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  1. #71
    Easiest way to solve this problem is just to make it easier for ppl to become stronger faster. Streamline the lvling system so all the hard grinding is done at lvl 108-115+987435464 whatever lvls there are now.

    Sell upgrades more often, upgrade rings too. I suggested a long time ago to make a summon event for the element bosses because twin auras are a good cheap cost effective ring. Basically make these kills riskier by making more ppl able to fight.

    But hey in a rohan-esque world everybody should have deep pockets already 1/2 of the population is selling organs the other 1/2 are selling themselves.
    Last edited by sunnyangel; 09-30-2015 at 10:10 PM.

    Iceyy~~No longer a Rohan Expert
    ROHAN: Game s0x
    Unofficial post count: Whatever it says on the left + 9461

  2. #72
    Quote Originally Posted by sunnyangel View Post
    Easiest way to solve this problem is just to make it easier for ppl to become stronger faster. Streamline the lvling system so all the hard grinding is done at lvl 108-115+987435464 whatever lvls there are now.

    Sell upgrades more often, upgrade rings too. I suggested a long time ago to make a summon event for the element bosses because twin auras are a good cheap cost effective ring. Basically make these kills riskier by making more ppl able to fight.

    But hey in a rohan-esque world everybody should have deep pockets already 1/2 of the population is selling organs the other 1/2 are selling themselves.
    Idk how much i charged so far for this game..
    Surely around 5000$ lol..
    Either way, my job makes me do this fine.
    If i were not capable to afford this game i would have quitted ages ago.
    Do not get in my way swine! The crows will pick at your flesh!
    Lucas wannabe.

  3. #73
    Quote Originally Posted by sunnyangel View Post
    Easiest way to solve this problem is just to make it easier for ppl to become stronger faster. Streamline the lvling system so all the hard grinding is done at lvl 108-115+987435464 whatever lvls there are now.

    Sell upgrades more often, upgrade rings too. I suggested a long time ago to make a summon event for the element bosses because twin auras are a good cheap cost effective ring. Basically make these kills riskier by making more ppl able to fight.

    But hey in a rohan-esque world everybody should have deep pockets already 1/2 of the population is selling organs the other 1/2 are selling themselves.
    Took a look at the current exp file. They have changed the format somewhat to accommodate lvls 115 +11->115 +50 but I still manage to grok it..

    Experience required to get to 100 -> 18,579,979,283
    Experience required to get to 110 -> 88,343,310,421
    Experience required to get to 115 -> 160,093,116,077 (115 +0)
    Experience required to get to 125 -> 406,995,603,492 (115 +10)
    Experience required to get to 165 -> 3,815,175,525,450 (115 +50) (that's over 3 TRILLION XP folks)


    Without counting scrolls, the most exp you can get from a mob in this game is at 115 +50. That value is 86,849 per mob.
    When you at lvl 115 +10 you can get a max of 32,689 per mob.

    The experience rate is calculated by how many mobs youj need to kill to go up to the next level so looking at lvl 115 +10 ...

    to reach lvl 115 +11 you need to get 447548751099 (lvl 126 exp) - 406995603492 (lvl 125 exp) = 4,055,315,000 xp.
    To get that 4 BILLION exp, you have to kill AT LEAST 124,057 mobs that are +10 over your level. If you get your hands on some 400x srolls, you can reduce that to 31, 014 mobs to level up.

    You are gonna be really busy - get your HK's warmed up folks!
    Last edited by BananaBandit; 10-01-2015 at 08:41 AM.
    There is nothing noble about being superior to others. True nobility is gained by becoming superior to one's former self.

  4. #74
    Quote Originally Posted by BananaBandit View Post
    Took a look at the current exp file. They have changed the format somewhat to accommodate lvls 115 +11->115 +50 but I still manage to grok it..

