate or avoid it. They were as bad as templars back then, they just didn't scale as well over the years.

  3. #23
    VIT dekans ridiculous? ! hahahaha Temps are ridiculous man, temp with the ultimate skill still hit hard lol

  4. #24
    My dekan stuff has been updated you can take a look at it below.

    Quote Originally Posted by sunnyangel View Post
    Iceyy's Partially Complete guide to fixing dekans:

    Step 1: Delete FFS DFFS WFFS from the game. Vit builds were a bandaid fix to a class that was broken a long long time ago.

    Dragon Fighter:
    Dragons Power:
    10/15/20/25/30/35/40% Melee attack
    15/20/25/30/35/40/45% Intelligance.

    Forefoot Swing:
    Deals 0.3/0.5/0.7/0.9/1/1.5/2/2.5% target max HP.
    Deals 70/80/90/100/110/125/150% Melee Damage

    Dragons Tail:
    Scaling remains untouched
    Deals 0.3/0.5/0.7/0.9/1/1.5/2/2.5% target max HP.

    Zhen Counter:
    Scaling remains untouched
    Heals 0.5/1/1.5/3/5/7/9% of current HP per target.

    Breath:
    Deals 0.5/0.7/0.9/1.2/1.5/1.8/2.5/2.8% target max HP.
    800/850/900/950/1000/1100/1200% of MATK

    Health Drain:
    Deals 0.5/0.7/0.9/1.2/1.5/1.8/2.5/2.8% target max HP.
    800/830/860/890/920/950/1000% of MATK


    Dragon Knight:

    Dragon Nail:
    Dragon nail probability increased to 15/16/17/18/19/20/25 %
    Dragon nail now applies a 0.3/0.5/0.5/0.7/1/1.5/2 second stun
    Dragon nail now has critical strike of 30/50/70/90/100/150/200% damage
    Dragon nail now has a bleed effect of 1.5% hp for 2/3/4/5/6/7/8 ticks (similar to invenom)


    The following abilities have the ability to proc Dragon Nail bleed effect:
    Penetrate, Divide Flow, Double Forefoot Swing

    Zhen Mastery:
    Scaling Remains unchanged.
    Increased crit rate by 1/1.5/3/4.5/7/10/12%

    Blue Defense:
    35/45/55/60/65/75/85 recieved DMG reduced under attack.

    Critical Immunity:
    400/500/600/700/800/900/1000 Crit damage drop

    EVOLVE:
    15/20/25/30/35/45/55% boost in attack
    10/10/15/15/20/30/40% boost in HP.


    Suction:
    Scaling Remains Unchanged.
    25/25/50/50/75/100/100% Chance to widen your ATT range
    60/55/45/40/35/30/20% Reduced DMG to targets within 10m range.

    Sudden Death:
    10/15/20/25/30/35/40% additional Damage to your attacks.
    10/15/20/25/30/35/40 health is drained per second

    Blood Effect:
    1/2/3/4/5/9/12% Chance for a cit during evo
    1/2/3/4/5/9/12 mana is drained per second.

    Toxic Potion:
    Now works on teardrops.

    Forced Lock:
    5/10/15/20/25/30/35% Critical Damage boost (no str/dex based boost)
    Critical hits increase Dragon's Nail bleed by 1/1/1/1/1/2/2 seconds.

    Double Forefoot Swing:
    Deals 0.3/0.5/0.7/0.9/1/1.5/2/2.5% target max HP.
    Deals 140/160/180/200/220/250/300% Melee Damage
    15/15/20/20/30/40/50% chance to apply dragon nail bleed for 6 additional seconds.

    DRAGON SAGE: Coming soon.

    Iceyy~~No longer a Rohan Expert
    ROHAN: Game s0x
    Unofficial post count: Whatever it says on the left + 9461

  5. #25
    Quote Originally Posted by sunnyangel View Post
    Iceyy's Partially Complete guide to fixing dekans:

    Step 1: Delete FFS DFFS WFFS from the game. Vit builds were a bandaid fix to a class that was broken a long long time ago.

    Dragon Fighter:
    Dragons Power:
    10/15/20/25/30/35/40% Melee attack
    15/20/25/30/35/40/45% Intelligance.

    Forefoot Swing:
    Deals 0.3/0.5/0.7/0.9/1/1.5/2/2.5% target max HP.
    Deals 70/80/90/100/110/125/150% Melee Damage

    Dragons Tail:
    Scaling remains untouched
    Deals 0.3/0.5/0.7/0.9/1/1.5/2/2.5% target max HP.

    Zhen Counter:
    Scaling remains untouched
    Heals 0.5/1/1.5/3/5/7/9% of current HP per target.

    Breath:
    Deals 0.5/0.7/0.9/1.2/1.5/1.8/2.5/2.8% target max HP.
    800/850/900/950/1000/1100/1200% of MATK

    Health Drain:
    Deals 0.5/0.7/0.9/1.2/1.5/1.8/2.5/2.8% target max HP.
    800/830/860/890/920/950/1000% of MATK


    Dragon Knight:

    Dragon Nail:
    Dragon nail probability increased to 15/16/17/18/19/20/25 %
    Dragon nail now applies a 0.3/0.5/0.5/0.7/1/1.5/2 second stun
    Dragon nail now has critical strike of 30/50/70/90/100/150/200% damage
    Dragon nail now has a bleed effect of 1.5% hp for 2/3/4/5/6/7/8 ticks (similar to invenom)


    The following abilities have the ability to proc Dragon Nail bleed effect:
    Penetrate, Divide Flow, Double Forefoot Swing

    Zhen Mastery:
    Scaling Remains unchanged.
    Increased crit rate by 1/1.5/3/4.5/7/10/12%

    Blue Defense:
    35/45/55/60/65/75/85 recieved DMG reduced under attack.

