Results 1 to 10 of 78

Threaded View

  1. #31
    Quote Originally Posted by RBNXD View Post
    Isen Server is based on Crafted gear (Weapons, Armors, Accs) where the base stats are inflated (Str, Dex, Agi, etc) vs Jainus that is what the game was meant to be crafting, forging, etc.
    There are classes that benefit more out of their main stat than others when using some skills.


    Priests Judgement skill deals 10 times Psy and Int stats + Magic atk damage to targets (9 because server said so) around them in a 20 meters distance. 3 seconds cooldown.

    Wizzards Ring Burst skill deals 9 times Psy stats + Magic atk damage to targets around them in a 20 meters distance. 4 seconds cooldown.



    This both skills are a copy paste of each others with minor differences that just makes Priests deal more burst damage in 3 seconds than wizzard does in 4.
    An Isen Priest is more powerfull damage dealing wise than a Jainus Priest both in end game gear. Has more Int and Psy with crafted gear than Forged gear.

    Now the Jainus Priest has more survivability than the Isen Priest because of the Upgraded weapon 130% HP boost. Has higher inflated stats with Forged gear than crafted gear.

    Pure atk is another factor that if I was to put here the explanation would be too long and boring.



    Thats the diference when it comes to Jainus vs Isen servers.
    There is no point in comparing gear or stats or skills for ISEN Vs. JAINUS.

    Only one thing matters and that's the player population. ISEN has roughly 10% of the population of JAINUS, thus jainus PA is WAY more crowded, with all kind of people like scouts, rumirs, dhans etc going at mobs, priest has nearly no chance to get 10 points with mobs, only the ones who can get party for winged foot, are full psy/int and have an upgraded staff and attend 4 or more PA's each day (the last PA's are the least crowded) have a good chance of getting enough points.

    This is not the way PA should be played, it should be viable for all classes to obtain points.


    QED: PA has to be changed so that classes like vit defenders, priest and such can get 10 points too. This could simply be done by developing a support system in which party members (who are nearby and hitting the target) get 50% of the points of other members in their party, thus supporting a DPS in party will gain you points.

    Fixed, everyone happy.
    Last edited by shannon11; 10-06-2018 at 03:10 PM.
    Main: Arctic - AnnetteLouise - Resident


    A taste of the divine

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
modify