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  1. #1
    Squire Kraszer's Avatar
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    New skills, new onyx weapons, lvl caps

    Hello,
    it has been a while since I posted anything here, but wanted to share something with you.
    -There will be "new" skill for every class, no idea how they manage to do it but it's called something like "transmutation" skill or something in those lines,
    -We gonna get new onyx weapons
    -Some lvl caps for mobs
    -New dungeons with raised level of the mobs
    -Raised level for trinity weapon
    -Few skill changes if I am not mistaken
    -Posting the name and description of new skills, raw translation ofc:

    The Guardian - over crowd
    1 Level: the highest type of offense 60 seconds of party members increases by 80%.
    2 level: the highest type of offense 60 seconds of party members increases by 90%.
    3 levels: the highest type of offense 60 seconds of party members increases by 100%.
    4 Level: the highest type of offense 60 seconds of party members increases by 110%.
    Level 5: the highest type of offense 60 seconds of party members increases by 120%.
    Level 6: The highest type of attack power of party members increases by 150% for 60 seconds.
    7 Level: the highest type of offense 60 seconds of party members increases by 200%.

    Defender - Ultimate Bastian
    Rank 1: 60 seconds with a probability of 40% is shown a damage reduction of 40%.
    Rank 2: 60 seconds with a probability of 40% is shown a damage reduction of 50%.
    Rank 3: 60 seconds at a probability of 50% is shown a damage reduction of 50%.
    Rank 4: 60 seconds at a probability of 50% is shown a damage reduction of 60%.
    Rank 5: 60 seconds with a probability of 60% is shown a damage reduction of 60%.
    Level 6: 60 seconds with a probability of 70% receives damage reduction of 70%.
    7 Level: 60 seconds with a probability of 80% will receive a damage reduction of 80% ".

    Priest - Heaven's Dawn
    Level 1: 10% of all abilities, damage, an attack rate of party members for 60 seconds, Critical Rate increases the accuracy of 2%.
    Level 2: All the stats of party members for 60 seconds, Attack, attack speed by 12%, Critical Rate increases the accuracy of 3%.
    Level 3: All the stats of party members for 60 seconds, Attack, attack speed by 14%, Critical Rate increases the accuracy of 4%.
    Level 4: All the stats of party members for 60 seconds, Attack, attack speed by 16%, Critical Rate increases the accuracy of 5%.
    Level 5: All the stats of party members for 60 seconds, Attack, attack rate of 18%, Critical Rate increases the accuracy of 6%.
    Level 6: All the stats, damage, attack speed by 20%, Critical Rate of party members for 60 seconds, increase the accuracy of 8%.
    7 Level: All stats of party members for 60 seconds, Attack, attack rate of 30%, Critical Rate increases the accuracy of 10%.

    Templars - The Last Divine
    1 Level: Critical increases by 10% the probability of party members for 60 seconds, critical attack
    Increases damage by 50%.
    Level 2: increases the critical chance 60 seconds of party members by 12%, critical attack
    Increases damage by 70%.
    3 levels: increase the critical chance by 60 seconds of party members by 14%, critical attack
    Increases damage by 90%.
    Level 4: Critical Rate increases by 16 percent of party members for 60 seconds, critical attack
    Increases the damage by 110%.
    Level 5: Critical Rate increases by the party's 60 seconds 18%, critical attack
    Increases the damage by 130%.
    Level 6: increase the critical chance by 60 seconds of party members by 20%, critical attack
    Increases the damage by 150%.
    7 Level: Critical Rate increases by the party's 60 seconds 30%, critical attack
    Increases the damage by 200%.

