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    Skill Updates for Human(Knight/Defender/Guardian)

    Greetings Rohanians!
    We just released the First Skill Updates for Human and Giant.

    Here are the details for the Human's Skill Update.


    [Knight]


    Rising Might : Changed Buff to be available for caster only.
    Level 1 : 3%->10% boost in Strength. Lasts 18 mins.
    Level 2 : 6%->15% boost in Strength. Lasts 21 mins.
    Level 3 : 9%->20% boost in Strength. Lasts 24 mins.
    Level 4 : 12%->25% boost in Strength. Lasts 27 mins.
    Level 5 : 15%->30% boost in Strength. Lasts 30 mins.
    Level 6 : 20%->35% boost in Strength. Lasts 30 mins.
    Level 7 : 30%->50% boost in Strength. Lasts 90 mins.

    Protection : Changed Buff to be available for caster only.
    Level 1 : 3%->10% boost in Armor Defense. Lasts 18 mins.
    Level 2 : 6%->15% boost in Armor Defense. Lasts 21 mins.
    Level 3 : 9%->20% boost in Armor Defense. Lasts 24 mins.
    Level 4 : 12%->25% boost in Armor Defense. Lasts 27 mins.
    Level 5 : 15%->30% boost in Armor Defense. Lasts 30 mins.
    Level 6 : 18%->35% boost in Armor Defense. Lasts 30 mins.
    Level 7 : 21%->50% boost in Armor Defense. Lasts 90 mins.

    Bless Shield :
    Level 1 : 2%->8% boost in Shield Block Rate. Lasts 18 mins.
    Level 2 : 4%->11% boost in Shield Block Rate. Lasts 21 mins.
    Level 3 : 6%->14% boost in Shield Block Rate. Lasts 24 mins.
    Level 4 : 8%->17% boost in Shield Block Rate. Lasts 27 mins.
    Level 5 : 10%->21% boost in Shield Block Rate. Lasts 30 mins.
    Level 6 : 15%->25% boost in Shield Block Rate. Lasts 30 mins.
    Level 7 : 20%->35% boost in Shield Block Rate. Lasts 90 mins.

    Invoke :
    Level 1 : 235%->500% of your Dexterity is added to your Critical attack. 20%->5% boost in Dexterity. Lasts 18 mins.
    Level 2 : 295%->550% of your Dexterity is added to your Critical attack. 20%->10% boost in Dexterity. Lasts 21 mins.
    Level 3 : 350%->600% of your Dexterity is added to your Critical attack. 20%->15% boost in Dexterity. Lasts 24 mins.
    Level 4 : 410%->650% of your Dexterity is added to your Critical attack. 20%->20% boost in Dexterity. Lasts 27 mins.
    Level 5 : 470%->700% of your Dexterity is added to your Critical attack. 20%->25% boost in Dexterity. Lasts 30 mins.
    Level 6 : 520%->750% of your Dexterity is added to your Critical attack. 20%->30% boost in Dexterity. Lasts 30 mins.
    Level 7 : 530%->900% of your Dexterity is added to your Critical attack. 20%->40% boost in Dexterity. Lasts 90 mins.

    Psychic Crash :
    Level 1 : 60% additional Attack Damage.
    Level 2 : 70% additional Attack Damage.
    Level 3 : 80% additional Attack Damage.
    Level 4 : 90% additional Attack Damage.
    Level 5 : 100% additional Attack Damage.
    Level 6 : 110% additional Attack Damage.
    Level 7 : 125%->120% additional Attack Damage. Reduced cooldown by 2 secs.


    [Guardian]


    Sword Mastery :
    Level 1 : 8%->15% boost in Dagger and One-Handed Sword damage, additional damage dealt by Melee Attack. Lasts 18 mins.
    Level 2 : 11%->20% boost in Dagger and One-Handed Sword damage, additional damage dealt by Melee Attack. Lasts 21 mins.
    Level 3 : 14%->25% boost in Dagger and One-Handed Sword damage, additional damage dealt by Melee Attack. Lasts 24 mins.
    Level 4 : 17%->30% boost in Dagger and One-Handed Sword damage, additional damage dealt by Melee Attack. Lasts 27 mins.
    Level 5 : 20%->40% boost in Dagger and One-Handed Sword damage, additional damage dealt by Melee Attack. Lasts 30 mins.
    Level 6 : 25%->50% boost in Dagger and One-Handed Sword damage, additional damage dealt by Melee Attack. Lasts 30 mins.
    Level 7 : 30%->70% boost in Dagger and One-Handed Sword damage, additional damage dealt by Melee Attack. Lasts 120 mins.

