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  1. #1
    The initial idea of this post was to talk about the wrong descriptions, but as you guys noticed I also got too much triggered by how they made extremely overpowered changes to vit DK and mages. In every RPG basic mechanic you play, if you spend points in VITALITY you will have higher survivability in exchange of damage, and something else, in this game you spend points in vit and you have more damage as DPS than a full STRENGTH character... so whats the point in creating a str char, if you can create a vit char and you will have huge pdef, huge health and extremely giant melee ? I know all vit DKs will become mad and think that this is "correct" but please lets be fair will all classes!! and their attributes.

  2. #2
    Quote Originally Posted by Belmont66 View Post
    The initial idea of this post was to talk about the wrong descriptions, but as you guys noticed I also got too much triggered by how they made extremely overpowered changes to vit DK and mages. In every RPG basic mechanic you play, if you spend points in VITALITY you will have higher survivability in exchange of damage, and something else, in this game you spend points in vit and you have more damage as DPS than a full STRENGTH character... so whats the point in creating a str char, if you can create a vit char and you will have huge pdef, huge health and extremely giant melee ? I know all vit DKs will become mad and think that this is "correct" but please lets be fair will all classes!! and their attributes.
    It's no different to all the Templars trying to defend how OP they used to be with unparalleled melee damage, massive defense and huge amounts of utility.

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