@Karazy!
You must know something about new patches coming? Ofc you do!
So, tell us if it's gonna be a pile of crap for dekans or it's gonna be something useful to compensate the 50% damage we lost in the last patch...
If it's not something good or something that will make us better, say it now, we just gonna stop waiting and quit and never come back!
Thanks!
FYI: pic showned isn't in PAxHELLDEVILx lvl 115 (+10) Dragon KnightGuild : looking for it"Born from Hell to incarnate your worst nightmares"
from all post i read,you guys just funny icey idk whats ur butthurt about vit dekans i will just skip it,first some people say temp and noir get most nerf are u sure about it before when i were +10 lvl,was doing 150k dffs so had chance to kill templars which has 300k hp so templar was doing 40k damage or noirs was doing 20-30k damage super atack speed regular damage* and my 150k damage has 17 sec cd which is let u heal urself so easy so dekans are hard to play been long just skip this,first of all i dont understand why people cry about dekans noir and rumir worst bull**** atm lol that noir stuns 20 sec or 30 sec? lmao also that amazing sd on rumir like they can tank whole server hahaha that 6 sec cd full heal skill,this ****s need to fix first and i back to dekans templars or other people has same hp still like i told u 300k hp and how u bet kill 300k hp person with 40k damage skill which has 10 sec cd hahahahah i have been playing this game for really really long time and got enough experience of everything,atm regular damage all classes way better than all other classes so stop crying im a vit dekan and im not crying about damage i mean why is it necessary to keep a useless class in this game if you gonna push it this far well i just wait last patch and will comment after it,this is my last post about discussion,lets see karazy and stuff will do a good job i hope.
Animality
you can log my dekan and try check at pvp,wont be a problem for me,i just wanna see that smile on your face when you pvp with my char if you can kill any person which has same gear with me,is all yours
Animality
Basically, how would you want your fix?
As I gather now, you want everything fixed first and only then dekans. So you can sit on your throne a little while longer.
In other words, you don't actually care about balancing - as long as it doesn't make dekans any weaker.
Now, as I understood.. this "balancing" (i'll leave it in the midst in how far it will actually make a difference in the end), is happening in several patches. Therefore, classes will continue to be this unbalanced until they all have been patched. Meaning, some classes getting a nerf now - might just end up being good enough after the rest had got their nerfs as well.
I'm just going on on a hunch here, but that's how normal balancing patches work.
We can all agree that the classes will not suddenly, after 8 years, be 100% balanced or even 90% balanced. However, some more class diversity and meaning to both these classes and pvp in general would be nice.
The fact that people actually have 300k hp, is everything that's wrong here. The fact that 40k is considered low, is what is wrong.
The enormous gap between IM and non-IM players, is what is wrong.
Appart from their crazy scaling blunt mastery - templars aren't unfixedly unbalanced. Take away blunt mastery scale and you have a rather well rounded class that's still heftily good at what it does. Debuffable reflect and all that jazz isn't a bad change at all.
What IS wrong, however, is the extreme scaling of stats, hp and "pure" melee/defense compared to "inflated", which is NOT limited to templars only. Why would it be a good idea for anyone to hit over idk? 3-5-10k main stat and still having a few k in other stats?
Str dekan could get the highest melee of the classes, yet it did/does the lowest dps. Where's the logic in that?
Basics of MMO:
- high dmg = low defense
- low dmg = high defense and/or support (CC / healing / buffing)
- good dmg = good defense
Why would it be a good idea to have a vit class (high defense equals high hp in rohan) doing so much spike damage in the first place?
...
Keep your friends close - your farmers closer
Leveling slow - to give you a headstart
BlazingSun | Sushi | MischievousGasten die ik droeg en zich nu niet gedragen voor hen werd liefde gekoesterd maar is nu diep begraven
Bladzijde zoveel omgeslaan, de strepen die ik verdiend heb heb ik veel opgestaan
En voor ik ga slapen stel ik u voor aan mijn normen en waardenPeasant | Farmer | Rancher
I started reading but its just so many words all jumbled into 1 block and I lost my place and I gave up.from all post i read,you guys just funny icey idk whats ur butthurt about vit dekans i will just skip it,first some people say temp and noir get most nerf are u sure about it before when i were +10 lvl,was doing 150k dffs so had chance to kill templars which has 300k hp so templar was doing 40k damage or noirs was doing 20-30k damage super atack speed regular damage* and my 150k damage has 17 sec cd which is let u heal urself so easy so dekans are hard to play been long just skip this,first of all i dont understand why people cry about dekans noir and rumir worst bull**** atm lol that noir stuns 20 sec or 30 sec? lmao also that amazing sd on rumir like they can tank whole server hahaha that 6 sec cd full heal skill,this ****s need to fix first and i back to dekans templars or other people has same hp still like i told u 300k hp and how u bet kill 300k hp person with 40k damage skill which has 10 sec cd hahahahah i have been playing this game for really really long time and got enough experience of everything,atm regular damage all classes way better than all other classes so stop crying im a vit dekan and im not crying about damage i mean why is it necessary to keep a useless class in this game if you gonna push it this far well i just wait last patch and will comment after it,this is my last post about discussion,lets see karazy and stuff will do a good job i hope.