    Ranger - Death Chaser
    1 Level: 60 seconds for the skill when using Target Target receives damage, leaving the mark of death increases five seconds at 100%.
    2 level: skill when using Target 60 seconds to 5 seconds, leaving the mark of death, the target receives 120% damage increase.
    Level 3: 60 seconds for the skill when using Target Damage 6 seconds to leave the mark of death, the target is to receive 120% increase.
    Level 4: 60 seconds for the skill when using Target Damage 6 seconds to leave the mark of death, the target is to receive 140% increase.
    Level 5: 60 seconds 7 seconds of skill when using Target to death, leaving the target receives damage markers 140% increase.
    Level 6: 60 seconds 7 seconds of skill when using Target to death, leaving the target receives damage markers 160% increase.
    7 Level: 60 seconds for the skill when using Target receives damage, leaving the target marker death increases of 200% for 10 seconds.

    Scout-capping algorithms teokeol
    Rank 1: Increases attack power by 60 to 70% during the second and removes the buff when the target of the attack skill.
    Rank 2: Increases attack power by 80% and 60 seconds to remove the buff on the target when attacking skills.
    Level 3: Damage increased by 90% for 60 seconds to remove the buff on the target when attacking skills.
    Level 4: Damage increased by 100% for 60 seconds to remove the buff on the target when attacking skills.
    Level 5: Increases the damage dealt by 60 110% during the second and removes the buff when the target of an attack skill.
    Level 6: Increases attack power by 120% and 60 seconds to remove the buff on the target when attacking skills.
    7 Level: ATK increased by 150% for 60 seconds to remove the buff when the target of the attack skill.

    Warlocks - Corporate spells River
    1 Level: the 60 seconds shot damage has been reduced by 30% movement speed by 50%.
    Level 2: the 60 seconds shot damage has been reduced by 30% movement speed increased by 60%.
    Level 3: the 60 seconds shot damage has been reduced by 40% movement speed increased by 60%.
    Level 4: 60 seconds shot damage increased by 40% and movement speed reduced by 70%.
    Level 5: 60 seconds shot damage increased by 50% and movement speed reduced by 70%.
    Level 6: The shot is 60 seconds and damage reduced by 50% movement speed increased by 80%.
    7 Level: 60 seconds shot the damage is reduced by 70% movement speed increased by 100%.

    Wizard - Extension spell
    Level 1: The damage of all skills for 60 seconds, increasing to 300%.
    Level 2: The damage of all skills increase of 400% for 60 seconds.
    Level 3: The damage of all skills for 60 seconds 500% increase.
    Level 4: The damage of all skills for 60 seconds 600% increase.
    Rank 5: The damage of all skills for 60 seconds 700% increase.
    Level 6: The damage of all skills increase of 800% for 60 seconds.
    Level 7: The damage of all skills for 60 seconds increase 1000%.

    Avenger - Crown's rafters
    1 Level: 60 seconds ignores damage reduction options for the opponent as much as 20%.
    Level 2: Ignore the damage by 25% relative reduction options in 60 seconds.
    Level 3: 60 seconds ignores damage reduction options for the opponent as much as 30%.
    Level 4: 60 seconds ignores damage reduction options for the opponent as much as 35%.
    Level 5: 60 seconds ignores damage reduction options for the opponent as much as 40%.
    Level 6: The damage reduction options of 60 seconds relative to ignore as much as 50%.
    7 Level: 60 seconds ignores damage reduction options for the opponent as much as 70%.

    Only ignores damage reduction options for the items, damage reduction due to skills is not ignored.

    Predator - isolation Stealth
    1 Level: not harmed 60 seconds to broadband attack, his attack power is increased by 110% broadband.
    2 level: not harmed 60 seconds to broadband attack, his attack power is increased by 120% broadband.
    Level 3: not harmed 60 seconds to broadband attack, his attack power is increased by 130% broadband.
    Level 4: not harmed 60 seconds to broadband attack, his attack power is increased by 140% broadband.
    Level 5: not harmed in the area of ​​effect attacks for 60 seconds, your attack power increased by 150% broadband.
    Level 6: not harmed 60 seconds to broadband attack, his attack power is increased by 170% broadband.
    7 Level: not harmed 60 seconds to broadband attack, his attack power is increased by 200% broadband.

