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  1. #1

    Warlock Balance Discussion.

    Hello there rohan players. This is the respective thread to discuss the Warlock class. (Pertaining to balance) To try and keep the non-constructive posts down please follow this outline.

    Skill:
    What it does at its highest lvl:
    What is wrong with the skill:


    Skills that need to be addressed:

    Iceyy- Borderline retired rohan expert.
    TERA (USA): Ohaiyo @ Ascention Valley
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  2. #2
    Warlocks are a bit... weird. Their problem isn't their skill set, most of their skills are actually really good/strong. Their problem is that their damage is nowhere near what a "Mage" should be. Int locks are so weak now, it's pretty sad. From their skill tree, it seems they have the potential to be amazing pvper's, but 100+ their damage basically just goes to absolute ****, and there isn't much room for improvement. Possible suggestions/things to think about:
    - Buff up Staff Mastery.
    Obviously increasing their base atk dmg would have a direct correlation with most of their skills, and this should be a pretty good step to making them what they should be. Perhaps change the number to 40% increased staff damage at lvl 7 (current 30%) and maybe also give them the 5% bonus from Int that the Priest version gives.
    - Buff up all their stat skills.
    Let's face it, stat based skills have gone to the gutter. Heroic + the heavy inflated attack force + the incredibly high HP = very weak stat based damage skills. I'd say a minimum 50% (if not a complete double) of their main Int based skills should put them up to par with what they used to be: a pretty powerful magic dmg class.
    - Finally, buff Snatch.
    Their Snatch skill is absolute Bull**** compared to the savage one. At level 7, warlocks can snatch 3 skills, and they last a maximum of 30 minutes. Also, the cooldown here is 2 full minutes (compared to savage at 4 seconds). Change their cooldown to 30-60 seconds and don't put a max duration on the stolen buffs.

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