    War Cry :
    Level 1 : 5%->15% reduction to your opponent's Melee Attack within 15M radius. Lasts 30 secs.
    Level 2 : 10%->20% reduction to your opponent's Melee Attack within 15M radius. Lasts 30 secs.
    Level 3 : 15%->25% reduction to your opponent's Melee Attack within 15M radius. Lasts 30 secs.
    Level 4 : 20%->30% reduction to your opponent's Melee Attack within 15M radius. Lasts 30 secs.
    Level 5 : 25%->35% reduction to your opponent's Melee Attack within 15M radius. Lasts 30 secs.
    Level 6 : 30%->40% reduction to your opponent's Melee Attack within 15M radius. Lasts 60 secs.
    Level 7 : 35%->60% reduction to your opponent's Melee Attack within 15M radius. Lasts 90 secs.

    Crazy Standing -> Crazy Swing : Changed Skill Name. Was stuck to use the skill, now consumes HP.
    Level 1 : Consume 50% HP to boost 50% Attack Speed, 5%->10% damage for 10 secs.
    Level 2 : Consume 45% HP to boost 66% Attack Speed, 10%->10% damage for 10 secs.
    Level 3 : Consume 40% HP to boost 80% Attack Speed, 15%->15% damage for 10 secs.
    Level 4 : Consume 35% HP to boost 100% Attack Speed, 20%->15% damage for 10 secs.
    Level 5 : Consume 30% HP to boost 122% Attack Speed, 25%->20% damage for 10 secs.
    Level 6 : Consume 25% HP to boost 150% Attack Speed, 30%->30% damage for 10 secs.
    Level 7 : Consume 20% HP to boost 200% Attack Speed, 35%->50% damage for 10 secs.

    Crazy Strength : Changed Buff to be available for caster only.
    Level 1 : 5%->15% boost in Strength. Lasts 18 mins.
    Level 2 : 10%->20% boost in Strength. Lasts 21 mins.
    Level 3 : 15%->25% boost in Strength. Lasts 24 mins.
    Level 4 : 20%->30% boost in Strength. Lasts 27 mins.
    Level 5 : 25%->35% boost in Strength. Lasts 30 mins.
    Level 6 : 30%->40% boost in Strength. Lasts 30 mins.
    Level 7 : 35%->60% boost in Strength. Lasts 120 mins.

    Order Swing :
    Level 1 : 2% of your Damage is accumulated and applied towards next attack's damage. Lasts 30->20 secs. Cooldown 180->40 secs.
    Level 2 : 3% of your Damage is accumulated and applied towards next attack's damage. Lasts 30->20 secs. Cooldown 180->40 secs.
    Level 3 : 4% of your Damage is accumulated and applied towards next attack's damage. Lasts 30->20 secs. Cooldown 160->40 secs.
    Level 4 : 5% of your Damage is accumulated and applied towards next attack's damage. Lasts 30->20 secs. Cooldown 160->40 secs.
    Level 5 : 6% of your Damage is accumulated and applied towards next attack's damage. Lasts 30->20 secs. Cooldown 140->40 secs.
    Level 6 : 7% of your Damage is accumulated and applied towards next attack's damage. Lasts 30->20 secs. Cooldown 140->40 secs.
    Level 7 : 8% of your Damage is accumulated and applied towards next attack's damage. Lasts 30->20 secs. Cooldown 100->40 secs.

    Critical Aura :
    Level 1 : 1% increase in Critical Attack rate and 5% boost in Attack Force for you and your party.
    Level 2 : 2% increase in Critical Attack rate and 8% boost in Attack Force for you and your party.
    Level 3 : 3% increase in Critical Attack rate and 11% boost in Attack Force for you and your party.
    Level 4 : 4% increase in Critical Attack rate and 14% boost in Attack Force for you and your party.
    Level 5 : 5% increase in Critical Attack rate and 17% boost in Attack Force for you and your party.
    Level 6 : 6% increase in Critical Attack rate and 20% boost in Attack Force for you and your party.
    Level 7 : 7% increase in Critical Attack rate and 25% boost in Attack Force for you and your party.