    General area of ​​effect attacks and skills are harmed for a wide area.

    Berserker - gigantik Storm
    Rank 1: Reduces the Attack Speed ​​60 seconds 50%, but increases the damage of your Polearm 200%
    The attack is the general area of ​​effect attacks.
    2 Levels: attack speed increase 50% decrease 60 seconds, but the damage of Polearm 250%
    The attack is the general area of ​​effect attacks.
    3 Levels: attack speed reduced by 40% for 60 seconds, but increases the damage of your Polearm 250%
    The attack is the general area of ​​effect attacks.
    Level 4: attack speed reduced by 40% for 60 seconds, but increases the damage dealt by 300% polearm,
    The attack is the general area of ​​effect attacks.
    Level 5: 60 seconds attack speed reduced by 30%, but increases the damage dealt by 350% polearm,
    The attack is the general area of ​​effect attacks.
    Level 6: attack speed increase 30% decrease 60 seconds, but the damage of Polearm 400%
    The attack is the general area of ​​effect attacks.
    7 Level: 60 seconds attack speed reduced by 20% but attack power increases by 500% of polearm,
    The attack is the general area of ​​effect attacks.

    Savage - The Tempest Fury
    Level 1: Attack speed is increased by 50% for 60 seconds, and 5% of the damage is added to the next attack.
    2 Levels: attack speed is increased by 50% for 60 seconds, 6% of the damage is added to the next attack.
    3 Levels: attack speed is increased by 70% for 60 seconds, 6% of the damage is added to the next attack.
    Level 4: Attack speed is increased by 70% for 60 seconds, 7% of the damage is added to the next attack.
    Level 5: attack speed is increased to 90% for 60 seconds, 7% of the damage is added to the next attack.
    Level 6: attack speed is increased to 90% for 60 seconds, 8% of the damage is added to the next attack.
    7 Level: attack speed is increased by 150% for 60 seconds, 10% of the damage is added to the next attack.

    Dragon Knight - The Elder Blood awake
    1 Level: 60 seconds to hit damage of normal attack decreases by 30%.
    Rank 2: Reduces the damage of normal attack hit by 35% for 60 seconds.
    Level 3: 60 seconds to hit damage of normal attack decreases by 40%.
    Level 4: 60 seconds to hit damage of normal attack decreases by 45%.
    Level 5: 60 seconds to hit damage of normal attack decreases by 50%.
    Level 6: 60 seconds to hit damage of normal attack decreases by 60%.
    7 Level: Reduces the damage of normal attack hit by 80% for 60 seconds.

    Dragon Sage-scale reverse
    1 Level: 60 seconds armor will damage the reflective armor increased by 70% to 150%.
    Level 2: 200% increased armor on armor 60 seconds gives a reflection of damage by 80%.
    Level 3: Defense increased by 90% to 250% defense, 60 seconds gives a reflective damage.
    Level 4: defense, defense increased by 300% in 60 seconds shows a reflection damage by 110%.
    Rank 5: The damage reflection gives the defense 60 seconds by 130% to 350% increased armor.
    Level 6: 60 seconds armor gives the damage as much as 150% reflecting a 400% rise in defense.
    Level 7: The Def 60 seconds will damage the reflective armor increased by 200% to 500%.

    Rumir-eternal Aryan
    Level 1: The skill is not consumed when used TP 25 seconds.
    Level 2: TP is not consumed when using the skill for 30 seconds.
    Level 3: The skill is not consumed when using the TP 35 seconds.
    Level 4: TP is not consumed when using the skill for 40 seconds.
    Level 5: The skill is not consumed when using the TP 45 seconds.
    Level 6: The skill is not consumed when used TP 50 seconds.
    Level 7: The skill is not consumed when used TP 80 seconds.