I will say tho I hate vit dekans and its a ****ty design. If vit dekans didnt exist the dekan race woulda been fixed a long long long long long ass time ago which is what should have happened in the first place.
Iceyy~~No longer a Rohan Expert
ROHAN: Game s0x
Unofficial post count: Whatever it says on the left + 9461
Step 1: Delete SS and Blunt mastery from the game. INT builds were a bandaid fix to a class that was broken a long long time ago.Iceyy's Partially Complete guide to fixing dekans:
Step 1: Delete FFS DFFS WFFS from the game. Vit builds were a bandaid fix to a class that was broken a long long time ago.
Dragon Fighter:
Dragons Power:
10/15/20/25/30/35/40% Melee attack
15/20/25/30/35/40/45% Intelligance.
Forefoot Swing:
Deals 0.3/0.5/0.7/0.9/1/1.5/2/2.5% target max HP.
Deals 70/80/90/100/110/125/150% Melee Damage
Dragons Tail:
Scaling remains untouched
Deals 0.3/0.5/0.7/0.9/1/1.5/2/2.5% target max HP.
Zhen Counter:
Scaling remains untouched
Heals 0.5/1/1.5/3/5/7/9% of current HP per target.
Breath:
Deals 0.5/0.7/0.9/1.2/1.5/1.8/2.5/2.8% target max HP.
800/850/900/950/1000/1100/1200% of MATK
Health Drain:
Deals 0.5/0.7/0.9/1.2/1.5/1.8/2.5/2.8% target max HP.
800/830/860/890/920/950/1000% of MATK
Dragon Knight:
Dragon Nail:
Dragon nail probability increased to 15/16/17/18/19/20/25 %
Dragon nail now applies a 0.3/0.5/0.5/0.7/1/1.5/2 second stun
Dragon nail now has critical strike of 30/50/70/90/100/150/200% damage
Dragon nail now has a bleed effect of 1.5% hp for 2/3/4/5/6/7/8 ticks (similar to invenom)
The following abilities have the ability to proc Dragon Nail bleed effect:
Penetrate, Divide Flow, Double Forefoot Swing
Zhen Mastery:
Scaling Remains unchanged.
Increased crit rate by 1/1.5/3/4.5/7/10/12%
Blue Defense:
35/45/55/60/65/75/85 recieved DMG reduced under attack.
Critical Immunity:
400/500/600/700/800/900/1000 Crit damage drop
EVOLVE:
15/20/25/30/35/45/55% boost in attack
10/10/15/15/20/30/40% boost in HP.
Suction:
Scaling Remains Unchanged.
25/25/50/50/75/100/100% Chance to widen your ATT range
60/55/45/40/35/30/20% Reduced DMG to targets within 10m range.
Sudden Death:
10/15/20/25/30/35/40% additional Damage to your attacks.
10/15/20/25/30/35/40 health is drained per second
Blood Effect:
1/2/3/4/5/9/12% Chance for a cit during evo
1/2/3/4/5/9/12 mana is drained per second.
Toxic Potion:
Now works on teardrops.
Forced Lock:
5/10/15/20/25/30/35% Critical Damage boost (no str/dex based boost)
Critical hits increase Dragon's Nail bleed by 1/1/1/1/1/2/2 seconds.
Double Forefoot Swing:
Deals 0.3/0.5/0.7/0.9/1/1.5/2/2.5% target max HP.
Deals 140/160/180/200/220/250/300% Melee Damage
15/15/20/20/30/40/50% chance to apply dragon nail bleed for 6 additional seconds.
DRAGON SAGE: Coming soon.
I really hate temps... hell vit dekans ^^
I have an Idea. Dont Play Dekans
Old Dhan Avenger Fisto / Marilyn
Trinity Noir - Seleen