    Experience required to get to 100 -> 18,579,979,283
    Experience required to get to 110 -> 88,343,310,421
    Experience required to get to 115 -> 160,093,116,077 (115 +0)
    Experience required to get to 125 -> 406,995,603,492 (115 +10)
    Experience required to get to 165 -> 3,815,175,525,450 (115 +50) (that's over 3 TRILLION XP folks)


    Without counting scrolls, the most exp you can get from a mob in this game is at 115 +50. That value is 86,849 per mob.
    When you at lvl 115 +10 you can get a max of 32,689 per mob.

    The experience rate is calculated by how many mobs youj need to kill to go up to the next level so looking at lvl 115 +10 ...

    to reach lvl 115 +11 you need to get 447548751099 (lvl 126 exp) - 406995603492 (lvl 125 exp) = 4,055,315,000 xp.
    To get that 4 BILLION exp, you have to kill AT LEAST 124,057 mobs that are +10 over your level. If you get your hands on some 400x srolls, you can reduce that to 31, 014 mobs to level up.

    You are gonna be really busy - get your HK's warmed up folks!
    They need to make a year HK LOL
    Do not get in my way swine! The crows will pick at your flesh!
    Lucas wannabe.

  5. #75
    Quote Originally Posted by BananaBandit View Post
    Took a look at the current exp file. They have changed the format somewhat to accommodate lvls 115 +11->115 +50 but I still manage to grok it..

    Experience required to get to 100 -> 18,579,979,283
    Experience required to get to 110 -> 88,343,310,421
    Experience required to get to 115 -> 160,093,116,077 (115 +0)
    Experience required to get to 125 -> 406,995,603,492 (115 +10)
    Experience required to get to 165 -> 3,815,175,525,450 (115 +50) (that's over 3 TRILLION XP folks)


    Without counting scrolls, the most exp you can get from a mob in this game is at 115 +50. That value is 86,849 per mob.
    When you at lvl 115 +10 you can get a max of 32,689 per mob.

    The experience rate is calculated by how many mobs youj need to kill to go up to the next level so looking at lvl 115 +10 ...

    to reach lvl 115 +11 you need to get 447548751099 (lvl 126 exp) - 406995603492 (lvl 125 exp) = 4,055,315,000 xp.
    To get that 4 BILLION exp, you have to kill AT LEAST 124,057 mobs that are +10 over your level. If you get your hands on some 400x srolls, you can reduce that to 31, 014 mobs to level up.

    You are gonna be really busy - get your HK's warmed up folks!
    Thats a boatload of mobs which is why I think the low lvls need to be streamlined. Should take like 2 days to get 108 (need that lvl 5 heroic so u dont die too fast)

    Iceyy~~No longer a Rohan Expert
    ROHAN: Game s0x
    Unofficial post count: Whatever it says on the left + 9461

  6. #76
    Quote Originally Posted by sunnyangel View Post
    Thats a boatload of mobs which is why I think the low lvls need to be streamlined. Should take like 2 days to get 108 (need that lvl 5 heroic so u dont die too fast)
    I thought heroic worked for pvp only
    Do not get in my way swine! The crows will pick at your flesh!
    Lucas wannabe.

  7. #77
    Quote Originally Posted by Beatrix1993 View Post
    I thought heroic worked for pvp only
    Well they said they have problems with pkers not the mobs themselves.

    Iceyy~~No longer a Rohan Expert
    ROHAN: Game s0x
    Unofficial post count: Whatever it says on the left + 9461

  8. #78
    Quote Originally Posted by sunnyangel View Post
    Well they said they have problems with pkers not the mobs themselves.
    Either way they can just move to non " vip " spots such as Giant/Cala/Ronelia normal not interior etc..
    Places where nobody finds you..
    And exp in peace 24/7 surely gives less exp but oh man no whining at least.
    Do not get in my way swine! The crows will pick at your flesh!
    Lucas wannabe.

  9. #79
    Quote Originally Posted by michal211 View Post
    Come pk me in ash dung, w8ting.
    party me : D

  10. #80
    i got the biggest dick i mean stick...shottaassssss

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