    Noir - Silent Noise
    1 Level: 60 seconds move speed is increased 5M range and a 50% increase.
    2 Levels: 60 seconds move speed is increased to 6M range increased by 60%.
    Level 3: Increases movement speed by 70% 60 seconds and range will increase 7M.
    Level 4: The movement speed for 60 seconds and increases the range increases 80% 8M.
    Level 5: Increases movement speed by 90% for 60 seconds, and the distance increases circumstances 9M.
    Level 6: 60 seconds move speed is increased by 100% and increase the distance matters 10M.
    7 Level: 60 seconds increasing the movement speed is increased to 120% and range 15M.
    Retired/Quit status.

  2. #2
    Guardian of Knowledge RBNXD's Avatar
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    Oct 2012
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    Pty Atk boost for Guard
    Damage Drop for Defender
    Pty crit rate/boost Elfs (WHY!?)
    Tick damage atk? skill for Ranger
    Debuf Arrow for Scout(was waiting for it actualy)
    Mobi drop debuff skill for Warlock
    Atk skill boost for Wizard
    Def(DD) ignore atk for Avenger (WHY!?)
    Aoe atks ignore and aoe damage boost for Pred (Not bad)
    Atk Spd drop but Atk boost for Berserker (WHY!?)
    OS/atk spd boost for Savage (WHY!?)
    Damage Drop for DK (WHY!?)
    Damage Reflect for DS (Not Bad)
    TP use ignore for Rumir
    Sprint/atk range boost for Noir (WHY!?)

    LMAO Who thinks of this sh!t?
    Last edited by RBNXD; 05-20-2015 at 03:05 PM.
    LacieLane 135 Wizard
    Priestess 128 Priest



    Quit!!!

  3. #3
    What is this bull**** skills comeon if they implent this **** im done rofl

  4. #4
    Commoner
    Join Date
    Feb 2013
    Posts
    154
    The first couple I read through I thought seemed ridiculous, but that they were trying to make more classes valuable to a party...than I read the templar buff. LOLOLOL. 200% boosted crit and 30% crit rate? What are people gonna have now with that skill, upgrades, and the new rings...like 60%+ crit rates with a 200% boost. Lol...this game...people gonna be dieing faster than 3x dd toons were on Jin pre-merge.

  5. #5
    when that gonna happen??

  6. #6
    Quote Originally Posted by Kraszer View Post
    Hello,
    it has been a while since I posted anything here, but wanted to share something with you.
    -There will be "new" skill for every class, no idea how they manage to do it but it's called something like "transmutation" skill or something in those lines,
    -We gonna get new onyx weapons
    -Some lvl caps for mobs
    -New dungeons with raised level of the mobs
    -Raised level for trinity weapon
    -Few skill changes if I am not mistaken
    -Posting the name and description of new skills, raw translation ofc:

    The Guardian - over crowd
    1 Level: the highest type of offense 60 seconds of party members increases by 80%.
    2 level: the highest type of offense 60 seconds of party members increases by 90%.
    3 levels: the highest type of offense 60 seconds of party members increases by 100%.
    4 Level: the highest type of offense 60 seconds of party members increases by 110%.
    Level 5: the highest type of offense 60 seconds of party members increases by 120%.
    Level 6: The highest type of attack power of party members increases by 150% for 60 seconds.
    7 Level: the highest type of offense 60 seconds of party members increases by 200%.

    Defender - Ultimate Bastian
    Rank 1: 60 seconds with a probability of 40% is shown a damage reduction of 40%.
    Rank 2: 60 seconds with a probability of 40% is shown a damage reduction of 50%.
    Rank 3: 60 seconds at a probability of 50% is shown a damage reduction of 50%.
    Rank 4: 60 seconds at a probability of 50% is shown a damage reduction of 60%.
    Rank 5: 60 seconds with a probability of 60% is shown a damage reduction of 60%.
    Level 6: 60 seconds with a probability of 70% receives damage reduction of 70%.
    7 Level: 60 seconds with a probability of 80% will receive a damage reduction of 80% ".