    Critical Immunity:
    400/500/600/700/800/900/1000 Crit damage drop

    EVOLVE:
    15/20/25/30/35/45/55% boost in attack
    10/10/15/15/20/30/40% boost in HP.


    Suction:
    Scaling Remains Unchanged.
    25/25/50/50/75/100/100% Chance to widen your ATT range
    60/55/45/40/35/30/20% Reduced DMG to targets within 10m range.

    Sudden Death:
    10/15/20/25/30/35/40% additional Damage to your attacks.
    10/15/20/25/30/35/40 health is drained per second

    Blood Effect:
    1/2/3/4/5/9/12% Chance for a cit during evo
    1/2/3/4/5/9/12 mana is drained per second.

    Toxic Potion:
    Now works on teardrops.

    Forced Lock:
    5/10/15/20/25/30/35% Critical Damage boost (no str/dex based boost)
    Critical hits increase Dragon's Nail bleed by 1/1/1/1/1/2/2 seconds.

    Double Forefoot Swing:
    Deals 0.3/0.5/0.7/0.9/1/1.5/2/2.5% target max HP.
    Deals 140/160/180/200/220/250/300% Melee Damage
    15/15/20/20/30/40/50% chance to apply dragon nail bleed for 6 additional seconds.

    DRAGON SAGE: Coming soon.
    to be honest,this is bull**** lol
    Animality

  6. #26
    Emperor EaglePhoenix's Avatar
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    It's not that it's complete bullshit, but that it is too much of a fundamental reorganisation of skills that makes it nigh impossible to have it implemented.

    Any changes should be small, but significant.
    Change of values, copy-paste of skills (of other classes) like they already do with different name/values.. stuff like that. Why? Not because I like that better..but because chances for it to happen increase as the amount of work decreases.
    Keep your friends close - your farmers closer
    Leveling slow - to give you a headstart

    BlazingSun | Sushi | Mischievous
    Gasten die ik droeg en zich nu niet gedragen voor hen werd liefde gekoesterd maar is nu diep begraven
    Bladzijde zoveel omgeslaan, de strepen die ik verdiend heb heb ik veel opgestaan
    En voor ik ga slapen stel ik u voor aan mijn normen en waarden
    Peasant | Farmer | Rancher

  7. #27
    Quote Originally Posted by EaglePhoenix View Post
    It's not that it's complete bullshit, but that it is too much of a fundamental reorganisation of skills that makes it nigh impossible to have it implemented.

    Any changes should be small, but significant.
    Change of values, copy-paste of skills (of other classes) like they already do with different name/values.. stuff like that. Why? Not because I like that better..but because chances for it to happen increase as the amount of work decreases.
    well you cant just push away one of legendary rohan class been exist all the time,people talking about vit dekans overpower all the time,i just lol,because 100 lvl under dhan can kill 115+10 or more dekan so easy also any upgrade weapon class so hard to one shot,i have one of the max gear dekan and atm im not using im,450k hp=35k wffs or around that to be honest this damage is bull**** while dekan using skills at pvp and it has cd,people not even need to use pot for hp up,health regeneration enough for recover it back so only atm if you have +20 dragon sage its best troll seems but how many +20 lvl exist atm so if they double damage wffs wont be any problem %100 sure,if people need cry about something this must be noir and rumir worst bull**** classes exist lol
    Animality

  8. #28
    I have only fcking 3.0 zhen

  9. #29
    Emperor EaglePhoenix's Avatar
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    Belgium - In the sky, looking down upon you.
    Posts
    11,192
    Quote Originally Posted by YuMadBro View Post
    well you cant just push away one of legendary rohan class been exist all the time,people talking about vit dekans overpower all the time,i just lol,because 100 lvl under dhan can kill 115+10 or more dekan so easy also any upgrade weapon class so hard to one shot,i have one of the max gear dekan and atm im not using im,450k hp=35k wffs or around that to be honest this damage is bull**** while dekan using skills at pvp and it has cd,people not even need to use pot for hp up,health regeneration enough for recover it back so only atm if you have +20 dragon sage its best troll seems but how many +20 lvl exist atm so if they double damage wffs wont be any problem %100 sure,if people need cry about something this must be noir and rumir worst bull**** classes exist lol
    Maybe, but people only take upgr./epics into account - forgetting that there are multiple servers with different armours/weapons - etc.
    Also, not everyone has an upgr. or only gets it very late and that's not an issue of the scrubs being poor - but a balancing issue. Game should be balanced both with and without upgraded weapons, crafted/plussed accessories and what not else.
    Keep your friends close - your farmers closer
    Leveling slow - to give you a headstart

    BlazingSun | Sushi | Mischievous
    Gasten die ik droeg en zich nu niet gedragen voor hen werd liefde gekoesterd maar is nu diep begraven
    Bladzijde zoveel omgeslaan, de strepen die ik verdiend heb heb ik veel opgestaan
    En voor ik ga slapen stel ik u voor aan mijn normen en waarden
    Peasant | Farmer | Rancher

  10. #30
    I have 3.0 upg zhen with only 130% hp this zhen is with out magic and mele attack what i can do with him?

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