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Thread: Class talismans

  1. #1
    Banned
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    Jul 2011
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    1,190

    Class talismans

    were they put in during the maintenance today, and if so where do we get them.

  2. #2
    Banned
    Join Date
    Oct 2013
    Posts
    419
    Class talismans are still not available on the live servers. We are awaiting final approval from the development team. When we have a launch date for the talismans we will provide the date to the players.

  3. #3
    Just letting you know that if you add Walter's Medals, or anything that has +Attack on it, that is not a weapon, then these "Class talismans" are useless. Pure Attack screws up the game:

    When everybody only had 41's and 51's, a Str Guard or Dex Guard had equal potential, but different roles in pvp. A Str Dhan was better for taking out soft targets like Rangers and Agi Dhans, an Agi Dhan was better at taking out high defense targets like Vit Dekans and Vit Defenders. When the developers added Pure Attack items like Flame Diamonds, Bezemut's Eyes, and Wraths, class balance in pvp went to hell. When you give a Str Dhan, stuff like Verdict costumes and Wraths, his melee is so high that it's like everybody is a Dex Ranger, just with different mobility and HP.

    If you don't believe me, go on a test server, I'm sure you people have that.

    Make a Dekan, level 99, full vit, with 4 51's (Artisan Spinel Ring V+5) an Annon's Charr: 50% HP, 35% DD. Give it an unenchanted Bedron set with 140 pdef on each piece.
    Make a Dhan, full Agi, give it 4 51's ADV (Artisan Green Mano Bracers V+5), and a Lewis Maingauche with 150 Agi, 13% Crit. Buff up level 7 Avoid, Mortal Rising, Boost, and Deadly Blow, see how long it takes to kill the Dekan.

    Now make another Dhan, full Str, give it a Sima's Katar with 50% Melee, 4 of the same rings as the Dekan, buff up level 7 Phantom Crow, Deadly Blow, Boost, and Mortal Rising. Your two attack skills should be Psychic Phantom and Double Psychic Phantom, they should be level 7, use them to kill the Dekan.

    If this test was done right, then the Agi Dhan should kill the Dekan before the Str Dhan does. The Agi Dhan has consistently high damage on all targets, but has low defense from being an Agility build, it also can not use Damage Drop. Strong offense --> weak defense. The Str Dhan can kill you very fast if you're a squishy build, or very slowly if you're a high pdef character. Since it is a Str build, it has good pdef, and can use the DD option on his weapon. Medium offense --> medium defense.

    It's called balance. Nothing should be able to fill EVERY role or have EVERY positive attribute to a high extent. Sometimes you have classes that are average in every situation, but that's it AVERAGE.

    Now, do this same test again, but this time, give the Str Dhan 2 Wraths of Ancient Darkness. This time, he will kill just as fast, if not, much faster than the Agi Dhan every time. You might say, well the Wrath is better than a 51, just give it to the Agi Dhan. Well, the Agi Dhan is not an Attack Force build, it will not benefit from the + Attack that is on the Wraths. Your damage will remain at the minimum on the Agi Dhan, while it shoots up like a rocket on the Str Dhan.

    Now, the Str Dhan kills FASTER than the Agi Dhan in ALL situations, yet remains more hard to be killed. There is no longer any competitive reason to pick the Agi Dhan. It's gotten worse, too. You've added in more and more Pure Attack: Walter's Medals, Verdict Costumes, Reinforceable Boss Drops. There's no reason to pick defensive characters anymore, there's so much Attack Force that it's like defense doesn't even exist. People only pick the characters that can hit and run, there's no longer any reason to pick a Guardian over a Ranger. Guardians are Str, so they have than average pdef because of str, strong base pdef on human armor, and can dual-wield for even more DD, or a shield for more PD and block rate. They are built to take a lot of hits, but it does not matter when either way, if you're caught, you'll die within seconds. So they pick the class that almost never gets caught: Rangers.

    Then you have the Templars. Because of how Blunt Mastery works, they get more than a double boost from Pure Attack. When you start getting Alm, Empower, Guild Buffs, Scrolls, it can easily go past 4x.

    I could go on and on about this, but here's the bottom line: If you don't take away all this Pure Attack in the game, Isen is going to end up like Jin, not 100% as bad, but still VERY much like it. This means that you will have to edit item stats. The only reason people fight over Wraths of Ancient Darkness. when they can just craft 51s is because of the Pure Attack. 51 SDV vs 60 All Stats, 9 stat points is not worthy of a guild war boss fight. This means that you have to make the Wrath have higher stats without Pure Attack. You could turned the Wrath into an item, that could be taken to an Alchemist of Darkness and turned into something that gives +60 All stat + 40 in a single stat of your choice... but what kind of creativity can you expect from YNK?

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