    Priest - Heaven's Dawn
    Level 1: 10% of all abilities, damage, an attack rate of party members for 60 seconds, Critical Rate increases the accuracy of 2%.
    Level 2: All the stats of party members for 60 seconds, Attack, attack speed by 12%, Critical Rate increases the accuracy of 3%.
    Level 3: All the stats of party members for 60 seconds, Attack, attack speed by 14%, Critical Rate increases the accuracy of 4%.
    Level 4: All the stats of party members for 60 seconds, Attack, attack speed by 16%, Critical Rate increases the accuracy of 5%.
    Level 5: All the stats of party members for 60 seconds, Attack, attack rate of 18%, Critical Rate increases the accuracy of 6%.
    Level 6: All the stats, damage, attack speed by 20%, Critical Rate of party members for 60 seconds, increase the accuracy of 8%.
    7 Level: All stats of party members for 60 seconds, Attack, attack rate of 30%, Critical Rate increases the accuracy of 10%.

    Templars - The Last Divine
    1 Level: Critical increases by 10% the probability of party members for 60 seconds, critical attack
    Increases damage by 50%.
    Level 2: increases the critical chance 60 seconds of party members by 12%, critical attack
    Increases damage by 70%.
    3 levels: increase the critical chance by 60 seconds of party members by 14%, critical attack
    Increases damage by 90%.
    Level 4: Critical Rate increases by 16 percent of party members for 60 seconds, critical attack
    Increases the damage by 110%.
    Level 5: Critical Rate increases by the party's 60 seconds 18%, critical attack
    Increases the damage by 130%.
    Level 6: increase the critical chance by 60 seconds of party members by 20%, critical attack
    Increases the damage by 150%.
    7 Level: Critical Rate increases by the party's 60 seconds 30%, critical attack
    Increases the damage by 200%.

    Ranger - Death Chaser
    1 Level: 60 seconds for the skill when using Target Target receives damage, leaving the mark of death increases five seconds at 100%.
    2 level: skill when using Target 60 seconds to 5 seconds, leaving the mark of death, the target receives 120% damage increase.
    Level 3: 60 seconds for the skill when using Target Damage 6 seconds to leave the mark of death, the target is to receive 120% increase.
    Level 4: 60 seconds for the skill when using Target Damage 6 seconds to leave the mark of death, the target is to receive 140% increase.
    Level 5: 60 seconds 7 seconds of skill when using Target to death, leaving the target receives damage markers 140% increase.
    Level 6: 60 seconds 7 seconds of skill when using Target to death, leaving the target receives damage markers 160% increase.
    7 Level: 60 seconds for the skill when using Target receives damage, leaving the target marker death increases of 200% for 10 seconds.

    Scout-capping algorithms teokeol
    Rank 1: Increases attack power by 60 to 70% during the second and removes the buff when the target of the attack skill.
    Rank 2: Increases attack power by 80% and 60 seconds to remove the buff on the target when attacking skills.
    Level 3: Damage increased by 90% for 60 seconds to remove the buff on the target when attacking skills.
    Level 4: Damage increased by 100% for 60 seconds to remove the buff on the target when attacking skills.
    Level 5: Increases the damage dealt by 60 110% during the second and removes the buff when the target of an attack skill.
    Level 6: Increases attack power by 120% and 60 seconds to remove the buff on the target when attacking skills.
    7 Level: ATK increased by 150% for 60 seconds to remove the buff when the target of the attack skill.

    Warlocks - Corporate spells River
    1 Level: the 60 seconds shot damage has been reduced by 30% movement speed by 50%.
    Level 2: the 60 seconds shot damage has been reduced by 30% movement speed increased by 60%.
    Level 3: the 60 seconds shot damage has been reduced by 40% movement speed increased by 60%.
    Level 4: 60 seconds shot damage increased by 40% and movement speed reduced by 70%.
    Level 5: 60 seconds shot damage increased by 50% and movement speed reduced by 70%.
    Level 6: The shot is 60 seconds and damage reduced by 50% movement speed increased by 80%.
    7 Level: 60 seconds shot the damage is reduced by 70% movement speed increased by 100%.

