First graph was assuming a 10k basic hit. I don't like the idea of capping dd cos
A. 65 DD is still too OP, unless dual wield
B. It removes value of using two weapons for a defender. Assuming they revert to 20% offhand which I think is bound to happen since its the only simple fix, the 20% hp is not worth the loss of shield skills.
C. It removes value of 7x+ dd.
D. My fix should be easy