Quote Originally Posted by EaglePhoenix View Post
Priesting is not about not letting someone die, but about deciding who's to die first and to keep the priority on others.
Sometimes death is inevitable, but a good priest will save the day by not trying to keep them alive - but by keeping the focus on those that need it the most to keep the party up and running.

One wrong resurrection / focus-heal, may result in your party being totally wiped out (ie: dungeon runs).
E.g.: letting your tank die just to heal a squishy scout who just ran out of buff range for the gazillionth time, resulting in the whole party losing both EV/emp, is not the greatest of ideas.

But just like taunting seems to be from another planet, this too begs for zero understanding within (most) parties.
Well ofc, whos going to let the Deff die to save a scout or some other squishy char for that matter? Thats just @.@?