    Wizard - Extension spell
    Level 1: The damage of all skills for 60 seconds, increasing to 300%.
    Level 2: The damage of all skills increase of 400% for 60 seconds.
    Level 3: The damage of all skills for 60 seconds 500% increase.
    Level 4: The damage of all skills for 60 seconds 600% increase.
    Rank 5: The damage of all skills for 60 seconds 700% increase.
    Level 6: The damage of all skills increase of 800% for 60 seconds.
    Level 7: The damage of all skills for 60 seconds increase 1000%.

    Avenger - Crown's rafters
    1 Level: 60 seconds ignores damage reduction options for the opponent as much as 20%.
    Level 2: Ignore the damage by 25% relative reduction options in 60 seconds.
    Level 3: 60 seconds ignores damage reduction options for the opponent as much as 30%.
    Level 4: 60 seconds ignores damage reduction options for the opponent as much as 35%.
    Level 5: 60 seconds ignores damage reduction options for the opponent as much as 40%.
    Level 6: The damage reduction options of 60 seconds relative to ignore as much as 50%.
    7 Level: 60 seconds ignores damage reduction options for the opponent as much as 70%.

    Only ignores damage reduction options for the items, damage reduction due to skills is not ignored.

    Predator - isolation Stealth
    1 Level: not harmed 60 seconds to broadband attack, his attack power is increased by 110% broadband.
    2 level: not harmed 60 seconds to broadband attack, his attack power is increased by 120% broadband.
    Level 3: not harmed 60 seconds to broadband attack, his attack power is increased by 130% broadband.
    Level 4: not harmed 60 seconds to broadband attack, his attack power is increased by 140% broadband.
    Level 5: not harmed in the area of ​​effect attacks for 60 seconds, your attack power increased by 150% broadband.
    Level 6: not harmed 60 seconds to broadband attack, his attack power is increased by 170% broadband.
    7 Level: not harmed 60 seconds to broadband attack, his attack power is increased by 200% broadband.

    General area of ​​effect attacks and skills are harmed for a wide area.

    Berserker - gigantik Storm
    Rank 1: Reduces the Attack Speed ​​60 seconds 50%, but increases the damage of your Polearm 200%
    The attack is the general area of ​​effect attacks.
    2 Levels: attack speed increase 50% decrease 60 seconds, but the damage of Polearm 250%
    The attack is the general area of ​​effect attacks.
    3 Levels: attack speed reduced by 40% for 60 seconds, but increases the damage of your Polearm 250%
    The attack is the general area of ​​effect attacks.
    Level 4: attack speed reduced by 40% for 60 seconds, but increases the damage dealt by 300% polearm,
    The attack is the general area of ​​effect attacks.
    Level 5: 60 seconds attack speed reduced by 30%, but increases the damage dealt by 350% polearm,
    The attack is the general area of ​​effect attacks.
    Level 6: attack speed increase 30% decrease 60 seconds, but the damage of Polearm 400%
    The attack is the general area of ​​effect attacks.
    7 Level: 60 seconds attack speed reduced by 20% but attack power increases by 500% of polearm,
    The attack is the general area of ​​effect attacks.

    Savage - The Tempest Fury
    Level 1: Attack speed is increased by 50% for 60 seconds, and 5% of the damage is added to the next attack.
    2 Levels: attack speed is increased by 50% for 60 seconds, 6% of the damage is added to the next attack.
    3 Levels: attack speed is increased by 70% for 60 seconds, 6% of the damage is added to the next attack.
    Level 4: Attack speed is increased by 70% for 60 seconds, 7% of the damage is added to the next attack.
    Level 5: attack speed is increased to 90% for 60 seconds, 7% of the damage is added to the next attack.
    Level 6: attack speed is increased to 90% for 60 seconds, 8% of the damage is added to the next attack.
    7 Level: attack speed is increased by 150% for 60 seconds, 10% of the damage is added to the next attack.

