I can tell that you own a dekan, not that i dont agree with you, because u mad alot of valid points. But what about Agi dhans that get over 10K evasion and still getting hit from temps who barely got 1-2k accuracy? We all kno agi dhans are one of the squishiest chars in game and evasiveness is there ONLY means of defense. Vit based chars have tons of HP and pdef which means they should be able to take alot of abuse but whats the point in being vit if temps only need to use Shield strike and hit you twice? I mean come on thatsa like having your cake and eating it too. Temps have outages Melee and magic attack Outrages Physical and magical defense annd some temps have been clocked havin 100K HP. Not to mention an constant AoE there and i wont even get started on reflect, there dbuffs not to mention magic barriers there basically a juggernaut. a 1 man army. The ONLY class that can defeat a good temp is a better temp. What i suggest is that bull**** broken skill that mages have that breaks through Magic Barrier should be able to break through Reflect. And to balance it out give that mage skill a longer CD time. I bet my bottom dollar the way pvp is now would be a hell of alot better. You dont have to nerf blunt or anything just that 1 mage skill would make a huge difference. And please oh please fix the evasion and crit damage of agi dhans. the max agi i have ever achieved was 3.2k and to only hit a vit dekan 3.k crits is rediculous. not to mention little to no agi items on IM. there is literally ONE Agility buff in the entire game. Str has MANY, Magics has many **** even Dexterity has a few. Gaddamit theres even a damn Psy buff 3 of them! And food for thought, i decided to experiment with a Vit pred.... tho it was fun for a time achieving about 170K hp fully buffed and scrolled, Dancing blade is GARBAGE! Scarecrow is GARBAGE! Heart trap is GARBAGE! and the root/stun release skill is GARBAGE JUICE! i had over 3kVit and like 700 Str and lvl 7 dancing only doing 2-3K damage? even only chars only level 30? C'mon MAN! The reason i did this is to test how reflect would work against "OP" temps. soo during this testing am getting 3 hit by temp i mean 100K Shield strike and 30-40K regulars and ONLY reflecting 15-19K damage? and these temps hp aint fckn moving! so am using Health trap getting 3 hit by temps and i look at there HP and its not even halved. Please oh please Assist the Dhan, Dekans, Scouts , Mages and even Humans because the ONLY use humans have now is if there using Empower and Defending nature other than that humans are walking kill points.