The thing is(as I said before), you'll gain so many different approaches and fixes as to what makes balance, I mean just look at the amount of players arguing about whether Reflect should stay or be removed, just take me for example, I will say that it should stay that way if certain other nerfs are made, others want it removed completely, the next one wants it butchered(no chrono-reflect), yaddayadda. And that's just 1 skill from like idk, 20 per class? And -talking about the GMs- how do they know the difference between a reasonable idea and a retarded one? What happens if you combine 2 different ideas regarding 2 different things, will that still be balanced? And what is "balanced" to begin with? Where do you want to equalize the classes?