    Dragon Knight - The Elder Blood awake
    1 Level: 60 seconds to hit damage of normal attack decreases by 30%.
    Rank 2: Reduces the damage of normal attack hit by 35% for 60 seconds.
    Level 3: 60 seconds to hit damage of normal attack decreases by 40%.
    Level 4: 60 seconds to hit damage of normal attack decreases by 45%.
    Level 5: 60 seconds to hit damage of normal attack decreases by 50%.
    Level 6: 60 seconds to hit damage of normal attack decreases by 60%.
    7 Level: Reduces the damage of normal attack hit by 80% for 60 seconds.

    Dragon Sage-scale reverse
    1 Level: 60 seconds armor will damage the reflective armor increased by 70% to 150%.
    Level 2: 200% increased armor on armor 60 seconds gives a reflection of damage by 80%.
    Level 3: Defense increased by 90% to 250% defense, 60 seconds gives a reflective damage.
    Level 4: defense, defense increased by 300% in 60 seconds shows a reflection damage by 110%.
    Rank 5: The damage reflection gives the defense 60 seconds by 130% to 350% increased armor.
    Level 6: 60 seconds armor gives the damage as much as 150% reflecting a 400% rise in defense.
    Level 7: The Def 60 seconds will damage the reflective armor increased by 200% to 500%.

    Rumir-eternal Aryan
    Level 1: The skill is not consumed when used TP 25 seconds.
    Level 2: TP is not consumed when using the skill for 30 seconds.
    Level 3: The skill is not consumed when using the TP 35 seconds.
    Level 4: TP is not consumed when using the skill for 40 seconds.
    Level 5: The skill is not consumed when using the TP 45 seconds.
    Level 6: The skill is not consumed when used TP 50 seconds.
    Level 7: The skill is not consumed when used TP 80 seconds.

    Noir - Silent Noise
    1 Level: 60 seconds move speed is increased 5M range and a 50% increase.
    2 Levels: 60 seconds move speed is increased to 6M range increased by 60%.
    Level 3: Increases movement speed by 70% 60 seconds and range will increase 7M.
    Level 4: The movement speed for 60 seconds and increases the range increases 80% 8M.
    Level 5: Increases movement speed by 90% for 60 seconds, and the distance increases circumstances 9M.
    Level 6: 60 seconds move speed is increased by 100% and increase the distance matters 10M.
    7 Level: 60 seconds increasing the movement speed is increased to 120% and range 15M.
    link to source?

  7. #7
    Commoner
    Join Date
    Feb 2013
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    NEW ONYX WEAPONS WOOO WOOO WOOOO WOOO....oh wait...they'll be garbage because upgrades lol.

  8. #8
    Guardian of Knowledge RBNXD's Avatar
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    Quote Originally Posted by Gank83 View Post
    NEW ONYX WEAPONS WOOO WOOO WOOOO WOOO....oh wait...they'll be garbage because upgrades lol.
    Hahaha was gonna say that xD
    If this "new weaps" come out they should be a complete different way compared to Glacials because that's what makes Onyx gear different like atk spd/crit rate/atk/mobi modifiers or even have sockets to add stones. But who cares, we have upgrds lel!
    Last edited by RBNXD; 05-20-2015 at 05:00 PM.
    LacieLane 135 Wizard
    Priestess 128 Priest



    Quit!!!

  9. #9
    At least the onyx weapons look cool

  10. #10
    Commoner
    Join Date
    Feb 2013
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    154
    Until they release Onyx Upgrades...for another 200 dollars you can have the latest pay to win weapon!

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