+ Reply to Thread
Page 1 of 5 1 2 3 4 5 LastLast
Results 1 to 10 of 43
  1. #1

    Melee/Magic/Ranged + HP is not a good idea

    New Stones are now available:
    We have Split stones into three types of attack:
    Melee Attack,Ranged Attack and Magical Attack.
    We have also made available a weapon HP% stone.
    (Currently the HP Stone cannot be added with Attack stones, however we will suggest proper changes so players can use HP stones along with Attack stones in the near future)
    What is the reason behind that decision?
    Can't you just leave it as it is?

  2. #2
    Banned
    Join Date
    Aug 2011
    Location
    Having a Tea with Slenderman
    Posts
    1,593

    Awards Showcase

    Quote Originally Posted by Chara View Post
    What is the reason behind that decision?
    Can't you just leave it as it is?
    We certainly can leave it as it is. We thank you for your suggestion.
    We will first investigate how the current stones and conditions affect gameplay.
    Then we will make proper changes, if needed. If several users are against it and give us a reason why.
    We'll make sure to take it into consideration.

  3. #3
    On isen it makes no sense to make them stack but it would be nice if they stacked on ran.

    Also can we get the blueprints on ran?


    Master Magic Tools Crafting Pack 1-11 = 249RPs - 749 E-Cash
    Master Magic Tools Crafting Pack 11-21 = 249RPs - 749 E-Cash
    Master Magic Tools Crafting Pack 21-25 = 249RPs - 749 E-Cash


    The Master Master Magic Tools Pack 1-11 contains:

    Blueprint (Grade E Master Magic Tools Crafter)
    Blueprint (Grade D Master Magic Tools Crafter)
    Scroll of Master Magic Tools Crafting x10


    The Master Master Magic Tools Pack 11-21 contains:

    Blueprint (Grade C Master Magic Tools Crafter)
    Blueprint (Grade B Master Magic Tools Crafter)
    Scroll of Master Magic Tools Crafting x10


    The Master Master Magic Tools Pack 21-25 contains:

    Blueprint (Grade A Master Magic Tools Crafter)
    Scroll of Master Master Magic Tools Crafting x4
    Blueprint (Ash'kelen's Spirit Stone V : Melee ATT)
    Blueprint (Ash'kelen's Spirit Stone V : Ranged ATT
    Blueprint (Ash'kelen's Spirit Stone V : Magic ATT)
    Blueprint (Ash'kelen's Spirit Stone V : HP)

    Iceyy- Borderline retired rohan expert.
    TERA (USA): Ohaiyo @ Ascention Valley
    Need help? PM me

  4. #4
    I would love for hp stones to be added alongside attack stones. A lot of people lack HP in lower lvls and that would help out. As for pvp i dont mind since it should make pvp fights more interesting and last longer.

  5. #5
    Its better to make it so they dont stack so it wont need to be considered as powercreep progresses.

    Iceyy- Borderline retired rohan expert.
    TERA (USA): Ohaiyo @ Ascention Valley
    Need help? PM me

  6. #6
    You shouldn't make them stack.
    Please stop..

  7. #7
    Banned
    Join Date
    Mar 2013
    Posts
    1,048
    Quote Originally Posted by Hammock View Post
    I would love for hp stones to be added alongside attack stones. A lot of people lack HP in lower lvls and that would help out. As for pvp i dont mind since it should make pvp fights more interesting and last longer.
    Not sure it'd make pvp more interesting and last longer. Let us test without HP stone first and we'll give feedbacks then. But I'd rather not have hp+atk stone stacking because at endgame it simply gonna fk up pvp.

  8. #8
    Quote Originally Posted by Atzigan View Post
    We certainly can leave it as it is. We thank you for your suggestion.
    We will first investigate how the current stones and conditions affect gameplay.
    Then we will make proper changes, if needed. If several users are against it and give us a reason why.
    We'll make sure to take it into consideration.
    At the moment I do not think they should stack. I would like to see what the changes to chimera accessories will be before I'd ever think to suggest hp should stack on Isen. On Ran where there are already people with epics and upgrades and these weapons would be competing with those I do agree with Strellan that it probably would be good for them to stack on that particular server. Isen, no. In the game traditionally you could really only have one max percentage stat on a weapon. If you were lucky you could get a little bit of a second percentage stat but it was never going to be anywhere close to max so you had to pick your focus stat and sacrifice other stats. So a vit dekan couldn't also have melee attack etc. Temps have always hit hard but they used to have to sacrifice in hp/vit/pdef before the additional boss drops and then rings with all stats and upgrades and epics were added which kept things a little more balanced. You had to focus a particular stat for the character or build you were going for.
    Some say the world will end in fire,
    Some say in ice.
    From what I've tasted of desire
    I hold with those who favor fire.
    But if it had to perish twice,
    I think I know enough of hate
    To say that for destruction ice
    Is also great
    And would suffice.

    Emanoela - 110 Priest - Forever! Rosemud - Ranger Guild Wars 2
    Lark - 108 Predator - Forever! Jalliel - Mesmer Guild Wars 2
    ~Robert Frost

  9. #9
    Quote Originally Posted by Hammock View Post
    I would love for hp stones to be added alongside attack stones. A lot of people lack HP in lower lvls and that would help out. As for pvp i dont mind since it should make pvp fights more interesting and last longer.
    You can't base this decision off of lower lvl play. You have to balance for endgame.
    Some say the world will end in fire,
    Some say in ice.
    From what I've tasted of desire
    I hold with those who favor fire.
    But if it had to perish twice,
    I think I know enough of hate
    To say that for destruction ice
    Is also great
    And would suffice.

    Emanoela - 110 Priest - Forever! Rosemud - Ranger Guild Wars 2
    Lark - 108 Predator - Forever! Jalliel - Mesmer Guild Wars 2
    ~Robert Frost

  10. #10
    Quote Originally Posted by Sunraven View Post
    You can't base this decision off of lower lvl play. You have to balance for endgame.
    well they could also make them usable for pve for a full effect and maybe half for pvp, or less since endgame pvp does matter. idk just a thought

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
modify