    Heavy Weapon :
    Level 1 : Reduce opponent's Attack Speed by 10%->20%. Lasts 30 secs.
    Level 2 : Reduce opponent's Attack Speed by 20%->30%. Lasts 30 secs.
    Level 3 : Reduce opponent's Attack Speed by 30%->40%. Lasts 30 secs.
    Level 4 : Reduce opponent's Attack Speed by 40%->50%. Lasts 30 secs.
    Level 5 : Reduce opponent's Attack Speed by 50%->60%. Lasts 30 secs.
    Level 6 : Reduce opponent's Attack Speed by 60%->70%. Lasts 60 secs.
    Level 7 : Reduce opponent's Attack Speed by 70%->90%. Lasts 90 secs.

    Final Crash : Changed Formula of this skill.
    Level 1 : 120% increased damage to opponent.
    Level 2 : 130% increased damage to opponent.
    Level 3 : 150% increased damage to opponent.
    Level 4 : 170% increased damage to opponent.
    Level 5 : 180% increased damage to opponent.
    Level 6 : 200% increased damage to opponent.
    Level 7 : 220% increased damage to opponent.


    [Defender]


    Blunt Mastery :
    Level 1 : 3%->10% boost in your One-Handed Mace damage and additional damage dealt by Melee Attack. Lasts 18 mins.
    Level 2 : 6%->20% boost in your One-Handed Mace damage and additional damage dealt by Melee Attack. Lasts 21 mins.
    Level 3 : 9%->30% boost in your One-Handed Mace damage and additional damage dealt by Melee Attack. Lasts 24 mins.
    Level 4 : 12%->40% boost in your One-Handed Mace damage and additional damage dealt by Melee Attack. Lasts 27 mins.
    Level 5 : 15%->50% boost in your One-Handed Mace damage and additional damage dealt by Melee Attack. Lasts 30 mins.
    Level 6 : 20%->60% boost in your One-Handed Mace damage and additional damage dealt by Melee Attack. Lasts 30 mins.
    Level 7 : 25%->80% boost in your One-Handed Mace damage and additional damage dealt by Melee Attack. Lasts 120 mins.

    Shield Mastery : Changed Buff to be available for caster only.
    Level 1 : 20%->10% boost in Shield's Defense. Lasts 18 mins.
    Level 2 : 30%->20% boost in Shield's Defense. Lasts 21 mins.
    Level 3 : 40%->40% boost in Shield's Defense. Lasts 24 mins.
    Level 4 : 50%->60% boost in Shield's Defense. Lasts 27 mins.
    Level 5 : 60%->80% boost in Shield's Defense. Lasts 30 mins.
    Level 6 : 70%->100% boost in Shield's Defense. Lasts 30 mins.
    Level 7 : 80%->150% boost in Shield's Defense. Lasts 120 mins.

    Shout :
    Level 1 : All opponents within a 15M range will experience a 5%->10% drop in their Physical Defense. Lasts 30 secs.
    Level 2 : All opponents within a 15M range will experience a 10%->20% drop in their Physical Defense. Lasts 30 secs.
    Level 3 : All opponents within a 15M range will experience a 15%->30% drop in their Physical Defense. Lasts 30 secs. Cooldown 120->110 secs.
    Level 4 : All opponents within a 15M range will experience a 20%->40% drop in their Physical Defense. Lasts 30 secs. Cooldown 120->110 secs.
    Level 5 : All opponents within a 15M range will experience a 25%->50% drop in their Physical Defense. Lasts 30 secs. Cooldown 120->100 secs.
    Level 6 : All opponents within a 15M range will experience a 30%->60% drop in their Physical Defense. Lasts 60 secs. Cooldown 120->100 secs.
    Level 7 : All opponents within a 15M range will experience a 50%->80% drop in their Physical Defense. Lasts 90 secs. Cooldown 120->80 secs.

    Fixation -> Powered Heavy Armor : Changed Skill name. Rooted the players when skill was used, now reduces mobility.
    Level 1 : Reduce 70% Mobility to boost 100%->100% Melee Attack Force and 2% Defense. Lasts 20 secs.
    Level 2 : Reduce 65% Mobility to boost 120%->120% Melee Attack Force and 6% Defense. Lasts 20 secs.
    Level 3 : Reduce 60% Mobility to boost 140%->140% Melee Attack Force and 10% Defense. Lasts 20 secs.
    Level 4 : Reduce 55% Mobility to boost 150%->160% Melee Attack Force and 14% Defense. Lasts 20 secs.
    Level 5 : Reduce 50% Mobility to boost 160%->180% Melee Attack Force and 18% Defense. Lasts 20 secs.
    Level 6 : Reduce 45% Mobility to boost 180%->200% Melee Attack Force and 22% Defense. Lasts 20 secs.
    Level 7 : Reduce 30% Mobility to boost 200%->300% Melee Attack Force and 30% Defense. Lasts 20 secs. Cooldown 30->40 secs.

