Lol. It's quite obviously that the Isen server is flopping already right from the moment they actually started pumping into the server these OP costumes. Such as that shiny blue costume reward from clashing valley for the winning attackers side where tax is deduced, 20+-10%. This costume is 100 all stats / 300 attack lol ? It is a 2 hours costume, but I mean it's barely 2 months in and they're ALREADY looking for ways to start bringing back the same old op stuff that ****ed the game up big time.
Which brings us to a good deduction: Isen won't be as balanced as everyone actually thought and probably should just take the hint they'll add worse and more OP **** later down the road. You guys don't get it. Isen should stay clean out of all that OP ****. Simple as low as 20-30 all stats costumes is what you're looking at. We don't need overdone stats inflation again, and this is what should give this server it's unique charm - No OP stuff. But once you go off and introduce such, you're killing off the game, people will just eventually realize it's nothing short of replica of Jin server. Players = profit. Players quitting = profits decrease significantly. The answer? You may as well pump into the game more of these microtransactions to make up for this profit loss. Milking the cow till it dries.
There's a remarkably drop in it's fanbase way since it's started. That would also explain why hp stones are only 7 days. Rofl. But keep pumping it up with **** like this and this is only to be followed by a gradual decline as players realize this is NOT the balanced server you were talking of.
Also one more thing. What the **** survival arena again? There's already enough crones inflation and bringing survival arena back would only inflate it even more till crones actually lose value and it turns into yet another total p2w server.
Lastly, you released a statement saying that it is probable to decode HP % stones into being stackable with attack force stones. So my question is, are you implementing this? They should stack. Having larger HP amounts balances other classes giving them a chance in the struggle.