    Empower :
    Level 1 : 3% boost in Attack Force and 5% boost in Physical Defense to caster and party members.
    Level 2 : 6% boost in Attack Force and 10% boost in Physical Defense to caster and party members.
    Level 3 : 9% boost in Attack Force and 15% boost in Physical Defense to caster and party members.
    Level 4 : 12% boost in Attack Force and 20% boost in Physical Defense to caster and party members.
    Level 5 : 15% boost in Attack Force and 25% boost in Physical Defense to caster and party members.
    Level 6 : 20% boost in Attack Force and 30% boost in Physical Defense to caster and party members.
    Level 7 : 30% boost in Attack Force and 45% boost in Physical Defense to caster and party members.

    Stone Skin : New Skill for Defender. Same effect as Guardian's skill, Stone Skin.
    Level 1 : Resistance to Physical Damage for 10 secs.
    Level 2 : Resistance to Physical Damage for 15 secs.
    Level 3 : Resistance to Physical Damage for 20 secs.
    Level 4 : Resistance to Physical Damage for 25 secs.
    Level 5 : Resistance to Physical Damage for 30 secs.
    Level 6 : Resistance to Physical Damage for 35 secs.
    Level 7 : Resistance to Physical and Magical Damage for 35 secs.

    Shield Burden :
    Level 1 : 100%->500% of your Strength inflicted as additional damage to opponent, 10% decrease in Mobility for 10 secs.
    Level 2 : 150%->550% of your Strength inflicted as additional damage to opponent, 20% decrease in Mobility for 15 secs.
    Level 3 : 200%->600% of your Strength inflicted as additional damage to opponent, 30% decrease in Mobility for 20 secs.
    Level 4 : 250%->650% of your Strength inflicted as additional damage to opponent, 40% decrease in Mobility for 25 secs.
    Level 5 : 300%->700% of your Strength inflicted as additional damage to opponent, 50% decrease in Mobility for 30 secs.
    Level 6 : 400%->750% of your Strength inflicted as additional damage to opponent, 60% decrease in Mobility for 40 secs.
    Level 7 : 500%->900% of your Strength inflicted as additional damage to opponent, 70% decrease in Mobility for 50 secs.

    Roha's Shelter :
    Level 1 : Place selected party member under Invincibility, Stun mode, and resets Aggro. Lasts 10 seconds.
    Level 2 : Place selected party member under Invincibility, Stun mode, and resets Aggro. Lasts 13 seconds.
    Level 3 : Place selected party member under Invincibility, Stun mode, and resets Aggro. Lasts 16 seconds.
    Level 4 : Place selected party member under Invincibility, Stun mode, and resets Aggro. Lasts 21 seconds. Cooldown 120->110 secs.
    Level 5 : Place selected party member under Invincibility, Stun mode, and resets Aggro. Lasts 24 seconds. Cooldown 120->110 secs.
    Level 6 : Place selected party member under Invincibility, Stun mode, and resets Aggro. Lasts 30 seconds. Cooldown 120->110 secs.
    Level 7 : Place selected party member under Invincibility, Stun mode, and resets Aggro. Lasts 60 seconds. Cooldown 120->90 secs.

    Whirlwind :
    Level 1 : 100% increased AoE damage to your targeted opponent and 4 others nearby. Affected opponents gets knocked back 15M.
    Level 2 : 120% increased AoE damage to your targeted opponent and 5 others nearby. Affected opponents gets knocked back 15M.
    Level 3 : 140% increased AoE damage to your targeted opponent and 6 others nearby. Affected opponents gets knocked back 15M.
    Level 4 : 160% increased AoE damage to your targeted opponent and 7 others nearby. Affected opponents gets knocked back 15M. Cooldown 30->25 secs.
    Level 5 : 180% increased AoE damage to your targeted opponent and 8 others nearby. Affected opponents gets knocked back 15M. Cooldown 30->25 secs.
    Level 6 : 200% increased AoE damage to your targeted opponent and 9 others nearby. Affected opponents gets knocked back 15M. Cooldown 30->25 secs.
    Level 7 : 230% increased AoE damage to your targeted opponent and 9 others nearby. Affected opponents gets knocked back 15M. Cooldown 30->20 secs.


    Please keep a lookout on the Forums for upcoming updates!
    Last edited by oIRENEo; 12-08-2015 at 07:30 PM.
    I'll never get tired of you

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